Low Herald Tournament Odds

Started by "Id"97 pages

It's the waiting game now.

But for the next tourney what are you up Psycho?

Originally posted by "Id"
I am making a bid for the High Herald championship with Tony alias The Plutonian.

Originally posted by Sin I AM
Apoc is difficult to place. He gets owned alot

Like when?

Most of the examples that are mentioned on KMC are simply non-canon to 616.

Originally posted by "Id"
It's the waiting game now.

But for the next tourney what are you up Psycho?


I'm game. I will take surfer against Plutonian.

Originally posted by "Id"
It's the waiting game now.

But for the next tourney what are you up Psycho?

Originally posted by "Id"
[b]Rules

Power Level & Format: 3-character amalgam or team. 2 mid-Herald limit but if you choose anything lower you can use a 3 person team minus a mid-herald level character.

Post Limit: 5

CIS & PIS is OFF!: We are drafting 2-3 characters, and their abilities. You the participant take ownership of how said characters & abilities will be realized in combat.

Character Knowledge: Contestants are fully aware the characters drafted, including its history, and weaknesses.
Also the Amalgam can use powers as good as the originals.

Amping Rules: Disallowed. Materials that aid a power (i.e. Jeffries/adamantium) are allowed. Power amping is not (i.e. The Ray + Kara)

Note: Amping is a state of empowerment fueled by some source source, that increases a characters physical prowess or ability.

Banned: Power Unlock. Going forward No form of amping, or power unlock will be allowed.

Tech Creation & Non-Autonomous Constructs/Summons: High Herald limit.(too hard to differentiate)

No you can not summon an entire realm or dimension.

Interchanging Feats: You are in control of the character, but you are also confined to what that character has accomplished historically.

You can't borrow feats from someone else, even if your similar characters.

Example:
X-Man can not Borrow Feats Cable.
G.L. Hal can not Borrow Feats from G.L. John.

Prep: You are given time to raise shields. Otherwise NO prep time.
Clarification: Only traditional shields are allowed during prep (as in repelling external forces). Cloaking, masking, or shielding your presence are NOT allowed during prep.

Creating gear can only take place in the heat of battle, after the bell has rung.

TP: High-Herald(too hard to differentiate)

Speed: Over lightspeed but not double (may change this)

Banned Powers: Reality Warp, Time Manip., Duplication, Power Copying, Autonomous Constructs (tech or magic), Memory Retention

Note: Space Manipulation, Matter Manipulation, and the Speed Force is allowed provided that the drafted characters are low herald and below.

Functional Immortals are Banned: Functional immortals such as Lobo, Mr. Immortal, Deadpool are disallowed or voided.

Standard Gear Rule Character comes in with what he is historically known for caring.

Non standard gear must be created you NOT grab it from your lab, and equip yourself with it.

BFR BFR is banned.

Self BFR is only good for phasing.

Good for 1 second.
============================================= [/B]

So with the increase of the speed limit are we not increasing the self BFR likitation to equal as I suggested?

If a character is capable of FTL and thats allowed but we deny another who can teleport to use that power to travel WITHIN the battle field to equalize that seems unfair. I simply mean that FTL travel is in many ways as good as teleportation so as long as its lijited to areas within the battlefield shouldnt be a problem. Someoen dodging an attack by teleportaion is no different in my mind to nanaosecond reactions like a flash (in fact no where near as good)

Teleportation that has you out of combat for more than a solid second isn't really teleportaion anymore, it's diet non-existence. You can teleport but you can't kick your feet up and drink iced tea in another dimension for more than the allotted time

Originally posted by psycho gundam
Teleportation that has you out of combat for more than a solid second isn't really teleportaion anymore, it's diet non-existence. You can teleport but you can't kick your feet up and drink iced tea in another dimension for more than the allotted time

I specified that we should allow teleportation ONLY within the battlezone. Purely as a means of equalizing against the increase in speed. I never once suggested using it to leave.

use that power to travel WITHIN the battle field

Originally posted by beatboks
There are a few other rules that would have to change IMO. For examlle since all the Flashes are now allowed being mid herald then the speed limit can no lo ger be light speed.

This being the case the rule on teleportation/ dimensional travel should also be slightly amended. Since characters of this type can use such as a means of matching distances travelled over a time point to a Flash it should be allowed as a means of travel "within the battlefiled" and barred from allowing the character to run, or BFR

The rules you quoted only allow for phasing. I'm not questioning the 1 second part, that is how long one would be absent (probably less) when teleporting from point a to b within a battlefield. Just the fact that as the rules stand your allowing some characters to cover that amount of distance and others equally capable aren't. That is an inequity that needs to be addressed.

That's like saying if I can run from one side of the battlefield to the other in the blink of an eye and attack that's OK but if I can teleport that's not.

My vote is in. Good luck to both of you. I am going to bed in 5 minutes and never come back to this forum! sneer

Originally posted by abhilegend
I'm game. I will take surfer against Plutonian.

I've changed my mind.

I'll Draft Superman.

Originally posted by beatboks
I specified that we should allow teleportation ONLY within the battlezone. Purely as a means of equalizing against the increase in speed. I never once suggested using it to leave.

The rules you quoted only allow for phasing. I'm not questioning the 1 second part, that is how long one would be absent (probably less) when teleporting from point a to b within a battlefield. Just the fact that as the rules stand your allowing some characters to cover that amount of distance and others equally capable aren't. That is an inequity that needs to be addressed.

That's like saying if I can run from one side of the battlefield to the other in the blink of an eye and attack that's OK but if I can teleport that's not.

Essentially, phasing has no time limit and a character can stay immaterial for the entire fight so to eliminate that phasing is limited. How teleportation got lumped into that I do not know. Imo, there is no rule against teleportation, it's just the tactic of removing oneself from harm longer than a second.

I allow teleportation within the battlefield as long as the one second of non-existence is adhered to

Originally posted by "Id"
I've changed my mind.

I'll Draft Superman.

Letting you overwhelm him is his strategy

Originally posted by psycho gundam
Essentially, phasing has no time limit and a character can stay immaterial for the entire fight so to eliminate that phasing is limited. How teleportation got lumped into that I do not know. Imo, there is no rule against teleportation, it's just the tactic of removing oneself from harm longer than a second.

I allow teleportation within the battlefield as long as the one second of non-existence is adhered to
Letting you overwhelm him is his strategy


Cool cool. Thats what i thought it should be. I dont agree with leaving the battlefield just figure if guys can run FTL than those who can insta travel shouldnt be unfairly tied down.

My entire strategy involved iced teas in another dimension.

the faster than light thing is only cause at low herald, lightspeed is kind of an achievement but at mid-herald lightspeed becomes more of the standard so to at least keep that competitive the limit has to be a little more than lightspeed, just not crazy amounts more than that

Ahbi - Rules of Engagement

This is a battlezone between abhilegend and Id for the KMC High-herald belt.

Rules:

1. 1 opening post, and 3 post limit.

2. No time manipulation.

3. No insta-kill tactics such as teleporting into solid objects. Even if an attack isn’t instantaneous, any attack that could, as a matter of its nature, not be defended against is considered this.

3. Characters will not have knowledge of who they are fighting pre-fight. In battle, they will only be able to know things if the two characters already knew each other.

4. Non-offensive matter manipulation is allowed.

5. No duplication.

6. No power copying in any way.

7. Only experience carries from previous fights, and only information you could have reasonably discovered in the fight is learned.

8. No immortal characters. Characters should be able to be defeated by reasonably accessible means. Healing factors strong enough to blur the line with this are also banned.

9. While battlefields will change, it is assumed that nobody can leave the whole of the battlefield by any means. This also means no BFR or self-BFR. If you fly too far, you hit an impenetrable wall.

10. No reality warping.

11. Rules may be changed if certain strategies become an obvious problem.

12. Matches last 14 days.

13. ( Prep) No prep.

Maybe I should judge to see if Surfer can do what Abhil says or not 😂

Originally posted by psycho gundam
Maybe I should judge to see if Surfer can do what Abhil says or not 😂

Don't; you'll be scarred for life.

It was a joke, but I would still be impartial cause I have integrity

Originally posted by psycho gundam
It was a joke, but I would still be impartial cause I have integrity

What doubt was there about it being a joke?

Originally posted by psycho gundam
PG, would you be competing, or hosting?

I'm in either way, I think... just need to vet a couple draft ideas.