You are being fired at by guns designed to destroy vehicles, Tilulla- serious stuff! They have a base damage of four so it only took two hits on you for that. Could have been worse!
I'll take a point of structure off a vehicle if you Reflect it, Wentar- as indeed you do this turn as you jump aboard!. There's no point trying to draw heat off like that though; the firers will just re-distribute as needed.
I am actually confused by Tilulla's post as she's not named a new target- I suspect you've not quite followed what was going on with you which led to your post being unclear (I recommend being very careful with pronouns when posting actions, as I had no idea what 'it' was. Certainly no target you had named before as you clearly destroyed that when you last acted. I recommend almost never using pronouns in a combat post). Not a huge difference as you are downed this turn anyway, though a shame to lose the held action.
Charge tap not functioning Xeth- can't be the same target you attacked last turn! Your Push gets you just the one bonus die I am afraid, as he stumbles a little. Still a hit for 10, but he's armed again now!
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GOLD CONVOY FIGHT, Start of turn 24
Tanker
Convoy 4-man A: 5/2
Convoy 4-man B: 5/3
Convoy 4-man F: 5/3
Convoy 4-man D: 5/3
Supertanker: 0/15 (crashed)
Convoy 2-man O: 5/0
Convoy 2-man P: 5/1
Pirate 6-man grappler C: 0/6 (three casualties) (boarding tanker)
Pirate 3-man in black: P7 G7/57
(Xeth (LS10) 1(2A)/16 [BGu DW CH] [CC ES CQ] (5F))
(Spacehockey (C9) 3/24 [PA AS DU])
Pirate 6-man grappler G: 0/6 (four casualties) (boarding tanker)
Pirate 6-man grappler H: 0/4 (one casualty, two in captured vehicle)
Pirate 6-man grappler I: 0/6 (one casualty, two in captured vehicle)
Pirate 6-man grappler E: 0/2 (boarding 4F) (two casualties)
Pirate 6-man grappler F: 0/6 (boarding 4C) (one casualty, two in captured vehicle)
Pirate 2-man AA: 5/2
(Wentar (LS10) 3(1A)/14 [OGu BL RF] [BG FocGu] (7F))
Pirate 2-man BB: 5/1
Pirate 2-man CC: 5/3
Pirate 2-man DD: 5/2
Pirate 2-man EE: 5/2
Pirate 2-man FF: 5/2
Pirate 2-man HH: 5/3
---
Wentar rolls six successes, reducing its structure by three... it's enough! However, his Agility roll to get off safely goes less well, inflicting five damage, and he then gets rather badly shot up by three pirates!
Xeth gives more than he gets, but his sabre rolls have not been stellar! He is also still under fire.
Then something rather unexpected happens- the tanker explodes in a giant fireball. You can;t be sure what happened there as no-one was defending it.
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GOLD CONVOY FIGHT, Start of turn 25
Tanker
Convoy 4-man A: 5/2
Convoy 4-man B: 5/3
Convoy 4-man F: 5/2
Convoy 4-man D: 5/3
Convoy 2-man O: 5/0
Convoy 2-man P: 5/1
Pirate 3-man in black: P7 G7/57
(Xeth (LS10) 1(2A)/23 [BGu DW CH] [CC ES CQ] (3F))
(Spacehockey (C9) 3/32 [PA AS DU])
Pirate 6-man grappler F: 0/6 (boarding 4C) (one casualty, two in captured vehicle)
(Wentar (LS10) 3(1A)/31 [OGu BL RF] [BG FocGu] (7F))
Pirate 2-man BB: 5/1
Pirate 2-man CC: 5/3
Pirate 2-man DD: 5/2
Pirate 2-man EE: 5/2
Pirate 2-man FF: 5/2
Pirate 2-man HH: 5/3
---
I groan in my unconscious state.
....
Good luck with the remains here guys. I'll probably bow out of posting until you're finished.
If I'm unconscious, when you come back for me (if you're able to), make sure we take the damn Juggernaut. I fought too hard for that just to see it facing us in the next encounter.
Large lumps of black matter emerging from the explosion are being scattered all over the area.
Wentar is up, and all clear thanks to his leap which reduced his attackers to just one die each! Which means you could tap Reflection to reduce the structure on three of them. I'm going to assume you do that!
Which means another pirate speeder is destroyed in the continuing exchange of fire. Some of those grapplers have fled already, also, though a couple were caught up in the tanker explosion.
Meanwhile, Xeth has a damn good round, taking barely any damage and this time rolling well on his sabre strike.
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GOLD CONVOY FIGHT, Start of turn 26
Tanker
Convoy 4-man A: 5/2
Convoy 4-man B: 5/3
Convoy 4-man F: 5/2
Convoy 4-man D: 5/1
Convoy 2-man O: 5/0
Convoy 2-man P: 5/1
Pirate 3-man in black: P7 G7/57
(Xeth (LS9) 1(2A)/25 [BGu DW CQ] [CC ES CQ] (3F))
(Spacehockey (C9) 3/47 [PA AS DU])
Pirate 6-man grappler F: 0/6 (boarding 4C) (one casualty, two in captured vehicle)
Pirate 2-man CC: 5/2
(Wentar (LS10) 3(1A)/31 [OGu BL RF] [BG FocGu] (6F))
Pirate 2-man DD: 5/1
Pirate 2-man EE: 5/2
Pirate 2-man FF: 5/2
Pirate 2-man HH: 5/3
---