TM is correct about the Agent's strength, that will now be put in.
Technically, Fire, all three of them hit. We have so far had Burn shoot an Agent nad he lost no frames, Ares shot one and he lost one, Blonde girl shot him and he lost 3, and San shot him and he lost 2. A study of things involved may help...
Agent Dodge and Intercept Punch are now in. Look out for Intercept Punch guys- it is a real nasty one, and breaks the flow of many a person who starts to do well against an Agent.
As for Pose- costs are VERY hard to decipher, they may take the longest of all. Intense scrutiny of Agent behaviour may help to work out the basics of SR pool and costs.
As for Bullet dodge- X is the amount of exertion an Agent gains when he performs it. Obviously if he gains too much exertion he loses an entire action by dodging. You know, so far, that X gets higher the more you hit by, and the more bullets you put into your attack.