Honestly I'm just teasing you a little. You mentioned mostly graphical stuff and to a person with even a moderately decent rig, that's not going to be as big a draw as the gameplay and stability stuff will be. I am glad for those people that will see a big improvement on console, though. The more people that play Mass Effect, the stronger the call will be to not **** up the next one in the series.
I mean, I plan to get it purely for the stability stuff alone. I just hope they can mod the thing to add the better ending mods and so on.
I have no interest, but I hope the people that want it, get it.
lol true.
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So the embargo is done, and the first reviews are starting to trickle out.
I played this a bit last night. If you have it in Xbox you can change your location to New Zealand and play it now.
Anyways. The default lighting is kind of messed up. The contrast is way too low. But once you correct it in the options the game looks much better and the lighting becomes a lot closer to the style of the original.
It’s a nice looking game. The clothing seems to have gotten the most noticeable improvements. Faces can still look odd and the hair isn’t great. But oh well.
I finally had the chance to play it. Have only played ME1 so far, and I am not that far in to it. Visually, the textures themselves don't look much better than the modded PC version. Obviously people that modded it are the minority, so I'm sure a lot of people on console will see an improvement. For the PC player, it's the stability thing that's the big boon, I think. Sure, there are still some bugs and crashes, but I haven't noticed any of the fragility associated with multi-core systems.
The combat is the big difference; it's a piece of piss compared to the original.
Outside of that, I've played it mostly the same as I did last time. First upgrades for Shepard are always charm and intimidate, and I made sure Kaidan is levelled up enough to use electronics so i can open shit.
You think the combat is worse than the original? Interesting. I think it's quite a significant improvement in just about every way. The cover system works better, the guns feels better and actually go where they are aimed.
Also the textures of environments are hugely improved. As is the lighting. The character textures are better as well but they're less noticeable and they still kind of show their age. The hair textures are very bad.
I'm very happy with it overall. Having more fun in the minute to minute gameplay of the first game than I probably ever have before. Also playing at 4k 60fps is great as well. I did Noveria earlier and playing on the 360 before, that level always chugged, like down to 10 fps sometimes when fighting all the rachni, but here it was just a solid 60 fps the whole way through.
So yeah, very very happy with the remaster of the first game. If anything I think they could have done more, but I know a lot of people don't want to see a complete rework of the game. Would have loved an improvement to the shit AI that is in the game, but that seems to have stayed the same. Enemies still just kinda run around aimlessly or sometimes just run in circles. Or just sit in cover and never come out.
I only played Eden Prime and I don't the combat is bad at all. It's been awhile since I played the original but I remember it being worst.....it was not good considering playing ME2 and ME3 just after it...I was like "holy shit".
I might be wrong...but the first sighting of the Reaper in LE edition is not a cutscene anymore....it's an scripted event.
When I said "a piece of piss" I meant that it was easier, not that it's bad. I'm going to be honest in saying that I prefer the heavier RP-leaning original version, but I'm not going to claim that the new one is objectively bad.
I don't like the feeling that the gap in talent is now smaller between say, an adept with an assault rifle, and a soldier though. Sure, you can't use the overkill ability, but I genuinely liked how specialised each class was. It's gonna be a nitpick to a bunch of people, sure, but it is what it is.
As far as an RE2-style remake, though? I honestly don't trust modern Bioware to do it justice.
So I just finished the first ME game in the LE. Overall a good experience, all changes I would consider to be improvements over the first game. Only real complaints are a few bugs, such as dialogue dropping from time to time, and some sound issues in general.
I definitely would have preferred more changes, particularly to side missions structure. It gets very old essentially doing the exact same side mission over and over. It would have been really nice if they had added a few new designs to the structures on the planets you go to. As it is there are like 3 layouts that get repeated adnauseum and it just makes these sidequests a chore to do after a while. Some more variety would have helped a lot.
Also the context based auto cover system, while improved, is still not as good as assigning a button to engage in cover. It's still super clunky when the game tries to figure it out on its own.
Mako still handles like trash, so fans blinded by nostalgia who liked the bad controls on that should be happy. Would have preferred if they made more changes to it, but it's alright.
The improvements to the graphics really shine in the environments, they all look beautiful.
In the end I think this is probably the best way to play the game, save maybe heavily modded on the PC, but I've never tried that so I can't say.
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
It still does in some parts with the MAKO. It can be annoying.
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What classes did you guys play in Mass Effect 1? I played as a soldier, and I have to be honest, outside of the sniper rifle sway, the combat... really didn't feel that different to me. The icons are different, sure, but bar it being a bit easier, I didn't feel like the combat was massively different. Did you guys play other classes have a different experience?
I felt like the Mako wasn't as overhauled as I was expecting either. The boost is nice (but it could be stronger), and it's a little heavier, but again, not the massive departure I was expecting.
Maybe it's just me, I dunno. I'm still having fun, I just feel like my expectations were a bit different to what we got.
I used soldier. Everything just felt a little better to me. Keep in mind though I've only ever played the games on the X360 so the framerate increase was probably a big part of that. But I felt like the cover system worked a bit better than it did prior, and the guns don't spray all over the place as much. Still would have preferred they just put in the cover system from ME2 and 3, as that just works better than the game trying to guess when you want to take cover. But it definitely felt improved to me.
And yeah I honestly couldn't tell much of a difference with the Mako aside from it having a boost.
Anyways, I'm about 2/3rds of the way through ME2. No real changes in this one aside from some minor graphical tweaks to some environments and improved lighting and godrays. Game looks nice though. Still a masterpiece with some of the best character writing you'll find in any video game.
I feel like I'm a tad biased as I only replayed 1 and 2 last summer. I was supposed to finish the trilogy but exams got in the way, so it was still a fair bit fresh in my mind. Plus it was modded out the ass too.
I'm looking forward to playing 2. It's easily in my top 5 games of all time.