USH'S MATRIX GAME- TRAINING MISSION- Capture the Flag

Started by Ushgarak36 pages

Anyone on Fire's team going to kill that last cop?

Actually, tell you what, as I need to move things on and she has the spare action, Virus can make the final execution shot on the cop.

Virus, a simple gain of two exertion points will re-load both your weapons without having to take an actions, seeing as you are a Lightning Reload Master!

Cop shooting time! Three shots on Burn, one each on Cloud and Castor.

Ah, it is all falling apart for the cops now- they all missed!

Round over- Focus refreshes!

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STATE OF PLAY AT START OF: Third round, first action

Room 1

First Barricade: Clear!
Second Barricade: 1 cop, ok, 1 cop Hit (4) and disarmed!
Third Barricade: 5 cops, ok

Burn 8/5/4
Cloud 10/11/1
Castor 15/5/-1

Room 3

All clear!

Hephaestus 17/0/1
Virus 10/8/0
Mors 11/9/1
Rade 10/0/2
Fire 15/0/3

South Side of building

Coeus 15/0/0
Ares 6/0/0

CURRENTLY OWED ACTIONS: Virus (1), Cloud (1)

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Ok, Castor, you continue to unload at that cop. This time, you finally blow the little bugger away!

Coeus and Ares, you can dramatically make your way inside the building! Fire's team, you cannot shoot at them yet, not until they start an action in there- next action. But you can make any dramatic comments or what-not first...

I know Fire is going into Room 2. He wants the others to do so as well0 will they confirm that action?

I am indeed going into room 2

is it time for me to kick some ass again?

Cloud, I think some ass kicking- to the tune of two actions you can take right now- would be very welcome to your team! Mind you, there is only one target lewft near you and Castor is on him, so you should advance up first.

K, Cloud vaults over the third barrier.

Done. Got an action to spare, so, next?

Off out, guys, back later...

Now I'll CLAW OF THE TIGER one of the guards.

Ares, as soon as we get inside the building, i need you to start shooting at people...i will advance and attack...

Ush, do we need to be in the same room as them before we can take shots at them? i mean, if they go through the door, is the door open, or what?

Oh..rade head towards that last cop doing a normal attack with his katana.

Ares opens fire with his M16 on the nearest opponent. 5 bullets.

btw, how many in the M16 clip?

ok, coeus is planning on moving forward, over all three barriers as fast as possible, towards the nearest opponent.

Rade, no need, Virus killed him. However, I was under the impression Fire was going to change your orders! Oh well, bit late now.

Ares, hold your horses, you din;t get inside yet! M16 carries 30+1 bullets. BTW, you either fire up to three bullets, or fire up to six bursts oif three bullets each (don't fire more than 4 at one target)

Coeus, basically you can only attack people who are in the room with you, yes.

+2 on your roll, Cloud. A solid hit! But not quite enough to take him out.

Three shots on you this turn- as the closest- one each on the other two. Boo- all misses again!

Coeus and Ares, you burst into room 1- and see your quarry have all advanced ahead- except Rade, left to stop you, who is behind the thrid barrier.

Ok, Fire, Heph, Mors and Virus, you move into room 2! Oooh... notw it gets interesting!

Room 2 is very large- warehouse sized (this is a big building). There is a balcony halfway up the walls. The edges of the room are mostly clear, but the middle of the room is a big jumble of metal crates and such stuff, some piled on each other.

The only features around the edges are the doors on the north and south walls, and ladders up to the balcony on the east and west walls. There are barricades around each ladder. Each barricade is manned by five SWAT cops.

There are another five on the northern part of the balcony, and another five on the southern side. Obviously, the SWATs on the balcony cannot see those direct below them, so right now you guys can only be seen by the north side ones.

The flag is hanging upside down from the ceiling- a LONG way up. There is no direct access to it. It can be reached only by a leap- either an Prodigious Leap from the Balcony, or an Abundant Leap from the crates at the bottom.

Either tactic presents difficulties. Climbing the crates makes you an obvious target to every SWAT in the room.

But the ladders are guarded, and whilst climbing them yuo are vulnerable as well- you may not take any defensive action other than Defend whilst climbing a ladder, may not use Focus powers to defend yourself, and people firing at you get +2 to hit.

The SWAT guys are armed in heavy armour- which subtracts two from the result of all hits on them- and are armed with M-16s, which can burst fire and carry a great punch. Be careful.

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STATE OF PLAY AT START OF: Third round, second action

Room 1

First Barricade: Clear!
Second Barricade: Clear!
Third Barricade: 4 cops, ok, 1 cop Hit (4)

Burn 8/5/4
Cloud 9/11/1
Castor 15/5/-1

Room 2

South Side Lower:

Hephaestus 17/0/1
Virus 10/8/0
Mors 11/9/1
Fire 15/0/3

East Side Lower:
5 SWATs, ok

West Side Lower:
5 SWATs, ok

North Side Upper:
5 SWATs, ok

South Side Upper:
5 SWATs, ok

Room 3

Third Barricade:

Rade 10/0/2

Entrance:

Coeus 15/0/0
Ares 6/0/0

CURRENTLY OWED ACTIONS: Virus (1)

Ok, the 15 SWATs who can see the new entrants are going to fire. You guys- Heph, Virus, Fire and Mors- need to take up to four defensive actions each, or use a power that defends against all of it.

Coeus and Ares, you are both advancing. Rade, although I need more on how many bullets, Ares IS firing at you, so I'll need a defence as well as your action.

Mors uses a Dodge.

Okidokey, though there may be more than one attack coming at you, Mors, so I'll need multiple defences.

BTW, you can act. Please feel free to advance and attack, though Fire may want to work out a strategy. I won't be advancing until tomorrow (my time) at least.

okie team I am still thinking what is the best way to do this
so any suggestions will be useful.

Hep, since you can take a lot of damage, you have a lot of focus which you can use to deminish your amount of taken damage, I suggest you run to the east side and me and mors go to the west side. Virus back up Hep BUT FIRST shoot down those cops on that north balcony

[PPL THIS IS WHERE IT COUNTS, DON'T FORGET YOUR DEFENCIVE ACTIONS:
- Remember to kill these guys as fast as possible
- Phoe: remember to shoot bursts not just bullets (bursts increase your hitting chance)
- GZ: use your FOCUS, PATHS ARE NEEDED for DEFENCE AND OFFENCE
- Dexx: GET IN HERE ASAP YOU MOFO, if you get in here start supporting Hep]

sweet m-16's
im gonna have fun in that room if fire doesnt clear it out first

three glocks at the healthy cop left

Four healthy cops left, Burn! But that is just more for you to kill...

Hmm. -3 on your roll, Burn! Gives you a 12.

That's not enough with your target dodging! You only clipped him! Not like you, Burn...