USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by REXXXX227 pages

Also yes- Galder will bring the troops in quietly for the moment. Make those rolls!

How easily could we approach the ambush spot quietly? I was under the impression we were at a vantage point where we could observe the ambush take place, durr.

OH WELL Vic will just quietly approach until he starts feeling dem force disturbances, once Galder moves up.

"Stay close," Galder cautions Vic. "I want to get good and close before we sweep in and rescue Gallador. We don't want Ogros' men fleeing."

Originally posted by Herr Rob
How easily could we approach the ambush spot quietly? I was under the impression we were at a vantage point where we could observe the ambush take place, durr.

OH WELL Vic will just quietly approach until he starts feeling dem force disturbances, once Galder moves up.

It's a dense jungle- there are no vantage points. Your plan also implicitly ceded the choice of battlefield to Ogros.

So Con will stay close with them and also make his survival rolls.

Ok, though bear in mind a fail will fail Galder also!

Would it be an option to not do it close to Galder than but rather somewhat to the back and right, so if I fail I fail myself?

Yes, but you'll arrive a turn later.

Originally posted by Ushgarak
Yes, but being slaughtered before Galder gets here doesn't quite fit the plan.

You certainly think trying to break out is better than standing and dying.

Well, Gallador will try to sens the weakest point in the enemies surrounding him and try to break through with his men.

And be careful not to get spotted too early, Galder and others! We want Ogros to show up.

I'd rather bring my full force to bear in a surprise ambush than have Con and Vic fumble it. If they want to come in a turn late, that's fine with me.

Also... Gunslinger, Carnival of Carnage, and Dodge & Weave in for when Galder arrives in the fight.

Ok Gallador, you are charging in to the fight- there's no time now to spot any sort of weak point.

An arrow comes your way but as you have Lifting you deflect it to one side. More of your men are dying around you, and as you get to the foes the axemen protecting the archers come charging out. Ogros' men badly outnumber you right now; you son find yourself facing five opponents.

Alright, Con will come a turn late then.

Kill, Gallador, kill!

So... how are Dak's repairs coming, eh?

Vic will let Gallador charge in, he's in no rush.

Jungle group is waiting on Melkor.

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Azarl, you are just about to go back to helping Xavier with the pumping when... can you hear a hissing sound?

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Dak- well, you are nearly done putting all those its back in place. Next to assess the fire damage, and see if that is fixable. You are going backwards here...

You call Rand to say the fire problem is dealt with- no reply. He must be busy except... you have a bad feeling about him not replying.

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Rianna- you indeed start to hurry up the mountain, with no idea if your messages duck have got through to anyone at all. The next guard post you get to has been 'cleared' as well. There's only one left before the base; you are pretty darn sure now that your entire defensive perimeter has been cleared.

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Rand, you re hurrying through the corridors, and by now your Force senses are telling you that something is really up, and furthermore you think you've done the wrong thing. You need information and you don't have any. You have a very strong feeling you've missed something vital. This feeling is hitting you hard because you are feeling imminent death as a result.

Similarly, Edana is staring at the control panel, instinctively unwilling to leave it.

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Relle, you are just drying off your hair (with a towel; I don;t know what sort of hairdryers they have in Star Wars but we;re keeping it simple here) when... hmm. You just sensed movement behind the far wall. Someone wandering round? it feels off to you.

Dak slowly comes down off the ladder. "Something... something's wrong..." He'll leave his tools there and start heading for the comms room on foot.

Since Rianna's senses are clearly telling her that there is danger nearby and she needs to duck, she's going to do so, preferably dashing off of the path into the trees while doing so.

(assuming she's running up a path and there are still trees around for her to hide in)

You duck down, instinctively.

A high-powered blaster bolt shatters the stone an inch above your head. No shooter is visible.

Sniper!

Is there any cover Rianna can take?