KMC's The Walking Thread

Started by Sin I AM7 pages

What about divine powers. Sorta like clerics use?

Need a better description. Describe the specific abilities you want me to consider and I can give you a ruling on them.

Also, have you formed your survivor group yet?

Cosmic Awareness

I still don't belong to a survivor group. Pretty sure people here are leaving me behind to be eaten.

Think Orca, then Khan, you have you're answer🙂

Originally posted by MF DELPH
Walkers can't operate guns. You could still get shot by a cannibal/bandit or walk into a trap.

Also, re-read the OP. Primarily the Extra Stips section.

Got to agree with MF DELPH.

The Walkers are just environmental hazards.. Other people are a lot more dangerous.

Think of the end of Dawn of the Dead, when everyones all safe inside the mall, plenty of food, supplies, VHS movies... and then bandits crash the place and let the zombies in.

Juggernaut's invulnerability.

Originally posted by Time Immemorial
Think Orca, then Khan, you have you're answer🙂

bro, it's been a while lol

Originally posted by Raisen
bro, it's been a while lol

Time never passes by un noticed🙂

I'd take Matt's radar sense over Spidey's precog, personally.

Precog's hit or miss. I'd rather know what's around me at all times.

is cosmic awareness just a shitty power or am I on the entire forum' ignore list

Originally posted by Raisen
is cosmic awareness just a shitty power or am I on the entire forum' ignore list

No it's good, i think the application in this scenario would suck tho. You'd probably go insane with how much death and pain you'd perceive without being able to do anything about it. A scaled down danger sense would be better on your psyche

Originally posted by Sin I AM
No it's good, i think the application in this scenario would suck tho. You'd probably go insane with how much death and pain you'd perceive without being able to do anything about it. A scaled down danger sense would be better on your psyche

you're absolutely right. i'm having enough trouble dealing with this hangover, much less all that.

what surfer power do you think would be best?

Originally posted by Raisen
you're absolutely right. i'm having enough trouble dealing with this hangover, much less all that.

what surfer power do you think would be best?

Passively? Maybe his lack of need to eat or drink. That'd be helpful. He could use his transmutation abilities to create food for others. His stamina, endurance could be used .

He has really good vision. Him and Galactus were up near a sun, and Surfer instantly spotted a location on a planet that Galactus was talking about.

Or just living off of Power Cosmic and never needing to eat anything is a good skill.. Better then solar absorption, since you don't need to be exposed outdoors.

Originally posted by Sin I AM
Passively? Maybe his lack of need to eat or drink. That'd be helpful. He could use his transmutation abilities to create food for others. His stamina, endurance could be used .

what about his lack of a pee pee?

Originally posted by cdtm
He has really good vision. Him and Galactus were up near a sun, and Surfer instantly spotted a location on a planet that Galactus was talking about.

Or just living off of Power Cosmic and never needing to eat anything is a good skill.. Better then solar absorption, since you don't need to be exposed outdoors.

that is an excellent point.

from what I've noticed people are usually killed by large groups of zombies or a surprise...like one crawling underneath a car or in an area that the victim didn't scan.

I believe x-ray vison would be very helpful.

Team NYC/TRI-STATE show yourselves!

ZopZop and I will lead you to safety!

Originally posted by LordofBrooklyn
Team NYC/TRI-STATE show yourselves!

ZopZop and I will lead you to safety!

be nice to get a California coalition.

Delph doesn't live far from me at all.

With the proper passive traits distance isn't an issue, though coordination and logistics might be.

Would multiple multiple mans cloning be allowed? It would be great for getting food/supplies, scouting dangerous places, finding other survivors etc...