Patrick Weekes is in charge of Dragon Age games now. It's in good hands, that franchise should be fine. He was one of the best writers in the OT of Mass Effect. I really wish he'd had helped write Andromeda, would have been a stronger game.
Them being so incompetent that they wrote themselves into a corner where they couldn't make a continuation of the series that capitalized on what the previous games set up isn't understandable Backfire, it's bad writing.
I agree. I don't think ME is done. I think one more kick of the can will happen in the future. And due to the sales of ME:A, a new Mass Effect will not be as grand in scope which will ultimately make the product better. One problem with the game is it's almost too big and paint by numbers.
I think a neat story angle would be: start the game years later in Andromeda. A new initiative starts to go back to the Milky Way after finding out the real story behind the Initiative.
And then start the new game when they arrive back to the Milky Way.
Or just start a completely new story thousands of years later in the first trilogy universe.
Not really, quality aside, they wrote the ending of Mass Effect 3 as an actual ending, without taking into account any potential other games, since Mass Effect was envisioned as a trilogy and only a trilogy, and not a series that would go on infinitely. That has nothing to do with the quality of the writing of said ending, it just means they wrote it with the intention of a true finale.
It's really sad though, because humanity spent a little over a generation in space with the other Citadel races and then bam - cosmic horror story that changes everything. I think they built one of the best sci fi settings ever in the original game, and gave it depth and charm, only to ruin it with a premature spunk on the sheets.
I've played about 1/3rd of Andromeda. I keep forgetting to play it, mostly because it's not nearly as interesting as the first game. It doesn't dole out the lore and create depth. It has space orcs, some Avatar folk, and bland maps.
The multiplayer is great, and I enjoy that, but I could have bought that separately.
Say what you will about the ME3 ending, but at least Hudson had a clear vision for the series as a whole from the start that guided it to the end. From what I've read about the development of ME:A, one of the biggest issues with that game was a lack of clear vision which accounts for them having to start over multiple times during their 5 year development.
That's true, and is part of why I'm not cursing his name to high heavens right about now. Having the D-team work on Andromeda was a huge mistake, and if he is back to working on Mass Effect, hopefully that means we might see the series go back closer to its roots.
I know they're making a new Dragon Age too, which desperately needs to return to the older, darker tone of the first (and part of the second) iteration.
DA: I was pretty dark, but much of it was hidden in the lore rather than spread out all over the floor for all to see. I rather liked it.
The ME 3 ending was a cluster**** of the worst order though. To take the emotional development of the first two games and dash its head against the rocks with a bullshit choose your ending which won't make sense made the trilogy really a downer. I think the devs really should have thought about investing in this amazing world building that they introduced in ME1 and actually fleshed it out before leaping right to the unstoppable cosmic horror story which left the universe shattered.
Well I don't agree, I think the ME3 ending was fitting to the tone of the rest of the series and that it was overall just fine, even before they patched it. I didn't really care for the last level as a whole and thought that was kind of a missed opportunity. But I didn't have a problem with the ending itself.
Gender: Male Location: In Luna's mane, chasing STAAARS!
The ending still felt contradictory to some stuff though IMO and from what I understand, the ending we got in ME3 was but Hudson's Plan B as the deadline approached and there wasn't time to do the original which had something to do with the red star you see by the planet Haestrom where you recruit Tali in ME2 IIRC.
The original story had you deciding whether you wanted to work with the Reapers to figure out how to stop the sun from going supernova and wiping out everything. Or doing it in spite of them.