Really?
I do. It controls horribly.
Another thing that annoys me is the credits between main missions. Why? They don't do anything except spoiling interesting encounters.
For instance, the Honey Bee mission. It's a cool mission. Inflitrate (or try to inflitrate and then it become a warzone like I did), pick the device up and start to leave through a maze of tunnels (which was done really well).
But guess what, I knew exactly was going to happen next because the ****ing game told me who was part of the mission in the intro sequence. I know the parasite dudes show up with Skullface and I had a very good idea that it will happen when I moved into this conveniently placed open area after picking up the launcer. It's so ****ing stupid. I can't understand why in the world they would add a title sequence that tells you all the units that will be present in the mission.
Are they trying to be like a TV episode? Maybe. If it was, it's dumb because the game doesn't play like a TV episode. Or is just to pander to Kojima ego....probably.
It's stupid and it ruins any sort of surprised you have.