Capra Demon was the one I spent the most time on (I didn't know how to cheese him).
However, a big part of this for me wasn't because of the boss itself but all the mobs you had to fight before getting to him. I was playing a character with a big heavy slow sword and, at this point, I still had shit poise because of my lack of armor. So those assassins and dogs would often interrupt my attacks and **** me up.
Past the area with giant rock roman gladiator like things.
I kind of stopped playing it after I ran into that boss, but not because of the boss. More because I kept trying to fight those baby dragons and sucking enough where I got frustrated.
To be honest, if I put in half as much effort at Dark Souls as I did at Everspace, I'd probably have beaten it several times over. It's just I never really felt like I knew what I was doing in terms of builds, I just ran around with a Zweihander all the time, and barely put anything in stats because I read something about needing to be low level, for something pvp related.. Never did the pvp.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
If you never did PvP why run around with low stats? Also who the hell told you not to have high stats for PvP?
Stats, while not nearly important as skill, are a big deal for first-time players. It's also arguably more important for PvP, not that it matters because the latency is awful and backstabs are abundant (and annoying). Plus the hitboxes are ****ed in all versions of the game.
Also, Moonlight Butterfly is one of the easiest bosses in the game for both melee and magic.
Didn't have many great PVP experiences in DS3. Usually it amounted to both parties rolling at each other for several minutes, and throwing the occasional swing, praying that it would catch the other person out of their i-frames.
Granted, I don't play any of these games for the PVP, so my experiences are limited. But I think I preferred the more limited agility of the previous games. Easier to punish, but harder to get away with mistakes. I remember having some particularly fun bouts in DS2.
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Last edited by NewGuy01 on Jul 3rd, 2020 at 10:03 PM
Just flying out of reach throwing glowing balls at you.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
How is Gwyn in terms of hardness? Because I've heard while he's a great boss, he isn't super hard like the others. Although I guess it depends on who you're comparing it to.
I reckon he'll be easier then Kalameet, Artorias, Manus, and O&S, but harder then everything else.