That might work. It's possible that the Light Beam or Sunburst could counter the Darkness Techique, too, if he uses it.
I'd agree here, which further cements his need to either limit her, or take her out first.
Oh, yeah, anyone who can't teleport might be sidelined by a barrier, though it'd have to be a big one to prevent Samus jumping over. I think Sora can teleport, not sure, and I don't think Dante can. Though against TK I guess Sora can fly?
Well, in TP Ganon can encase his entire castle, so I'm sure he can make a big enough barrier. Sora may be able to teleport, will have to check with Aura, or Moo. Dante though, I think lacks a teleport, and could also find himself sidelined if he's not careful. Getting penned in could really limit his movement, which I think could spell the end of him.
Flight is good, not sure how powerful his flight propulsion is, or how it'd stand up to the TK, but I think it'd at least hinder him. I think Sora may have to be dealt with first, actually, now that I think of it. He might be the hardest to limit with crowd control.
As for actually dealing with the mobile little blighter? I think with barriers keeping them separated, Ganon can handle him alone. Tag teaming him with Ghirahim for a moment would certainly be fun times.
Samus could still give helpful direction from the sidelines, and Dante may have an escape method, but I'm not sure. I do think, though, that on his own, Sora goes down hard. Ganon and Ghirahim are teleporters, though, and it's possible the pair could attempt the drop on Samus. Samus and Sora v.s. Ganon and Ghirahim are better odds for the heroes, but if Ganon comes out on top it's practically a win right there.
Ah, well, puzzles won't stop Samus. Or the speed booster, and cover can go to her advantage with the wave beam/X-ray visor, though walls won't stop Ganon, either. That'd hinder Dante and Sora terribly, though.
Samus for puzzles, Sora for locks, and Dante for one liners. Really, really cheesy one-liners. Also swording enemies.
With those kind of skills all in one place it seems doubtless they make it to the end very quickly, but the walls and the like will certainly put limitations on the fight which I think Ganon will work to his advantage.
A thought occurs, think Samus can shoot through a magical barrier? If so, that would force Ganon to hit her first. That could be an advantage because having some control over where the fight occurs and awareness of target priority probably allows the trio to stick close to her. Dante I think can be seperated easily enough, but Sora may have a teleport. If not, that makes things much easier.
Ghor is a 100 tonner, and while I can't prove he landed a hit, it's worth noting. She's got a ton of immunities (fire, ice, acid, gravity, water pressure, dark energy) and in the manga shrugged off a small mountain buster from Ridley, as well as a Kraid stomp. She actually doesn't have a lot of durability feats in game because almost all cutscenes involve her dodging. Powerscaling from the SA-X shows Super Missiles bounce off of the Varia suit.
Samus is pretty tough, yeah. Those aren't things beyond Ganon's power, (Partial mountain buster is more apt, big outcropping, or something I guess) but certainly impressive.
Depleting her suit's energy will be a priority, then. Lightning bolts and swordings ahoy. Also, unless they manage to stun him, I think he can defend himself pretty well from her light beam and stuff, based solely on him doing that with the light arrows in multiple games.
War has a legit portal gun, lol. How will Kharne's magic resistance work out?
Actually not sure. I don't think it'll let Kharn bypass barriers, but it should ward TK and things, and keep Ganon from messing with him too hard outside of attacks that inflict physical damage.