Originally posted by emporerpantsCollateral damage only becomes 'important' to these people when they are trying to lowball Superman... Even though the amount of collateral damage caused by an attack has NEVER been the end-all/be-all way to gauge its potency in Dragon Ball OR comics.
As far as people trying to lowball Supes feat because of collateral damage is concerned, it's kinda like how in dragon ball goku has his vaunted feat of how his and beerus's punches are going to destroy the universe, despite the fact that zero collateral damage occured on earth? Goku seems to get full credit for that feat despite the collateral damage being nill. In fact, if we are going to go by collateral damage actually caused the dragon ball characters are not anywhere close to the power they get scaled at. I mean hell, bulma, corrin, normal humans, etc. don't get killed as a result of collateral damage all the time. So, if you use the collateral damage route for Supes, you need to use it for all of dragon ball as well. Otherwise, you're a hypocrit. So, pick one. Does collateral damage have to 100% scale to the implied damage or potential damage or are we allowed a bit of suspension of disbelief for the sake of the plot? Whatever you choose, be prepared to apply it equally to DC, Marvel, Dragonball, etc. and don't just pick and choose where it gets used. Thanks.
Case in point: Owen hits Beyonder with a blast that could have destroyed "SEVERAL BILLION ENTIRE DIMENSIONS":
...Yet a blast of that magnitude didn't even knock over the lap in Owen's studio apartment, or singe his couch. So does that mean the blast was really intended to be sub-apartment level? Of course not, lmao. It just confirms what anyone who isn't trying to be selectively ignorant already knows: that a lack of large-scale collateral damage doesn't mean a goddamn thing in many cases.