ArtificialGlory, I'm not actually arguing Skyrim is "better" than Dark Souls, which is largely what makes my argument, if you want to call it that, superior to his. I'm acknowledging that both games have strengths and weaknesses relative to one another, and that in this case it can only boil down to preference, but GoldenSpy is so incredibly butthurt and dim-witted that his posts really only boil down to "LOLNO! I is teh right you teh wraung Dark Souls is much bettar harharhar am i kewl nao guise!?"
Originally posted by TheGoldenSpy
You called me that because as soon as accurately described the fan base for such games you felt a sharp pain in your buttocks region and decided to get back at me for it, just admit it.
No, I called you that because you are taking this far more seriously than you should, and are continuing to act like (You guessed it), a pissy little girl. You're incredibly butthurt, as anyone with intelligence (Essentially, anyone who is not you) can attest to, for some unknown reason.
I can't help but notice your "argument" largely consists of a series of ad hominem attacks, which really only makes you come off as the child you are.
Try harder.
You obviously do care a great deal since you apparently you can't sleep without telling me off first.
Cry moar, if I hurt your feelings, it's only because everything I say is true. 🙂
I'd rather define what is and what is not hardcore. Graphics are not hardcore (Unless in the rare case they enhance the game, like splinter cell), story does not make a game hardcore, music does not make a game hardcore, aesthetic preferences (I like the world of Dark Souls alot better) is not hardcore, filler content (IE most of the "quests" in skyrim) is not hardcore.
Ah, the joys of being taking an elitist attitude concerning games! Though when you do that, you should probably try to have a passing knowledge of what constitutes a casual/hardcore game. Dark Souls being more "niche" and hipster than Skyrim does not make it objectively better, silly.
What is hardcore? Genuine challenge, Gameplay options, intricate level design, in other words, things that STIMULATE THE BRAIN doofus, That's why the first gamers created games, Things that test your ability to think, plan and act, things that keep you on your toes and once you conquer those challenges, you feel an inner feeling of satisfaction with yourself. From the first enemy I killed in Dark souls I felt that, in the 40 hours I played Skyrim I never felt such feelings. It just feels like a game that's meant to give the illusion of social status to distract from the lack of challenging gameplayy. Skyrim is a casual game for casual scumbags such as yourself and you make me sick to my stomach, i'd smash you video games if I could get away with it.
Right, because constant combat, combat, combat, combat, combat is much more mentally stimulating than an in-depth and layered setting, better writing, a more vivid and intricate game world, or superior roleplaying elements, right? No, not right, bad GoldenSpy! I'm trying to educate you on the error of your logic so as to prove Blax wrong, but you're making it very difficult.
Also, I love how you're wanking Dark Souls' supposed "difficulty" and "challenge." I've felt more challenged in Skyrim (On Master difficulty mind you) than I have in Dark Souls (Granted, this may partly be because I am a Demon's Souls veteran), I've stomped through every enemy I've faced in Dark Souls, with some basic maneuvers, for every enemy. Whereas in Skyrim, I've actually had to use some pretty far-out tactics. Like using Fus Roh Dah on a mage on a balcony that had a broken fire staff, before letting other mages set the oil around the balcony on fire, while I was charging and killing them with my greatsword, and as I anticipated the first mage landed in the enflamed oil and died pretty quickly. I died a few times managing that. The only enemy in Dark Souls that gave me trouble the first time was when I fought my first Black Knight early on.
By the way, do so love the ad hominem attacks at the end. Especially since they are inaccurate. If you are going to embarass yourself by using insults as a crutch for your lack of argument, at least try to be accurate about it. I spent IIRC 200 hours on Demon's Souls, but I guess that's a "casual game", lol, what a joke.
Oh, and the notion that you want to smash my games? Man, you are only so willing to further amuse me and demonstrate your butthurt for all to see.
Calm down dude. 🙂
Fighting against another living, breathing human being is the ultimate test in pretty much any form of competition, there is no way having the OPTION to play with people is anything other than good, especially with the awesome way it's implemented in Dark Souls.
Since I actually like Dark Souls'/Demon's Souls' multiplayer, I can't bash it, but no, the option of multiplayer can detract from the single player experience in certain games.
You agree, smart boy you are. Well maybe not, this is pretty obvious to anyone with a brain cell.
Smarter than you anyway.
You agree again here.Again here.
Probably because I'm not the kind of dumbass who runs around claiming games are objectively worse than other games simply because they strive for different things and do other things better.
Bottom line, both are mythological games with similer settings with similer creatures where the only form of interacting with the game is through sword fighting. The excuse that Skyrim should get a free pass because it doesn't focus on combat is a terrible one,
Their settings are only "similar" if you ignored basically everything thing about them. Dark Souls is Low/Dark Fantasy primarily, the Elder Scrolls tends towards High/Heroic Fantasy, though it does contain some Dark Fantasy elements at times.
And uh, no, whereas in Dark Souls the only form of interacting with the game is through a head on foit, in Skyrim you can approach making things die in a variety of more ways.
I should probably point out that swordfighting in Skyrim is actually more realistic, as well, which I find just hilarious.
Oh, and I never said that last part, don't strawman me little boy.
Why do YOU think they spent time designing all those weapons? Why do you believe they though we should all get excited with the inclusion of dragons, what did you THINK we were going to do in all those endless amount of dungeons? What do we spend the majority amount of time doing in Skyrim? It's fighting.
If you interpreted my post as meaning "Skyrim isn't that concerned with combat," you were wrong. It however has greater variety in how you approach it, and does actually have options for avoiding it, largely via stealth. As well as having content that doesn't boil down to "Grimdark atmosphere" and "inctricate combat system".
http://www.youtube.com/watch?v=sE4vRk-2mjA
That's a sub-boss.
Dodge the lasers and hit it when it melee attacks you.
WOW, WHAT A GROUNDBREAKING ACHIEVEMENT IN BOSS DESIGN!!!
Old King Allant from Demon's Souls was more impressive than that. Granted, Old King Allant is one of my favorite boss fights ever.
A dragon in Skyrim makes a more exciting encounter than that.
1.That doesn't add anything to the game, and Dark souls has tons of variety in it's setting anyways.BEEP Failed
No no no, Skyrim, and the Elder Scrolls in general, have a far more all-encompassing, intricate, and layered setting than Dark Souls. Don't get me wrong, Dark Souls' setting is interesting (Demon's Souls was good as well), but in terms of sheer bulk of content, nuance, intricacy, and other faux-intellectual words I don't feel like mentioning, Skyrim is more-so. Once more, not saying Dark Souls' setting is bad, or even inherently inferior.
You also seem to be under the impression that what constitutes as "adding to the game" to others, is objectively false. It's not. Stop being an idiot.
2.Okay, this might be a valid reason, though all that talking get's boring but I guess that counts.BOOP One Point!
Gets boring to you maybe.
3.LOL casual reason. At the end of a day, once you finish the game, if the gameplay isn't good you won't want to go through 300+ hours of the same crap for a mediocre story (Skyrim is hardly anything special as far as story, characters or voice acting)BEEP Failed
You don't actually know what constitutes casual gaming then. Wii Sports is a casual game. Skyrim is not. Investing hundreds of hours in something because you find the writing/plot suitably epic and heroic and you enjoy the nuance and individuality of the characters isn't a "casual" reason.
Stop being an idiot.
4. Yeah, tons of content, but it's all casual content, and if you mean replay value, Dark souls has NG+ and Multiplayer so it's got Skyrim beat there too. A world being lively doesn't mean anything. I've seen casual games with dead worlds, hardcore games with lively worlds.BEEP Failed
In Skyrim the game technically doesn't end, so... Depends on how you define replay value. Once more, it's not casual content, every side quest is unique from a storyline perspective, and has signifigantly improved on Oblivion in terms of individuality in dungeons (I enter a lot of dungeons looking for one thing and find something else as well, for instance), and while you may not care about Skyrim being a more dynamic, breathing game world, others might. Others have.
Stop being an idiot.