Balanced Guard and Cleave, as always.
Gallagher urges D'an to bring out his lightsaber and to do as he does... and to let him know if he has any ideas for getting these droids under control.
"Maybe following their command signal would be a good idea?" Gallagher shouts to Roan down the corridor. "Hack one down and examine it."
We should assign groups if we're splitting up. I don't think we should do more than two for now.
Group 1:
Roan/Sunda
Jelena/Essallin
Denzral
Iffa
Rast
Aurel
Group 2:
Vera-Kin
Xeth
Gallagher/D'an
Andro/Argo
Wentar
I didn't assign Tilulla since she's disappeared.
Vera-Kin will not hesitate in snapping out her second lightsaber. She will have Orthodox Guard, Cleave, and Reflection in.
I'll start with Carnival of Carnage, Eye of the Storm, and Dodge & Weave then.
"Watch my back, Wentar," Xeth says, shutting off his lightsaber and powering up his sonic blaster. "I'll watch yours."
What effect will Heavy Weapons have on these, Ush? I can't imagine them getting back up after being blown to tiny pieces...
But that was so fun...
Our focus should be "getting across the bridge" so to speak, in Arminium terms. We need to find out where these droids are being 'commanded' from and turn them off that way.
Therefore, we need to keep moving. Standing around fighting should only happen if it is necessary to move on.
Originally posted by Bespin Bart
I'll start with Carnival of Carnage, Eye of the Storm, and Dodge & Weave then."Watch my back, Wentar," Xeth says, shutting off his lightsaber and powering up his sonic blaster. "I'll watch yours."
What effect will Heavy Weapons have on these, Ush? I can't imagine them getting back up after being blown to tiny pieces...
Heavy Weapons will have the above listed ability for free- total destruction if double the needed successes are rolled.
Okay!
I think the answer is to go downward right now, since we are at the very top of this base. Obviously we are splitting into two groups- one to go left, the other to go right.
We keep moving as much as possible, and remember to declare overkills when you want to.
Otherwise we should probably see how often these things can survive hits.