Name: Panko Shuyo (Male)
Race: Human (Immortal)
Age: 13
Height: 5'6"
Weight: 130 lbs
Elements: Fire/Light (Locked)
Oath: Lethorum
Oath Information: The Lethorum, one of the highest order of serphantine Dragon.
Their massive reserves of raw, unnatural power is only matched by their majestic beauty.
They have a natural affinity for water, earth, and wind; enabling them to survive in those types of environments naturally.
Oath Appearance (Will post once the forum allows it)
Class: Jading Warrior (Weapons Master variant that incorperates his power negating flames and with a magic secondary style)
Appearance: Long black hair, blue eyes, fair-skinned.
Shirtless, shoeless, with ragged orange, yet loose pants around his bottom.
Lean but well defined in muscle structure.
Picture: (Will post once forum allows)
Personality: Cheerful, Playful, Lighthearted, Humble, Pure Hearted, but a bit mischievious.
Likes: Food, Training (For fun)
Dislikes: Killing
Story
-The orphan son of great pyromancers, he was born with a unique gift amoungst his family members. He could not only release gouts of flame from any part of his body, but his flames could dampen, and even negate the abilities of those within its heat.
His elder sister, Rimu offered to train him and teach him how to hone these abilities, but before they could get pass basic weapons training, an unknown enemy attacked their lonely village.
After much struggle, he and his sister managed to escape-- or so they thought. The rustling and beating of wardrums were heard over the horizon, and with no where to run, Rimu pushed him into the brush and sent him tumbling down the hillside where they hid.
As a noble sacrifice, Rimu held her ground and used her plasma level flames to distract the oncoming army while her brother, wounded, escaped.
Only armed with a Bronze Short Sword and Spear, though knowing little of both, he decides to combine his basic skills and dual-weild both weapons as he continues on his travels.
Relying on improvision, his limited weapon knowledge and skills, his power dampening flames, and a sheer force of will, he is a force to be recogned with, but he still has alot to learn.
Quotations (Pre-Story)
"Pan-ko! P-A-N-K-O! I am Pan-ko!"
"Why does Panko Train? I train because it's fun! Sister always made things fun for Panko, and I don't want to forget sister! So I never stop training!"
Weapons
-Bronze Short Sword: A typical bronze shortsword, meant for close-ranged combat.
-Bronze Storm Spear: A bronze spear meant for charging and handling mobs.
-Improvised Weaponry: Anything from his surroundings, wheither originally a weapon or not, becomes a weapon in his hands.
Spells
-Champion Stance: A fighting style which utilizes a short sword in the right hand, and a spear in the left hand; giving the user a variety of ranges to fight from.
The user becomes an improvist, using both weapon, ability, and their surroundings to their advantage; enabling them to fight one, or multiple opponents.
-Negating Spire: From his mouth (or his appendages) Panko releases a wide spread blast of flames to scorch the area in front of him.
It also serves to weaken non-physical abilities of those caught within it as well as (gradually) drain the strength of the afflicted as well (other than himself).
[Locked: Unable to do so in the beginning] Lv2. The shape, density, and size of flames can be manipulated.
-Weapon Enchantment/Purifying Flame: Panko can imbrue weapons or even his own body with the element of his flames or light.
Everything the embrued targets make contact with will be either purified or burned depending on which element he embrues the target with.
He cannot embrue more than one element in the same target. [Locked: Unable to use in the beginning]
Natural Abilities
-Natural Ability 1: Heat Resilience lv1 (Maximum level: 5)
-Natural Ability Effect: 4% Resistance to heat (Maximum Heat Resilience attainable: 20%)
-Natural Ability 2: Flame Eater Lv1 [Locked: It is unknown to him that he is able to do this. Will unlock mid-way through the storyline]
-Natural Ability Effect: The user is capable of consuming flames and converting them into energy upon entry into their mouth to revitalize the body.
The user must, somehow, cause the flames to enter their mouth for this effect to occur.
[locked] Lv2. If enough flames are consumed, this could also cause some injuries to close up, and after closing up, speed up recovery of even the most mortal of wounds.
Intro: After the events with his sister, Panko was picked up by a traveling Caravan.
This caravan was on it's way to the town of Zerab.
Once there, Panko wandered aimlessly lost and afraid of what has become of his beloved sister.
That is when the trouble started...
After the town was attacked, Panko found himself in a tree, with the town burning in the distance.
From his wounds, he accessed that he may have fought and ran from the village, but could not bring up any memories to confirm this.
He peers at the ground, seeing both of his weapons around the base of the tree, lightly damaged from the presumed battle from before.
After some thought, he hops down from the tree and lands with a low grunt upon the ground below.
He picked up both of his weapons and began to walk-- and for days, have been walking aimlessly ever since.
Starting Character Notes: Right now, starting off, Panku is basically mediocre with both his weapon skill and pyromancy, but is very creative and innovative.
His playful nature, enables him to see his surroundings for all of it's exploitable features.
He is an environmental based fighter, for lack of any other type of specified training (his weapon's training were 'general' guidelines. I.E. "You thrust and sweep with spear, you slice and stab with sword"😉.
As for his 'Oath', he will most likely be the last character to be able to tap into his depending on how the story goes.
As far as his 'power negation' goes. It will only negate low-level powers at this point until he becomes stronger.
Anyone considered a 'match' for him will have their powers negated. Anyone considered STRONGER than him will have their powers hindered, but not completely negated.
If they stay in the heat of his flames for too long, EVENTUALLY they will become weak enough for their powers to be negated out right, but until he learns better control, and depending on how much flame is about them, it could take a while for it's draining effect to kick in.
Also, if there are present flames already, as a natural born pyromancer he can manipulate them instinctively, but not skillfully.
He can pass on up to 10% of his power negation abilities to these 'external' flames, though the intervals of how much is completely random.
The flames that he produces are (other than their extra properties) flames. They can be extinquished by the same means that normal flames can be extinguished.
It should also be noted that despite his POSSIBLE abilities, he will possibly have a slower growth than his soon-to-be peers. (Though his growth rate could be aided along by his late-night training habbits)
And also, While he is able to pick up outside things quickly, mastering them is a whole different story.
Other Notes: 'Jading Warrior', if you translate each of its words-- 'Warrior' is a fighter who participates in warfare.
And 'Jading' means to 'wear down' or to make dull, in reference to his power negating/draining flames.
Put it together and it means 'A fighter who participates in warfare to wear down his enemies'.
Other Noteworthy Skills: Panko is very adept at playing the piano.
I'm rather iffy about a few things.
The draining fire, given your elements, seems odd. You did specify it unique to your character, and established history through lineage in potentia, but things like draining really strike me as something to come from the Dark.
The natural abilities. It could be considered simply as something overlooked by the rest of us, and it might just be my own OCD, but adding to the established character sheet, especially something clearly mechanic driven, make me feel like the other players are being put at a disadvantage.
Otherwise it looks good. That's about it on my commentary.
Originally posted by XanatosForever
I'm rather iffy about a few things.The draining fire, given your elements, seems odd. You did specify it unique to your character, and established history through lineage in potentia, but things like draining really strike me as something to come from the Dark.
The natural abilities. It could be considered simply as something overlooked by the rest of us, and it might just be my own OCD, but adding to the established character sheet, especially something clearly mechanic driven, make me feel like the other players are being put at a disadvantage.
Otherwise it looks good. That's about it on my commentary.
If I'm not mistaken, Darkness drains and gives the strength drained to the user. This particular fire-- at least not how I intended it to be-- doesn't do such. It simply 'wears them down'. It doesn't transmit any strength to Panko.
Secondly, the 'natural abilities' are outlined because of the family in which he came from. As a natural born pyromancer he does have some resistance against fire and can gain up to the said limit, same goes for the second ability.
But, despite this, the rest of the characters have the advantage of having a faster growth rate than Panko will. Plus they have already been seasoned (somewhat), Panko will still be a newbie by the time he gets to them.
Though I do understand what you mean; if anyone else has issues with the 'Natural Abilities' or think it's unfair I'll just remove them entirely.
that ability reminds me of Hayato Gokudera from katekyo hitman reborn where he has a special rocket that can blow away the dying will flames of his opponents i don't know if you even know the anime but what ever :d and i think natural aptitude is okay like nate has a good aptitude to his oath but don't make it overwhelming
It's all rather loosely based, really. The Dark element is specifically stated as "bestowing curses". Through in-game events, this has been shown to represent corruption of some sort, as well as fatigue/draining; I've not noticed anywhere that the drained effect led to empowering the caster, but I could be wrong.
Again, it could just be my own pet peeve of altering the basic sheet, though they could have also been described in a more natural way. How would 4% resistance to fire translate in a physical effect? It's great when there's an established numbers game, but here it's almost seems arbitrary. Again, this is only my opinion.
You've already been approved by the RP starter, so it really doesn't matter at this point. Feel free to put it up as is. I only spoke up because you asked for commentary.
Originally posted by XanatosForever
It's all rather loosely based, really. The Dark element is specifically stated as "bestowing curses". Through in-game events, this has been shown to represent corruption of some sort, as well as fatigue/draining; I've not noticed anywhere that the drained effect led to empowering the caster, but I could be wrong.Again, it could just be my own pet peeve of altering the basic sheet, though they could have also been described in a more natural way. How would 4% resistance to fire translate in a physical effect? It's great when there's an established numbers game, but here it's almost seems arbitrary. Again, this is only my opinion.
You've already been approved by the RP starter, so it really doesn't matter at this point. Feel free to put it up as is. I only spoke up because you asked for commentary.
As for the 4%, Panko will be able to hold his finger up to a candle light and not get burned.
well this is what i got for now
nowryu kiba (dragon fang) - nate swings his sword up (or down) and then in mid arc and then dose a forward stab
ryu kiba Baizō (double dragon fang) nate uses two swords swinging one down and one up and the turns his sword swinging one left and one right
ryu kiba satan (demonic dragon fang) nate dose a front flip over his opponent and the stabs the back of the head
ryu tsubusa Sutairu ryu Tatsumaki (dragon wing style: dragon tornado) when nates surrounded he dose a spin with both his swords to slash all nearby enemies
ryu tsubusa Sutairu Wakare no umi (dragon wing style: parting waters) when nate is phasing two opponents he puts his hilts together and runs forward once he reaches the blade of opponents he turns the hilts making an opining in between
ryu tsubusa Sutairu Kesshō tsubusa (dragon wing style: final wing) nate pushes his body to the limits using a frenzy of almost invisible attacks
Since I left a message in the UHRP I have nearly gagged to death (don't worry, it was not from reading this.)
About Pheonixout's Character, certain things I can help to establish an understanding with such as the percentage of something possessed. Also Xan, you can ask Reina about some of the little "glitches" that aren't shown on there since she helped. This isn't really a loud announcement for everyone but rather a quick informing message for Xanatos but it allows everyone else to take note of it. But yeah, Xanatos, Reina actually created the character Rimu in support of Pheonixout's character Panko. We were both helping him to prep his character for the purpose of growing it in his own way (Like how the natural RP Progression happens with a character, this kind of thing would be carried over as canon all brought into a realistic state by the idea that the realm that they exist in is overseen by that terrible little demon's daughter).
About Flame Dampening,
Although you two seem to have settled this, I'll just throw in my view on the whole thing. While it's true fire has never really been seen as such a thing, it does make sense. Fire, in a sense, can actually be seen as a dampening factor. It burns away oxygen and converts water into steam. Focusing on oxygen, as oxygen fades, the fire burns. It would make sense for that to be an ability. I would say that their ability is less focused around fire and more focused around heat, seeing as Panko's older sister Rimu has the ability to use Plasma as a high concentrated heat.
I'll check out the RP itself, I'm trying to be careful about how much I post because I'm trying to stay out of the main character seat. Like I said before, everyone has to go to sleep so we can start the new day. This first day (which started late in the day mind you) is lasting too long.
No, It's not. We're still on the first day. So far...
The Village/Town was attacked.
The kids have escaped.
Most of them were unconscious for a while, because of your post the ones still awake couldn't really fill this part so we couldn't have had a New Day at that point or have others post. Anyways, a few hours right here.
Annie & Shota left the camp.
Donny went fishing.
Annie was put in danger.
Xanatos' Character was located (I'm sorry Xan, I forgot his name).
All but Annie were reunited.
Shota & Nate had a fight. Shota tried to get Nate to have a revelation.
Annie was found. Healing was attempted.
Currently asleep are:
Annie (Maybe)
Avon
Nate
After we sleep that ends Day 1 (Good) and then we can still make a Day 1 (Evil) so that we as posters can grasp the situation as a whole. For Evil, it won't be a long strung out thing, mostly Day 1 is meant as an "Introduction" so everyone with an Evil character will get a chance to post. After we sum their part up, we end the day and begin Day 2 (Good). Also, if this caused any confusion...
Just because I'm labeling it (Good) & (Evil) doesn't mean you can't post for an Evil Character during the Good part. It's meant to show from the perspectives. To keep it more focused, so rather then reading 2 stories at once (the story of the good characters and the story of the evil) you're kind of taking it in turns. It let's you get more in depth, like showing the "emotions" or "lack there of" in each character. After all, when you're reading about the "Super Heroes" it can become difficult to grasp the concept of the "Super Villains" and the "why" behind their actions. To us, they would just seem like "Evil Villains". This is meant to give them both their own little view, to show the perspective of "Grey" in it. I wanted to see if I could bring this in because as I noticed from Destiny Orb, some of you took a strong interest in your Evil Characters development like Starry did for Davis. Does everyone understand this?
Also, I've said this before. I don't agree with how you should have to post or inform about a little event like if say.... Xanatos wants to do something to Annie with his Evil Character that might affect her. I don't think it needs be important to spoil it for everyone, since reading it should bring a "shock" and not just a "Oh, so that's what he meant". BUT!
BUT, BUT, BUT!
If you're going to post about something that affects the group as a whole, make sure that you check with everyone some how. If I were to say... plan to have a giant fireball fly from the sky. I would post something (and this is just me) along the lines of..
"Hey, do you guys mind if
Spoiler:"
I have Black unleash a surprise attack that would wipe out the entire group?
You don't have to go into specifics, but something like that just needs to be at least warned about. Because it endangers the RP which can upset people and ruin their fun, and the point of this whole thing is for everyone to enjoy it, not just one or two people.
Please note that this isn't me poking holes in things but rather making my attempt at assisting somewhat. These don't really affect the story so please don't take them as something that irritates me. This actually doesn't pinch me like usual. Still... I can be a harsh critic, so, be warned.
nowryu kiba (dragon fang) - nate swings his sword up (or down) and then in mid arc and then dose a forward stab
ryu kiba Baizō (double dragon fang) nate uses two swords swinging one down and one up and the turns his sword swinging one left and one right
ryu kiba satan (demonic dragon fang) nate dose a front flip over his opponent and the stabs the back of the head
ryu tsubusa Sutairu ryu Tatsumaki (dragon wing style: dragon tornado) when nates surrounded he dose a spin with both his swords to slash all nearby enemies
ryu tsubusa Sutairu Wakare no umi (dragon wing style: parting waters) when nate is phasing two opponents he puts his hilts together and runs forward once he reaches the blade of opponents he turns the hilts making an opining in between
ryu tsubusa Sutairu Kesshō tsubusa (dragon wing style: final wing) nate pushes his body to the limits using a frenzy of almost invisible attacks
i like your ideas (apart from the fact ill need to look up how to say it in Japanese because it sounds a lot better for me) well the main reason i used those names is because i thought they were fun and creative but i didnt know how to make the attack fit the name but ill try to put your ideas into account wile i remake them because right know im doing trial and error and what i mean by dragon wing style is each blade is like a wing
Then you're doing it in the wrong way. You should come up with the attack first and then name it, rather then trying to fit actions to a name. I myself prefer to use overly lengthy names for my attacks.
"Grand Fire Dance of Ten Thousand Sword Cuts Slash!"
"Overwhelming Punch to the Face with Lots of PAIN!!!"
You get my point.