Gallagher will shout down to Rast to be careful and explain what he senses as far as the extensive set of tunnels.
"D'an, with me," Gallagher says. He moves north of their position and attacks a droid there, slicing through its parts repeatedly to make sure it doesn't keep fighting.
Overkill a droid at the droid entry point South of Northwest Corner.
Okay here's my plan:
If Aurel posts and can Bodyguard me, Vera-Kin is going to start cutting into the bulkhead next to her so that we can link up with the other Jedi, or give them a second way out. No taps.
If he doesn't, Vera-Kin is going to move to the droid entry point north of Southwest corner and overkill a droid. Tap Orthodox Guard and Carnival of Carnage.
Either way, swap Orthodox Guard for Balanced Guard.
I guess we have to be Roan-less!
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6-1 is firmly initiative to you. And a refresh!
Vera- I will have to take your second instruction as you are not next to a bulkhead.
Rast- you are squeezing through the tunnels. You'll be coming up to a junction soon, but at this point something small and metal on spindly legs scuttles past you. Some sort of creepy maintenance bot, you think!
Initiative suits Xeth well, with another four kills with a grenade shot! As Jelena and Andro move up and have a moment not in a whirling melee, they can see the droids to their south are not only reinforcing from the entry point, but there is yet another crowd behind them that is moving forward as the ones ahead of them fall.
The droids contiue to pour fire at the t-junction, fire back at Xeth and co,, move up to the inner northeast corner ready to fire at Wentar, and, for Aurel and Gallagher, two have just rounded the corner to the north. Vera is also running into forces coming from the south.
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KAZAN COMMAND BUNKER, Start of Turn 19
Maintenance tunnel far west
Rast (G9) 2(1A)/14 [DW 10K ES] [PS BL RI MM OGu] (Targeting Rifle) (inside maintenance tunnel)
Outer side west corridor middle
Aurel (LS11) 3/6 [OGU CL CH] [BGu BG] (5F)
Way down to maintenance tunnels
Outer west-side droid entry point, south of Northwest corner
Gallagher (LS9) 1(2A)/25 [BGu CL] (8F)
D'an (LS8) 1(2A)/23 [BGu] (7F)
Droid lower half (C5) x1
Outer northwest corner
Kazan droids (G6) x2
Outer north-side droid entry point, east of Northwest corner
Clear
Outer north connecting corridor
Denz (LS9) 3/33 [OGu GS RI] [RF] (6F) (Heavy Blaster)
Roan (LS10) 1/57 [FocGu BG RF] [FGu OGu] (6F)
Sunda (LS11): 3/42 [OGu PS RF] [ForGu CL] (4F)
Inner west droid entry point and archway
Kazan droids (G6) x6
Droid head x1
Inner northwest corner
Xeth (HW8) 1(1PR)/9 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)
Andro (LS11): 3/33 [OGu RI CL] [FGu PS] (3F)
Jelena (LS9) 1(2A)/31 [BGu BG] [OGu] (7F)
Inner north t-junction (droid entry point)
Wentar (LS10) 3/9 [OGu BG RF] [BL FocGu] (7F)
Essalin (LS8): 3/28 [OGu] (6F)
Argo (LS8): 1 (2A)/20 [BGu] (4F)
Kazan droids (G6) x1
Inner northeast corner
Kazan droids (G6) x5
Droid upper half (G5) x1
Droid lower half (C5) x1
Droid head x2
Inner east droid entry point and archway
Kazan droids (G6) x6
Outer north t-junction, centre of outer northern corridor
Kazan droids (G6) x6
Droid head x1
Outer north-side Droid entry point, west of Northeast corner
Kazan droids (G6) x1
Droid upper half (G5) x1
Outer northeast corner
Kazan droids (G6) x1
Outer east-side droid entry point, north of bulkhead
Clear
Outer east-side bulkhead (base entrance)
Iffa (G7) 1(1PR)/25 [OGu CC ES] [CL RF] (6F) (Heavy Blaster)
Outer east-side droid entry point, south of bulkhead
Kazan droids (G6) x1
Outer southeast corner
Clear
Outer south-side Droid entry point, west of southeast corner
Kazan droids (G6) x2
Outer south t-junction, centre of outer southern corridor
Clear
Outer south connecting corridor
Bukhead
Outer south-side droid entry point, east of Southwest corner
Kazan droids (G6) x7
Droid head
Outer southwest corner
Droid head x1
Outer west-side droid entry point, north of Southwest corner
Vera (LS11) 1(2A)/23 [BGu CL CH] (9F) [OGu RF BL]
Kazan droids (G6) x1
Total droid kills: 83
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Originally posted by Rio Rio
Rast won't do anything about the scuttling droid unless it threatens him.Bring in Orthodox Guard for 10K though.
Keep going to the junction then sense which direction I should go.
Sensing is like looking- it's no good unless you know what you are looking for.
You can try your Intuition for a guess, though. That puts you at the mercy of the dice, but solves a lot of issues if it pays off.