USH'S MATRIX GAME- The Dojo

Started by Ushgarak71 pages

You want to disengage, Rade? What is your objective should you do so?

(incidentally, that would be something you could follow up with a Vertical Kick, see?)

yeeeees.....exactly

Ahhhh!

Ok, standard kick coming your way, Rusky, but if it hits, Rade disengages.

I'll wise block that...

Ok, Rade rolls +2, for a 15; not enough to get through Rusky's block. As Rade tries to backflip, Rusky catches the foot...

Turn 3

Rade: 7/29/2

Rusky: 3/26/1

Rusky, fire away...

double scorpion hand (+2 hit) with additional 3 focus on storm of the tiger if it hits..

Ok, there is the set-up, Rade; got a response?

Storm of the Tiger is once a round, though, so that will not happen.

king of the water this time

Ok, then Rusky misses as you twirl out of his grasp...

And in Turn 4...

Rade: 4/29/2

Rusky: 3/26/1

Rusky again...

claw of the tiger

And ending with his trademark blow...

unyelding grasshopper stance

Ahhhhh, knew that would have to come sooner or later!

Ok, Rusky rolls -3 so has missed in any case, but Rade's interposing Kick rolls a +2, for a 15 and a Hit! Another three damage to Rusky!

Ok, new round, focus and exertion resets!

Turn one

Rade: 10/29/-3

Rusky: 15/29/-1

Ok Rade, your move...

ok...i'll start by starting a vertical kick (IF i can, between rounds, without disengaging)

(u'll start by starting ? interesting 😛)

yes...you can start by starting...it's perfectly normal 😛

You probably shouldn't, Rade, but I shall allow it for now.

Rade: 9/29/0

Rusky: 15/29/-1

Makes it Rusky's shot!

🙂..ok...you tell me when we're not allowed nymore

claw of the tiger and wise block aginst rade's hit

there's no hit yet 🙂