I suppose that was a bit rude of me, but it just felt like the emphasis on anti-magic seems a bit shoehorned. If Zerab was the magic capital of the land, it doesn't make sense for any anti-magic sentiment to be prominent in the area.
There's been little to nothing in terms of fleshing out the world, so it's nice to see something, but at this rate it's sounding like magic is seen as unnatural to such a degree that there would be actively opposing factions in great number. If that's the case, maybe Zerab was the capital for the magic nation which was at war with more mundane factions. It might make Dominus's coup a bit more believable, as it would explain why any standing defense forces could be overhwhelmed.
Though it's certainly going to be clear that the kids are going to have to survive before they can even consider taking on Dominus, or the anti-magic nations if they exist.
well i think we should put it this way the world hasn't been in war for a long time (I'm talking about a full scale war but there are still small skirmishes) this is specially present in zerab over many years battle magic is dwindling to nonexistent( normal magic such as healing and framing magic is still present) but few people protect there traditions and still train there kids in the way of there own traditional family magic unlike us the secret organization is highly trained (but for now since we are minor problems small fries will attack us for know) even though there were a lot of magicians that can use battle magic they have become weak and few this huge army is not only unexpected but gigantic horribly over powering us we few escape not knowing there true strength will start traveling the world for masters or something to that extent (well this should work i hope post if there are any complaints).
Magic in general is not something that calls for an anti-magic position, it's the fact that as of the time that we left Zerab we became "Rogue Mages". Rogue Mages are seen as something to be hunted and slain because of reputation. It's like this...
If they had us all gathered up in a town under watchful eyes, there's nothing much for them to fear. None of us even knew each other, so the likeliness is that they didn't expect any kind of sudden power struggle in which the magic community tried to revolt. However, mages who have no guards to keep them in check and are free to practice whatever magic they wish become seen as a threat.
It's assumed that while in the village we weren't trained how to burn down cities and summon demons.
Aside from the basic behavior and personalities of the people, you also have to remember Shota's perspective. Her father was a mage hunter. Her mother was hunted for many years before they came to Zerab. She is very sensitive about it because she's been exposed to those dangers and fears that her parents put into her. The fact that she has magic put her in danger outside of the city because not only did common people without magic have some fear of it (as is always the case, even in a majority possessing it case) but there are also people who gain a bounty for killing a mage because it is a transferable property. With the right stuff, Shota could kill Nate, and steal his magical powers. She would then become more powerful. The same is true too, and is possible by just about anyone. Shota was just raised to understand all the dangers that she would have to face in being a Magic User.
I don't see why not. You might have to wait until things progress at bit more in the scene before you can take an active role, but submitting a character is always a good first step. Please refer to the Character Archive for examples of proper character sheets.