Destiny

Started by The Renegade49 pages

Nah, it doesn't feel much like Halo at all. Bungie could have made just about any science fiction game and I feel like they would all draw these types of comparisons.

Originally posted by The Renegade
Nah, it doesn't feel much like Halo at all. Bungie could have made just about any science fiction game and I feel like they would all draw these types of comparisons.

You didn't get it when i said "Halo-Lands" 🙄

I didn't either.

Can you explain?

Think he ment its halo gameplay mixed with border lands xp system and sandbox world.

And Kazenji says it like it's a bad thing.

srug
As long as its fun I dont care.

Originally posted by The Renegade
I'll give some early impressions and keep on going as I play, as opposed to just waiting until it's over.

(Note: I have not done competitive multiplayer yet.)

I've gone with a Warlock. The level cap is eight.

My impressions are similar to Zack Fair's impression. The graphics are great, the gameplay is tight, it's responsive, and character customization isn't horrendously elaborate (no sliders) but the options you're given are decent. Also, the class powers are cool. The special grenade you get when you're a Warlock doesn't just explode. Instead, it sucks the life out of enemies rapidly in this vivid purple aura.

I like that the hairstyles are "far out" and unique. Many have criticized this but it makes sense that hairstyles would appear different many years into the future.

Some criticism? Peter Dinklage's voice acting is weak and the framerate is a tad skippish for 1080p. It's nothing drastic but I'm sure they'll iron it out. Also, not being able to turn my character around three hundred and sixty degrees is irritating when creating a character.

This obviously isn't a major criticism but I like to see what the hairstyles look from behind, especially the female ones, and you basically have to do the intro sequence and get to the tower before you can. That sucks.

Other than that? It's great. Running around giant open spaces, doing quests, and joining other players in live events is incredibly entertaining. I don't know what the story is like but, in terms of looks and feeling, This game has it down like it should. It's budget (exceeding hundreds of millions) surely did not go to waste, in that respect.

These are my impressions, as of so far. I'll note that this is not a review and, at least, not a full one. As a policy, I don't review alpha or beta stages in games as it is not the complete product.

This is the type of review I was looking for.

👆

This is my most anticipated game in years.

Originally posted by Estacado
srug
As long as its fun I dont care.

Halo-Lands? (Amalgamation of Halo and Borderlands)

**** yes. Sign me up. That sounds like an awesome game.

Originally posted by dadudemon
This is the type of review I was looking for.

👆

This is my most anticipated game in years.

Halo-Lands? (Amalgamation of Halo and Borderlands)

**** yes. Sign me up. That sounds like an awesome game.


👆
Yup.
Been waiting for a borderlands type of game.

313wank

YouTube video

Warlock is a lot more fun than Hunter for me. Enjoyed MP more with the Warlock, eventhough the flying/jetpack thing is a lil underwhelming.

^
Ha told ya magic is the only way!uhuh

I've played Titan and Hunter.

I enjoyed the Titan better, more suited to my play style

Problem with the hunter is that he feels too effin weak/squishy. That double jump is beast though.

I thought I would play as hunter when the game is released. Seems to fit more my play style. Totes my goats in Borderlands 2. 🙂

It's fine. Going to pick it up when it gets released but I totally see Halo-Lands. Hell, they even give you a AI that follows and talks to you...

I've been playing as a Hunter Exo (the machine race). So far, this game is a blast! Its cool just running past other players going about their missions on while I'm in a random part of the map doing my own missions. It all comes off as very MMORPGish, and its ****ing awesome. I'll definitely be picking this game up when it comes out.

Yeah the campaign/sp/mmo coop facets are well done. Feels really cool.

Originally posted by Kazenji
You didn't get it when i said "Halo-Lands" 🙄

Halo + Borderlands = Halo-Lands, I imagine. Regardless, the implication was that it's like Halo, which I disagreed with.

It is though....

You character wakes up and gets introduced by an AI that goes with and tells you where to go and to watch out for things. You also have a radar very similar to Halo and the regenerating shield. I also think I heard a few similar Halo sounds as well.

Doesn't mean its a bad thing but this game doesn't seem to push any new gaming boundaries.

I don't like how you go to third person at the city. I totally look weird.

Originally posted by Smasandian
It is though....

You character wakes up and gets introduced by an AI that goes with and tells you where to go and to watch out for things. You also have a radar very similar to Halo and the regenerating shield. I also think I heard a few similar Halo sounds as well.

Doesn't mean its a bad thing but this game doesn't seem to push any new gaming boundaries.

I don't like how you go to third person at the city. I totally look weird.

Nah, not really.

The radar is common in more game than Halo, along with the "regenerating shield." Shields, even ones that generate, are prevalent in sci-fi games. A "few similar Halo sounds?" That's a straw clutch, to me.

I'm not saying it abstains completely from sharing elements that Halo had. It doesn't. It has a similar style, especially due it being the same developer, but it being called "Halolands" and "Next gen Halo" are unwarranted because I don't think it shares enough to warrant such titles. So, I wouldn't say there's enough to claim it's "like Halo." I think it would need to share a lot of things for that to be reasonable.

Also, your evaluation seems to have a shred of confirmation bias attached to it. You didn't seem to highlight any of the differences but rather a few similarities, some more desperate than others and some commonly found in science fiction.

I even get the "wake up to A.I." thing but it's just so separated from what happens. In Destiny, it's implied you were dead. In Halo, MC was sleeping. In Destiny, the A.I. recovers you. In Halo, you meet the A.I. after being woken up by assorted crew members. Destiny, male hovering bot. Halo, female holo A.I.

Not to mention, we haven't seen enough to assume that Ghost will develop like Cortana did. Ghost could have a completely different character development and role than Cortana did. It's a little early to write it off as similar because it's also an "A.I." and it's there at the beginning of the game.

Also, I don't know if it pushes many boundaries, especially due to the fact that the full game isn't out yet.

Originally posted by Smasandian
It is though....

You character wakes up and gets introduced by an AI that goes with and tells you where to go and to watch out for things. You also have a radar very similar to Halo and the regenerating shield. I also think I heard a few similar Halo sounds as well.

Doesn't mean its a bad thing but this game doesn't seem to push any new gaming boundaries.

I don't like how you go to third person at the city. I totally look weird.

Hmm it does feel like Halo/albeit with better controls. The radar and regenerating shield is such a standard for shooters nowadays that I wouldn't use them to compare it to Halo. Everything else is Halo like. From a ghost-like personal vehicle to the way the enemies behave and even the ships that arrive and deliver new Fallen feel very Covenant. I agree. The game is not revolutionary as far as the the actual shooting gameplay goes(its pretty much a halo reskin) however it might get to be revolutionary if the MMO aspects live up to the hype.

Props to Bungie for always delivering awesome AI though. Some of the fallen have genuinely surprised me. Either by outflanking me, or pushing when I'm reloading from relocating and stuff.

The radar sucks balls, but I guess I'll get used to it.