USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by Newjak227 pages

Xavier brings the ship down to the roof and looks around at the all the destruction being caused by them.

Well isn't this great where are they?

"Don't know but perhaps we should listen to some music while we wait." Xavier goes to turn on some music before he has a thought.

turning on the coms he politely asks, "Eller is there any particular song or music you would like to listen to while we wait for the others to boards?"

If she replies with an answer he will try and play that if not he will play something soothing to contrast the current events.

Ok, lacking other direction, I am making that Force roll for Relle. That's zero successes! Uhoh.... Well, she is cutting through the wall right now. Security guards are coming, Relle!

You can't protect another person with your sabre without Bodyguard! Meanwhile, in this constantly bucking and weaving car, trying to use the Force to hold Merek down is damn difficult, and it takes some ten seconds before ha falls out the car and is left dangling from the cockpit by one hand...

(Btw, it;s a two man car, so that's another complication)

I will allow one short comms message to Xavier; first to post it gets it. He can't talk to two people at once.

CASINO DEFENCES ENGAGEMENT

The New Beginning: 131 P: 6

Paladin: 27 P: 7+1

Spearhead: 22 P: 6

Fighters remaining: 6

-

Of course, it's going to be a Pilot roll from Xavier to do even a simple no-danger pick-up... I suspect the actual roll will be more complex.

Galder continues his assault on the interceptors sent out to stop them, putting another in his target lock and blowing it away.

"We're going to need to take some heat off of Xavier," Galder comms over to Azarl. "Otherwise he's not going to make that pick-up and we're all screwed with no answers."

Maybe Rand can pick Merik and use his Intimidation/Leadership to calm him down?

I quess that Gallador needs his full attention on piloting roll, right?

i thimk Relle should contact Xavier since she needs help more. Do Gallador and Rand know where she is?

Actually, Galder, maybe we should take some heat off of Rand and Gallador so they don't lose Merik trying to dodge fire. Azarl will take care of a fighter and Galder could make a bombing run on the casino?

It's certainly easier for you two to link up. You basically just have to follow the ground fire. But co-ordinating a plan together is harder. Not that it's easy for Relle.

Gallador missed his opportunity so Relle's taking it.

"Xavier!" Relle calls into her comlink. She gives her location and lets him know that she's cutting through the roof. "I'm going to need a quick pickup or security will catch me."

How long do I have? Relle could at least get out to the roof.

Would strafing the casino tower help Rand and Gallador any, Ush?

That comes with inherent risks for Relle...

-

Relle- what is your location? A window? You need something Xavier can can actually follw.

Blowing up Relle wouldn't be great, I think. Once she's extracted we can start firebombing the damn building.

Could Xavier use her comm unit to lock unto her position from his ship?

"Relle, we're coming!" Xavier says back to her.

How's your Fix-It?

Sadly (fortunately?) he's our best Fix-It guy at 6.

Then he can give it a go!

Could we be a little more surgical than launching torpedoes into the building? I can't imagine the security teams will want to stick around much if our fighters strafe the building with lasers.

If not, Azarl will take out a fighter.

Hard to be surgical when you don't know where Relle is.

Originally posted by Ushgarak
Then he can give it a go!
I'm giving it a go! And if I get it I will relay the location to Galder and Azarl so they know where she is to avoid blowing her up.

Good thinking.

Three successes on Xavier's roll is a welcome relief- you have Relle's location!