USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by General Zink227 pages

Oh, you mean like the Force?

Though I am not sure what you mean by crisis point. I am concerned that if Team Ships comes into the casino with us, that they will be blocked from leaving it by security or the Bureau and that we will not have a way out of this.

At the point where you think danger may be imminent, with the idea being that your pilots get out before a fight starts.

That's manageable, I think. That way we're not sitting around all day.

Galder will volunteer for Team Ships and hop in his fighter.

I understand now. Perfect, we can send them away before things start off so that they can prep the ships.

Of course, this tactic depends on you not cocking up your force rolls for sensing danger... and to keep things simple, I'd like someone to volunteer to be danger-sense guy/girl!

I have a hard time believing that Rand would cock that up...

Not that there is going to be any danger or anything. You know Star Wars- it's all talk, really.

Rand certainly hasn't been in a fight this whole time. Not a single one.

Rand's plan sounds good.

So, Rand will sense the danger point and then Azarl, Xavier and Galder will head for the ships? I think that Gallador may handle that player that Azarl found.

Well if I'm able to go to the ship after we get access, I don't need to ditch my gambler for now. Though help appreciated. Azarl is not as socially adept as Gallador.

I will also give Gallador the option to pilot a ship since he is not as combat-ready as Azarl is... the choice is yours, Melkor.

Otherwise, all sounds good.

Ok, so we're kicking off. I would like to remind people that your sabres- if provided by the tech team- will not function unless you take time at some point to re-assemble them (this will not require a roll, just time and privacy).

Relle is beginning her casing for mug-plan-4000 now. Like before, btw, you can tell the security is heavy, and so many people are watching people here that it is very difficult (though not impossible, especially for a two man team) to subvert any of it. The lifts and stairs up are hyper-hard to bypass unnoticed. The control system is not on the lower levels.

Rand and Azarl- your guys are ready to go as required.

A reminder that your ships can't strafe anything if the shield is still up, and lowering the shield is a prerequisite for escape.

There is not yet any sign of the Bureau.

Go go go!

Maybe Gallador could help me with that. He's pretty social and distracting. Relle is sneaky but without cover she might not be successful.

Time and privacy can be found in the restrooms, I would imagine?

You'd hope.

Galder will enter the casino with Rand, whenever he decides to do that. But he isn't going to hang out with him as he deals with Breko; instead, he is going to seek out some where Galder can win money.

Ush, I've got Push/Pull and Presence, could I try to mimic Rand's ruse with roulette? Or you mentioned pool tables, I could try it with that. Any dice games?

Azarl wants to give Rhiso proof of his ability to win with his weird psychic alien bug powers and raise some funds in the process. Azarl will sit down for some card games and try to help the gambler win with his intuitions.

Originally posted by REXXXX
Galder will enter the casino with Rand, whenever he decides to do that. But he isn't going to hang out with him as he deals with Breko; instead, he is going to seek out some where Galder can win money.

Ush, I've got Push/Pull and Presence, could I try to mimic Rand's ruse with roulette? Or you mentioned pool tables, I could try it with that. Any dice games?

It's a Force roll to get the cheat to work, as it's delicate, so you are at a natural disadvantage there.

There are indeed dice games.

Space Pool tables- only on the lowest levels, so no large amounts of money there.

Okay, Ush so I think that best course for Gallador would be distract the people Relle wants to mug - his cover of mid-ranking criminal syndicate member means that people may pay attention to him and he is very charismatic and good at getting people's attention in general.

And he can assist Azarl with his player if need be.

Galder doesn't necessarily need to make some giant wins, he just needs to scrounge some money together for our big plays. Can that be done with Space Pool or dice games or would the amount be too insignificant?