Oh, you changed your mind, Phoe? Doh!
Ok, lemme see, some people have actions they want to do.
Burn, this is the action in which you are picking up your new Glock. Next action, you will fire.
Rade, you are all loaded, ready to go, shooty shooty!
Castor was pulling a Laughter of the Fox on a cop at the second barricade. Castor, you roll -2. Not a very good hit if you were just trying to hurt him- but you were not! Your disarm succeeds. You grab the cops's Glock, spin it out of his hand, and smash the Guard around the head with it! Sadly it only Hits him for 2, but he is still left looking foolish, and unarmed...
Phoe, you blast away another load of bullets- though this time you have to worry about cover. You will clear the barricade with this action, though. Gah! -2 to your roll. Your bullets all ping! off the cover. Sorry!
You have fired 15 bullets in one glocks- 20 left- 18 bullets in the other- 17 left. Lots of ammo, but if you fired more than one burst at a time from each, you are more likely to hit.
Now, this turn, folks, is when you clear up. Because the cops are having to re-load their guns! Oooh yeah, they are in trouble now!
Not far to go now, Coeus and Ares.
as I wall run across the barricade I make a fast jab at the first guard I see accompanied by a loud ROAR (-1 focus wall walk, -3 focus hand of the emperor, -4 focus bite of the dragon): ACTION 1
then I summersault over to the next cop and with a lion like battle cry I thrust my sword in his head (-4 focus bite of the dragon): ACTION 2
total focus loss is 12
Ok, that should help, Cloud...
You roll +2. SotS gives you +1 as well, for a final total of 16. Your target dodges... but I am pretty sure you take him Out with that blow! Might be in by one point, but I'll give you that one, he is Out. AND you lose another exertion for your fast blow! Neat.
Fire... gee, you mean business! First roll is evens. But, with yuor skill, and those focus powers, you slash that guy down and Out! Blood sprays as he falls.
Gah! Bad luck effects all though. -8 on your second attack is, sadly, a miss!
It takes an action to change weapons, Rade, unless you intend to drop the weapon you are carrying. So your action is switching.
BTW, Gift of the Emperor is not an attack- it's something you use if you just hit a Mundane with your sword but did not Out him; it makes you Out him instead. Also, no need to Willow Step as you won't be facing multiple attacks- a simple Dodge will be fine.
Blimey Castor, I still have some actions of yours still to do... I assume these new instructions override the last so I shall do them when the next action starts. You'll also need to draw your gun again before you shoot- you had to put it away to use Passive Wings (which should have cost you an exertion, I'll mark that next update. Another exertion to draw it again)
Heph- problem. You trying to Hold or Throw? That power can do either.
People, when doing close up attacks I really do need it exactly specified what it is you are doing. Choices are:
Punch
Kick
Weapon
Disarm
(Hold) (Passive Wings Path only)
(Throw) (Passive Wings Path only)
And I need that word specified, in bold type, brackets, capitals, or whatever, so I can be absolutely clear about it. Last thing you want me me interpreting it wrong!
Okidokey!
You dash over the barriace and give the cop a low shove-throw with your momentu as the cop reloads. The cop dodges you but with a +2 on your roll, that doesn't help him much.
He smashes into the far wall, and falls forwards, Out.
Mors, you run across and launch into the air with a Trinity-like kick.
+6 to your roll says OW... just like Trinity at the very start of the first film, your kick sends the Guard flying back, where it lands next to the one Heph just threw- also very definitely Out!
Nice...
Excellently enough, I think I can update. Three updates in one day! Very good work, folks! No worthwhile attacks against any of you, this action, so all dodges were never needed and you have not paid for them.
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STATE OF PLAY AT: Second round, fourth action
Room 1
First Barricade: Clear!
Second Barricade: 2 cops, ok, 1 cop Hit (2) and disarmed!
Third Barricade: 5 cops, ok
Burn 6/5/4
Cloud 6/11/1
Castor 13/5/-1
Room 3
First Barricade: Clear!
Second Barricade: Clear!
Third Barricade: 2 cops, ok
Hephaestus 15/0/1
Virus 9/8/0
Mors 8/9/1
Rade 10/0/2
Fire 3/0/3
West Side of building
Coeus 15/0/0
East Side of building
Ares 6/0/0
CURRENTLY OWED ACTIONS: Virus (2)
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Wow- room 3 is nearly clear.
The cops have reloaded- they are firing again this turn!
Coeus and Ares! At the end of this action you will have arrived at the SOUTH side of the building at last! At this point, I will need new instructions from you!
Burn, you open fire with your Glock
+2 to your roll. Gives you a 17 to the dodging cop's 11. A clear hit, that is not reduced by his armour duw to your Eagle Eye, so regardless of anything else, he is blown away by your three shots... THAT is more like it! Back in business!
Castor, you draw your Beretta again- gaining an exertion- and fire three shots, this time not worrying about cover. You roll evens. One of your shots clips him, but not very strongly- he is Hit again for 2. This bastard just won't drop...
Rade, sword out, ready to go...