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Home » Star Wars » Star Wars: Episode I, II & III » Grievous model for any animators...


Grievous model for any animators...
Started by: ~Sir Mist~

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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

Grievous model for any animators...

Some EXCELLENT people have made a grievous model for anyone who does any 3D work.......heres a preview

http://www.dogbite.co.il/new/grievousbasket.mov

and the model can be downloaded here

http://scifi3d.com/details.asp?intG...=13&key=604

ill sure as hell be making a couple of vids with him big grin

Old Post Apr 25th, 2005 03:25 AM
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Prod
Portman lover

Registered: Jan 2005
Location: United States, California


 

COOL!!!

too bad I cant do that kinda stuff....will love to see what u come up with mist...


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Old Post Apr 25th, 2005 03:27 AM
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Red Superfly
You creepy little stalker

Registered: Mar 2004
Location:


 

I could do a better one myself.

I think I'll do it sometime over the summer. May take a while.

Old Post Apr 25th, 2005 03:31 AM
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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

theres about 2 or 3 people making models...this is probably the first one though.....the pic for the model doesnt look like the one from the vid...although, some tweaking might fix up ok....

Old Post Apr 25th, 2005 03:33 AM
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Ordo
Enforcer of the Republic

Registered: Feb 2005
Location: Kamino Boot Camp


 

ive always wanted to play basketball with Grievous...lol


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Old Post Apr 25th, 2005 03:36 AM
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Red Superfly
You creepy little stalker

Registered: Mar 2004
Location:


 

Yeah I noticed.

I dunno if I could be botherred making Grievous actually, I'd be more interested in attempting Darth Vader and making my own story about Vader taking on the last of the Jedi. I could come up with Jedi. But that'd be a huge project.

I may do Vader vs Ben on the Death Star, only spice it up a little, add in a few one-handed attacks, ducks and Obi/Ani like movements. Have to see Episode III first tho lol. I still wouldn't have Vader doing flips. He'd still look stiff, but completely overpowerred. I could maybe have him grab Obi-Wan by the throat again and this time lift him up off his feet.

Grievous is cool at first, but then you kinda realise he's a bit, well, boring.

Last edited by Red Superfly on Apr 25th, 2005 at 03:42 AM

Old Post Apr 25th, 2005 03:37 AM
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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

yeah, ill only use him for a fight.....i just downloaded 3DS MAX 7...so itll take me a bit of time to get used to it...i use Cinema4D for my stuff.......but....theres a first for everything.

Old Post Apr 25th, 2005 03:42 AM
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Red Superfly
You creepy little stalker

Registered: Mar 2004
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I use 3DS Max 7 too.

It's a very, very deep program.

Think of what Photoshop can do, and multiply it by about fifty.

Old Post Apr 25th, 2005 03:44 AM
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MOTHERBOX
Senior Member

Registered: Nov 2004
Location: Canada


 

Some one needs to make a jedi academy model out of this asap.


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Old Post Apr 25th, 2005 03:47 AM
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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

oh...damn...what have i got myself intobig grin

but its the only program i can import footage into...and grievous is a .max file, so i cant import into c4dsad

Old Post Apr 25th, 2005 03:48 AM
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Red Superfly
You creepy little stalker

Registered: Mar 2004
Location:


 

quote: (post)
Originally posted by MOTHERBOX
Some one needs to make a jedi academy model out of this asap.


It depends on the poly count dude.

It could be too high poly to simply make into a JKA character. It also depends on how it is texturred, and how it is rigged with its skeletal structure.

The whole thing could need reworking, maybe even rebuilding for JKA.

I could try making a JKA Grievous, that'll be a lower poly job.

I could make one for the Unreal engine easily, I don't have much experience with the Quake engine, which is what JK runs off. It's kinda dead now, see.

I wish the next Jedi Knight game would come out already so I could do a next-gen Grievous instead, but seeing as it's tied to Quake 4 we'll have to wait.

Old Post Apr 25th, 2005 03:52 AM
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MOTHERBOX
Senior Member

Registered: Nov 2004
Location: Canada


 

Well if you need a skinner I skin and would be happy to work on a GG JA skin with ya.


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Old Post Apr 25th, 2005 03:59 AM
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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

where is the particle effects thing in 3ds max 7? i cant find it.

(i imported a republic assault ship into 3ds max to see the difference...it looks HELL better in 3ds than c4d)

just got grievous...importing now to play with...

Old Post Apr 25th, 2005 04:00 AM
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ubidoobascooby
Animatron Man

Registered: Mar 2005
Location: Australia


 

quote: (post)
Originally posted by Red Superfly
Yeah I noticed.

I dunno if I could be botherred making Grievous actually, I'd be more interested in attempting Darth Vader and making my own story about Vader taking on the last of the Jedi. I could come up with Jedi. But that'd be a huge project.

I may do Vader vs Ben on the Death Star, only spice it up a little, add in a few one-handed attacks, ducks and Obi/Ani like movements. Have to see Episode III first tho lol. I still wouldn't have Vader doing flips. He'd still look stiff, but completely overpowerred. I could maybe have him grab Obi-Wan by the throat again and this time lift him up off his feet.


I was a 3ds user till my animation course required me to use maya confused. It's just as effective though, maby not deeper but easier wink. I was planning on doing the same stuff. Redoing OT space battles with fx, and adding shots to make scenes more complex. I'm not starting character modeling and rigging work on the vids till next year. But story boards are almost DONE! mwahaha... little things like fixing up the sabers. Like in MOTHERBOX's sig..


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Last edited by ubidoobascooby on Apr 25th, 2005 at 02:13 PM

Old Post Apr 25th, 2005 02:06 PM
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rubinator
is SYLAR

Registered: Dec 2004
Location: Canada


 

any other character models


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Old Post Apr 25th, 2005 02:22 PM
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The New History
Just leave me alone ok

Registered: Oct 2004
Location: Humble Texas


 

Look on the website he linked too, their's a bunch of models.


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Old Post Apr 25th, 2005 02:23 PM
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ArynCrinn
Senior Member

Registered: Feb 2005
Location: Australia


 

Can anyone find something to convert it to a maya (.ma) format? Maybe a plug in or something will work.

Old Post Apr 25th, 2005 10:56 PM
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Hazardous
Senior Member

Registered: Jun 2003
Location:


 

i converted to .3ds and imported into c4d, but it loses heaps of quality and the skins.......

havent tried a maya file, coz i dont have maya.

Old Post Apr 26th, 2005 02:09 AM
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jedi_rez
Master of the force

Registered: Mar 2005
Location: Romania


 

I heve been working with 3d studio max for several years too...
Now i'm dw the model...
Hey...if you make any sort of animation post it so we can all see it..

Old Post Apr 26th, 2005 08:09 AM
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The Ones
Death Eater

Registered: Sep 2003
Location: UK


 

awww. ive got 3d studio max 6. whos got a download/update link?


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Old Post Apr 26th, 2005 08:48 AM
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