Well, they had to get initiative eventually... however, it's a refresh turn. And what with your defensive taps, you do well for yourselves.
Rast- I am afraid Riposte is long since tapped, so there are no defensive kills coming. You stay steady this round though.
Vera- what with the low light penalty, I am afraid you gun is likely to do little.
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KAZAN COMMAND BUNKER, Start of Turn 39
Maintenance centre
Kazan droids (G6) x1
Droid lower half (C5) x2
Drop upper half (G5) x1
Rast (LS9) 2/46 [OGu ES BL] [PS SF MM 10K RI] (Targeting Rifle) (4F)
Outer side west corridor middle
Kazan droids (G6) x8
Way down to maintenance tunnels (Kazan droids (G6) x8 inside)
Outer west-side droid entry point, south of Northwest corner
Clear
Outer northwest corner
Clear
Outer north-side droid entry point, east of Northwest corner
Kazan droids (G6) x1
Outer north connecting corridor
Clear
Inner north t-junction (droid entry point)
Vera (LS11) 1/38 [CL CH BGu] (9F) BL RF OGu RF] (4F)
Andro (LS11): 1/57 [DW CL PS] [FGu RI OGu] (1F)
Gallagher (LS9) 1(2A)/53 [BGu CL2] (8F)
Aurel (LS11) 1/55 [BGu CH BG] [OGu CH CL] (3F)
Xeth (HW7) 1(1PR)/45 [DW CQ ES] [CQ PS CH CC BGu] (5F) (Heavy Sonic Blaster)
Jelena (LS9) 1/66 [OGu] [BG [BGu] (7F)
Essalin (LS8): 3/50 [OGu] (6F)
Outer north t-junction, centre of outer northern corridor
Kazan droids (G6) x8
Droid head x2
Outer north-side Droid entry point, west of Northeast corner
Kazan droids (G6) x6
Droid upper half (G5) x2
Outer northeast corner
Kazan droids (G6) x2
Outer east-side droid entry point, north of bulkhead
Clear
Outer east-side bulkhead (base entrance)
Kazan droids (G6) x2
Outer east-side droid entry point, south of bulkhead
Kazan droids (G6) x1
Outer southeast corner
Kazan droids (G6) x1
Outer south-side Droid entry point, west of southeast corner
Clear
Outer south t-junction, centre of outer southern corridor
Clear
Outer south connecting corridor
Clear
Outer south-side droid entry point, east of Southwest corner
Kazan droids (G6) x1
Outer southwest corner
Clear
Outer west-side droid entry point, north of Southwest corner
Kazan droids (G6) x1
Total droid kills: 211
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I didn't do any automatic untaps this time, so name what you are untapping.
Can I get my schticks reorganized? I'm actually not sure what's refreshed and what's not. Probably from me moving things around so much!
I think I want to untap Orthodox Guard and Reflection. Swap out Cleave for Reflection. Can I hazard a shot just to see if I do ANY damage? Otherwise I'm just hanging back in my current state.
Originally posted by Rio Rio
I thought if unarmed mooks tried to hit me while I have a lightsaber and missed, they'd die? Okay if not, just thought I read that in the rules thread.Rast will refresh Riposte and Dodge & Weave, swap OGu for Riposte, attack a droid and tap Riposte. Use Block for Defense instead of Armor.
Oh, you meant that! Actually the legs-only ones haven't been attacking you as the upper halves are in their way. The droids are affected by the tight space as well.
A glorious 5-3 returns initiative to you!
Just the one swap since the refresh I am afraid Andro.
Xeth yes you can, but I have to make a call about whether you can move and turn and fire around corners. Straight line advance and shoots are fine (sometimes Strength dependent).
So, Xeth fires, getting four straight kills. The droids, wary, do not immediately refill the area, and hence the incoming firepower is greatly reduced.
Rast has a good round, taking down three droids, though the mass outside is pressing hard!
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KAZAN COMMAND BUNKER, Start of Turn 40
Maintenance centre
Kazan droids (G6) x3
Droid lower half (C5) x1
Drpid head x1
Rast (LS9) 2/50 [RI ES BL] [PS SF MM 10K OGu DW] (Targeting Rifle) (4F)
Outer side west corridor middle
Kazan droids (G6) x6
Way down to maintenance tunnels (Kazan droids (G6) x8 inside)
Outer west-side droid entry point, south of Northwest corner
Clear
Outer northwest corner
Clear
Outer north-side droid entry point, east of Northwest corner
Kazan droids (G6) x1
Outer north connecting corridor
Clear
Inner north t-junction (droid entry point)
Vera (LS11) 1/38 [RF CH BGu] (9F) [BL CL OGu RF] (4F)
Andro (LS11): 1/57 [OGu CL PS] [FGu RI DW] (1F)
Gallagher (LS9) 1(2A)/53 [BGu] [CL] (8F)
Aurel (LS11) 3/55 [OGu CH BG] [BGu CH CL] (3F)
Xeth (HW7) 1(1PR)/48 [DW CQ ES] [CQ PS CH CC BGu] (5F) (Heavy Sonic Blaster)
Jelena (LS9) 1/66 [OGu BG] [BGu] (7F)
Outer north t-junction, centre of outer northern corridor
Kazan droids (G6) x4
Outer north-side Droid entry point, west of Northeast corner
Kazan droids (G6) x6
Droid upper half (G5) x2
Outer northeast corner
Kazan droids (G6) x3
Outer east-side droid entry point, north of bulkhead
Kazan droids (G6) x3
Outer east-side bulkhead (base entrance)
Kazan droids (G6) x1
Outer east-side droid entry point, south of bulkhead
Kazan droids (G6) x1
Outer southeast corner
Clear
Outer south-side Droid entry point, west of southeast corner
Kazan droids (G6) x1
Outer south t-junction, centre of outer southern corridor
Clear
Outer south connecting corridor
Clear
Outer south-side droid entry point, east of Southwest corner
Clear
Outer southwest corner
Kazan droids (G6) x3
Outer west-side droid entry point, north of Southwest corner
Clear
Total droid kills: 220
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Let me know if the interface is still unclear!
I'm thinking we all advance into the Outer North T and wipe out the droids there (Vera, get your saber out).
Xeth will try to get to Outer North T and then shoot at the droids in the Outer North Droid Entry to the right, pending Ush's ruling. If he can't, then he'll just use Coordination and advance to the Outer North T Junction.
Vera-Kin will reignite her lightsabers once again and charge into the Outer North T-Junction. She cuts into a droid to separate its torso and leaves it for a colleague to finish off while she reflects lasers back at the other droids advancing on them.
Swap Balanced Guard for Orthodox Guard. Tap Orthodox Guard and Reflection. Attack a droid and hopefully reflect more!