Originally posted by Inhuman
Meh.I dont run with pro MLG pre made groups but McCree doesnt bother me.
If he is on the opposing team he probably gets 1 or 2 stun fan kills on me the whole game. He is easy to counter. He is only effective if he gets close.
If he is so easy to counter, why do players who are considerably better than you, me, or anyone we play with having so much trouble doing so when he's played at a high level that they choose to run multiple McCrees, rather than another offensive hero?
Also, you might be confusing McCree for Reaper. Reaper is only effective if he gets close. McCree's primary fire is accurate and powerful from medium to long range.
If im Widowmaker, he is basically a free easy kill.
Every non-tank is a free kill if they are out in the open and you land your head shot (you have to head shot McCree to kill him in one shot). Do not confuse me stating (correctly) that McCree is overpowered means that he is invincible. He has weaknesses inherent to the offense class, but all offense heroes have those weaknesses. He has no significant weaknesses specific to him, except I guess a relative lack of mobility.
Pharah destroys him from the air.
Pharah is one of the most predictable characters in the game. Her flight makes her very easy to shoot out of the sky, and she can do no damage if you are in cover, unless she wants to walk into the building and try to man fight McCree. Which would be a bad idea.
Junkrat keeps him at bay pretty easy.
If McCree were trying to force himself through a choke point
Raodhog owns him with his auto aim hook and shotgun to face
If he lands it from far range, McCree isn't stunned by the time he gets next to Roadhog and he proceeds to flashbang > fan the hammer > roll > fan the hammer if he's good, killing the Roadhog.
If it's close range... well I mean, flash bang is much easier to land than the hook, and comes out faster.
A good Soldier76 can out mid-range him.
Probably, but McCree dominates him long or short range. Funnily enough, the damage fall-off by range on Soldier 76's assault rifle is higher than McCree's pistol. McCree's pistol is also more accurate.
Genji deflects his flash bang.
Just throw it at his feet you shitter. The fun thing about McCree's flashbang is that there's no skill required. You don't need to actually hit it. If it explodes in front of him it still stuns him.
McCree is only effective if you dont see him coming. He almost becomes a non factor with a widow on your team. With her picking him off easy or with her Ult , letting you know where he is.
Nah, sorry bud, but you play with shitters and probably are one yourself. I also shit on most McCrees, because most McCrees are dumb shitters, because most people are dumb shitters. He's still the best offense hero in the game, and one of the best heroes in general.
Also his ULT is probably tied for worst in the game. Its pretty much useless in every situation besides playing against noobs.
It's not among the best like Lucio, Symmetra, or Zarya's ults, but it can still zone an entire team and can be used to quickly pick off one or two people.
Once he hits it , the whole opposing team either hides from it because they have plenty of time to do so. Or mow him down before he gets the skull icons on more than 1 person.I dont really give a fuq if they nerf him but as it stands he doesnt bother me too much and is easy to deal with if you dont play like a retard. Maybe this is more of an issue in the MLG circuit. I think maybe just add more cooldown time to his stun.
lol he will be even more useless (beside the sneak on you kills) with a shitty ULT.
Are you actually implying that you think that McCree is useless right now, lol?
The shit that does bother me is Hanzos bullshit arrow hitbox. That needs to be fixed stat.YouTube video
He's already one of the weaker heroes in the game, being essentially just a shittier version of Widowmaker. As wonky as that hitbox is, he needs buff before he needs nerfs.