XanatosForever
Steward of RP
Okay, so I had a bit of time to cool down, which is probably a good thing.
Nate, you have to understand something. In this setting you created for the game, we are all supposed to be young, underdeveloped, and inexperienced, on top of being more or less civilians. The more this game has gone on, your character has been showing power, abilities, and skills that simply do not match the setting.
We are supposed to be struggling for survival after our home town has been brutally invaded, yet every time you post your character is miraculously able to tend to our every need. That does not makes for good story telling, and it makes the other characters, our characters, have no reason to do anything at all. That, as players, is frustrating.
You remind me of a friend I once had that I played Dungeons & Dragons with. He would run the games as Dungeon Master, creating the setting. Whenever our characters participated, however, our actions would eventually be ignored as he brought in his own characters and had hem perform amazing feats that would essentially solve our problems, one way or another. It wasn't fun.
If you want to be a hero in-game, that's okay. You should not, however, expect to jump into every scene that involves conflict or drama, with the capability to solve the problem, even if the consequence might be the death of a character. You might be trying to help, but it ruins the sense of story. People are going to die. People should die. That's the setting you've placed us in, and even moreso as children. If you save everyone from everything, every time, well...it's just bad writing.
I'm not trying to insult you or put you down. I'm trying to help you realize that we're all in this together, and sometimes, that means you shouldn't try to have an answer for our situations, especially if your character is not directly involved in them from the start of the scene