Denzral- stick with me.
Ush, if I can move away from the droid and still shoot it (assuming I'm not so close as to leave combat under penalty), Xeth will move up with Andro to Roan's position (or where Roan will have been at the start of the turn). So north of the bulkhead.
Denzral, just kill things and stick with me. Might even want to go guns for mobility, to start.
Consarn it all! Sorry everyone, it's the busy season in retail that's kept me away, and I've also done a rather silly thing and picked up a night job! I still want to be part of the action, though!
If I remember right from my last post, I believe I left Aurel by Roan, so in this combat he would be in that group. His chosen schticks would be Bodyguard (on Jelena to start), Cleave, and Orthodox Guard.
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Aurel was hesitant at the somewhat haphazard means of gaining entrance, and his misgivings were fully realized as droids began making their entrances. He noted how the first functioned after being sliced, and kept a close eye on those incoming as he prepared to defend his fellow Jedi until finding a good opportunity to strike.
(Sorry for the delay guys, christmas time and all that.)
I did indeed say Wentar was moving to Xeth's position after I was asked to be on bodyguard duty.
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Wentar will stick with Xeth as he moves up, taking a swipe at the droid north of the bulkhead if he can. Sticking with Xeth and keeping Bodyguard on him is priority for now though.
And with the speed of a newborn sloth, we lurch into into life...
I've re-arranged the location order a tad to try and make it a bit more north-to-south and west-to-east. Roan's mark II map was spot on.
4-1 gives you initiative. Rast blasts down the droid to the west and Roan and Jelena are clear to hack to pieces any remains. They can now see ahead to a t-junction, where there is another droid.
Several Jedi heading south make short work of a droid there; they can now see a corner, just as another droid rounds it from the west.
Rude as it is, the two droids you bumped into fire back at you. One goes for Sunsa, cocks up the shot and gets it reflected back into its midriff, which is blasted open. However, the top half of the droid fights on...
"That's just cheating..." comments Sunda at that.
The other gets a glancing hit on Iffa.
And a new droid pops ot by Denz! "Destroy!"
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KAZAN COMMAND BUNKER, Start of Turn 2
Outer north t-junction, west of Northeast corner
Droid top-half (G5) x1
Outer north-side Droid entry point, west of Northeast corner
Roan (LS10) 3/0 [FocGu BG RF] [FGu OGu] (6F)
Sunda (LS11): 3/0 [OGu RF CL] [FGu PS] (5F)
Jelena (LS9) 1(2A)/0 [BGu BG] (7F)
Essalin (LS8): 3/0 [OGu] (6F)
Aurel (LS11) 3/0 [OGU CL BG] [BGu CH] (5F)
Outer northeast corner
Rast (G9) 3(1A)/0 [OGu 10K ES [PS BL [RI] (Targeting Rifle)
Andro (LS11): 3/0 [OGu RI CL] [FGu PS] (5F)
Argo (LS8): 1 (2A)/0 [BGu] (4F)
Wentar (LS10) 3/0 [OGu BG RF] [BL FocGu] (7F)
Xeth (G8) 1(1PR)/0 [CC ES CQ] [BGu PS CH CQ] (6F) (Heavy Sonic Blaster)
Outer east-side bulkhead (base entrance)
Clear
Outer east-side droid entry point, north of bulkhead
Denz (LS10) 3/0 [OGu RF RI] (6F) (Heavy Blaster)
Kazan Droid (G6) x1
Outer east-side droid entry point, south of bulkhead
Vera (LS11) 3(1A)/0 {OGu BL CL] (10F) [BGu RF CH]
Gallagher (LS9) 1(2A)/0 [BGu CL] (8F)
D'an (LS8) 1(2A)/0 [BGu] (7F)
Iffa (G7) 1(1PR)/3 [OGu CC ES] [CL RF] (6F) (Heavy Blaster)
Outer southeast corner
Kazan Droid (G6) x1
Total droid kills: 3
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Denz- you suss out fairly quickly that these droids do not carry transmission receivers- they operate independently! You work that out just before Xeth's rather well-rolled sonic blast shatters it.
Btw, more than six of you in one location will cause overcrowding issues. This is an enclosed-space fight.
The TDK is important here not just for your ego but because I need to keep track of how many droids are on the map...