QTEs with shoulder buttons as well. That's painfully annoying.
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"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
The QTE's make sense, considering how Spidey uses so much of the environment in his fighting style. How else would they incorporate that into the game?
And if anything, Arkham was based of Spidey's fighting style in the first place. Just Arkham did it well in a game.
Spider-Man 2 did it over 15 years ago. I'm sorry, but QTEs are boring. They are fine for big epic moments in a boss fight but that's about the extent of it. I'd rather Spidey's fighting style be "wrong" and have no or minimal QTEs then what it is now.
Yeah, I'm mixed on this. Could give this game a go, could pass on it... Still glad though Spider-Man got a game built from the ground-up even though there's no denying he had some great movie-licensed ones, but this could still have a bit more to it based on what was shown so far.
Pretty good trailer story focused, though it's starting to look like Mr. Negative is going to be the main villain in the game. I kind of hope not. I hope they're just showcasing the hell out of a specific act or villain. I like Mr. Negative but Spidey has much better villains in his gallery.
On the plus side, we got to see Shocker! His costume looks a little weird there. A helmet replaces the mask, there's spikes on the ends of his gauntlets, and he just looks more armored than usual (which kind of defeats the purpose of Shockers original outfit). Still, I always love me some Herman.
I also forgot to mention Osborn as Mayor condemning Kingpin and praising Spidey (or Li, maybe?) for his bravery. That made me lol a little. I hope we get to take him down.
The web swinging looks great. Also, we get a shot of the classic suit at 20 seconds, thank god. This new suit has grown on me but ill switch it out for classic ASAP.
The graphics in this game looks really impressive, especially for a game with large environments like this. I wonder if the game will actually look like that upon release or if we'll see another downgrade controversy.