Relle-
"And allow Gembrell to leave the Bureau to pick up the tab?" Agent Movrigs balks. "I think not. The Bureau believes in utilizing local resources rather than overextending its own."
Agent Snurleon guides you both through traffic control tower's lobby to the lifts and gestures you inside. He watches you intensely.
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Xavier/Con-
Getting to work on your convincing forgery proves to be a lot of hassle. I put your pools together for a total of 13 dice and show a result of... four successes. But Xavier's Guidance gamble bumps that up to six successes, so the results are passable. So long as nobody has the resources to confirm these things... oh.
It will do for a short time. Don't let the Bureau investigate it for too long.
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Azarl-
Simple does it. Four successes is enough to get the point across and present yourself menacingly.
"Hey, hey, easy, big bug," says the alpha, offering a smile and gesturing to emphasize how harmless he meant to be. "We're just giving you a hard time. Weren't we, boys?"
They chuckle and confirm what he says, on cue.
"Come on in and grab a drink."
Relle doesn't back down from Agent Snurleon's suspicious glaring, knowing that she's got Agent Movrigs by the balls (almost literally). She steps into the lift and waits for the Agents to enter and get the lift moving.
"That makes sense," Relle says in response to Agent Movrigs. "Especially with Gembrell being so far out from Coruscant. Did they send you boys out here to civilize the fringe? I can't imagine this world or the nearby systems aren't unruly."
Relle- You step into the lift with Agent Movrigs and see it requires an access code to go anywhere.
"The Bureau possesses great reach and vast resources, thanks to the Chancellor's efforts with the Senate," Agent Movrigs says. "He wants offices established along the edge of Republic space, to apprehend threats."
Something you already know, of course.
-
Moving on for Xavier and Con, then. The Bureau will want to review the permit. What will you do with the time this buys?