Originally posted by eThneoLgrRnae
👆Let me congratulate you on an excellent purchase (if you like no-limit Texas Hold'em poker, that is). Really fun game for the low-price I paid for it. Only issue I had with the game is it would frequently stall on the PS3 for several seconds but didn't happen so much that it made me regret purchasing the game.
I do love Poker, as a matter of fact. Not very experienced at it, but I did join a hold''em game in this one guys home, that was a lot of fun. Crowd filled out three tables, so figure about thirty people there. Lot of beer, cigars, those tiny hot dog things.
Lost the first game, bought in the second, and actually won the prize of $180. Total fluke really, I was winging it and making so many stupid calls, but the cards happened to go my way, which beats skill provided you have any understanding at all of the game. And this one pro player didn't let me forget it either, beating him with a one in a million hand.
And the last guy totally just gave it to me, I think, on account of us both being Polish (Well, I'm only part, but the family name is Polish).
Originally posted by cdtm
Planescape Torment Enhanced Edition is a good buy.
Never heard of it. I guess I'll probably start my first playthru of "Red Dead Redemption" (the original) since I bought it already a few months back. Heard lots of great things about it. Also considering starting my first season of NHL 12-- another game I've had for a while but haven't gotten around to playing it yet.
I played a little bit of "Injustice" (DC heroes/villains fighting game) yesterday but I eventually got tired of it. So many possible button combinations it's bewildering. Don't know why I wasted my money on a fighting game. Should've learned from previous experiences with them that I don't like them. Guess I figured since it was based on DC comic book characters it might be different. I was wrong.
You know Baldur's Gate? Ice wind Dale? And I think the original Fallout 1 and 2 were among them.
Planescape Torment is one of those classic CRPG's. Very text heavy, almost up to visual novel standards, isometric view gameplay, very stat dependent. All based of the AD&D game at the time.
I haven't played any of them, but Torment seems pretty fun, with the setting starting in a kind of purgatory. And you do get a lot of choices on how to approach things, depending on how you set up your stats st the beginning (They give you skills points to play around with, and you can put them where you want.)
Red Dead Redemption. So far, not very impressed with it. Maybe it's the controls or the way the game poorly responds to the controls that is making me not enjoy the game as much as I should be. If there was an option to play the game in first person view then I would probably be enjoying it a lot more. I hate being forced to always use 3rd person view in a game. I'm so damn clumsy in 3rd person combat.
I am playing hardcore mode though so that may have something to do with why I'm so damn frustrated with game. It would also help greatly if I more fully understood how to use the "Dead Eye" ability to slow time down in combat situations. The tutorial only mentioned it briefly and I didn't have time to read the whole thing as I was in the middle of a battle. I haven't been able to find it anywhere else in the game since.
It is shown on the controller configuration screen as being the R3 button I believe but I've tried that button (it's actually clicking the right stick) and it didn't do anything... and yes, my dead eye meter was full. I hate it when games don't come with an instruction manual.
Originally posted by cdtm
Vanquish required a dodge roll to use bullet time, and Sleeping Dogs made you leap over a barrier to use it. So maybe something like that?
I finally got it figured out. No, it's nothing like what you suggest. You just have to fill up your dead eye meter by getting kills (it fills up very slowly) and then click the R3 button. Don't know why that wasn't working before. Pretty sure the meter was full.
Though also some Lichdom Battlemage. People should check it out:
Skies of Arcadia Legends.
On original Gamecube hardware, over composites. It's interesting comparing them to my PS2 using components, for some reason you need to crank up the brightness factor to at least 70-75, and the image always looks muddy. By comparison, the exact same game on the PS2 looks sharp as a bell, and the brightness could be set to 50.
I know compoent's are supposed to be much better then composites, but didn't expect the brightness to be so far off between them. And I calibrated that PS2 with composites, so I'm not entirely sure it's due to better output.. It could just be that the Gamecube itself has odd color output compared to the PS2 or Xbox..
Hyper Light Drifter.
This might be hard for all the wrong reasons.
1. The dash move seems to have about a second animation lag between moves. In arenas with eight+ enemies and no cover, it becomes a game of luck.
2. I'm not sure the dash move even has any invincibility frames. This makes it kind of useless combined with the lag time, close quarters, and projectile spam.
Originally posted by cdtm
Skies of Arcadia Legends.On original Gamecube hardware, over composites. It's interesting comparing them to my PS2 using components, for some reason you need to crank up the brightness factor to at least 70-75, and the image always looks muddy. By comparison, the exact same game on the PS2 looks sharp as a bell, and the brightness could be set to 50.
I know compoent's are supposed to be much better then composites, but didn't expect the brightness to be so far off between them. And I calibrated that PS2 with composites, so I'm not entirely sure it's due to better output.. It could just be that the Gamecube itself has odd color output compared to the PS2 or Xbox..
That's a great game and I also played it on Gamecube back in the summer of 2003. It's a very long game too.
I downloaded it a few months ago to replay it on my Gamecube Emulator, but I haven't gotten around to it yet.
Originally posted by cdtmHLD is too much for your slow grandpa reaction-time.
Hyper Light Drifter.This might be hard for all the wrong reasons.
1. The dash move seems to have about a second animation lag between moves. In arenas with eight+ enemies and no cover, it becomes a game of luck.
2. I'm not sure the dash move even has any invincibility frames. This makes it kind of useless combined with the lag time, close quarters, and projectile spam.