USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (LIGHT SIDE)- Missing Links

Started by Ushgarak173 pages

Excluding both, you are down to about half a dozen worlds.

Wow! That certainly narrows it down. But we can go further. Of those six worlds, have we already ruled out those based on little to no population?

Also, those that have had little to no contact with the Republic, regardless of population.

The remaining worlds are not places familiar to you- in some cases they aren't even surveyed, so all you have is an idea of how many planets etc there are on the system.

"Time to do your trick," Xeth says to Gallagher, the most sensitive Jedi in the group. "Close your eyes and point, right?"

Alas, even the Force is rarely that good- he'd like a visual before he makes an instinctive guess (think Vader the moment he saw the probe's feed from Hoth).

Gallagher will point out such to Xeth.

"I'm loathe to split up the group to investigate all six, nor do we have that many ships..." Gallagher says. "Can we think of any other way to narrow it down further?"

"Perhaps we should rule out planets that are dangerously close to their star, systems with stars near the end of their life, worlds that run too close to an asteroid belt, or anything along those lines that would render the world unstable," Wentar suggests to his companions. "The scrolls would not be risked on such worlds."

You don't have that knowledge 100%. There's one world which is inside the dangerous radiation limit relative to its star type, but if any of the other five have such issues then they are currently unknown.

Hmm... Inside the dangerous radiation limit sounds like an ideal place to hide something you don't want disturbed. (as long as said item(s) can't be damaged by radiation)
I'm assuming that, as with our own world, there exists suits or other personal protective measures in the Star Wars Galaxy to allow people who REALLY want to, to visit such places for a limited time safely?

In theory yes, though there are all sorts of weird cosmic conditions out there which require very specific tech to deal with.

How much time would we waste investigating them all, anyway?

I don't think we can rule out the radiation world. I might agree with Andro, maybe Gallagher can see how he feels about it...

It would take far more time than you reasonably have to search them all.

And these worlds have zero previous contact with either the Republic or the Sith? Or any civilization at all? Maybe the Hutts?

Well they are in general places like Hoth -no-one ever goes there (in theory) so they can be good places to hide. There's no official contact but you can't say who might have been there on the sly.

Could we possibly eliminate based on each of the six planets' distance from Sith and Republic space? Something farther out might make for a better hiding spot than something that neither had control of but could reach without too much difficulty.

Or any spatial anomalies that make it hard to reach any of them? Asteroid fields, etc.

You could probably prioritise based on that logic, but you would be hesitant to rule things out.

At this point, we may have to consider that it is as narrow as you can manage. There is, of course, someone you can check all this with...

Grrr... Saar...

Your favourite person!

I guess that is our option.
Can we call him or something so we don't have to lose all the time it takes to travel to him?