USH'S MATRIX GAME- TRAINING MISSION- Capture the Flag

Started by Ushgarak36 pages

We are still, in fact, on everyone's first action.

Anyway, about time these guards opened fire! 87 bullet coming at you guys! Ow! The only defensive action I have received is Burn's, so everyone else I shall consider to be Avoiding. Oh, here goes...

Burn- all miss
Cloud- all miss
Castor- 1 hit! Clipped for 5 damage.

Heph- all miss
Mors- Ah! As you run to the barricade one of the guards shoots you straight through the arm. Damn it! 9 damage!
Virus- Damn it, you get clipped as well! Only for 3 damage though.

That's it for the first action of the first round! Phew! Ok, now it is the SECOND action!

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STATE OF PLAY AT: First round, second action

Room 1

First Barricade: 4 cops, ok
Second Barricade: 5 cops, ok
Third Barricade: 5 cops, ok

Burn 7/0/1
Cloud 10/0/0
Castor 15/5/0

Room 3

First Barricade: 5 cops, ok
Second Barricade: 5 cops, ok
Third Barricade: 5 cops, ok

Hephaestus 17/0/0
Virus 10/3/0
Mors 11/9/0

South Side of building

Rade 10/0/0
Fire 15/0/0

West Side of building

Coeus 15/0/0

East Side of building

Ares 6/0/0

CURRENTLY OWED ACTIONS: Castor, Virus

Those currently owed actions can act twice but I won't 'bank' actions for that long...

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This information will be being constantly updated.

For those of you who do not know, the numbers by your name are:

Focus pool/Current wounds suffered/Current exertion level.

For those of you who have been hit, you can take 25 wounds before it is a problem, 35 before you are in danger of dropping or even dying.

Coeus and Ares have already declared their actions. You are now a quarter of the way down. No-one is advancing your way but Ares can still see Rade atr the far side. Ares, you could manage some shots at Rade if you wished, though the range (especially with handguns) is awkward and he is in cover.

Everyone in the rooms, you had best start moving forwards before this bullet barrage takes you out...

Heph, Cloud and Mors, now you are at the barricade, you can vault it AND attack someone in the same action- though you still become more vulnerable to gunfire whilst vaulting!

So, let's hear your plans...

Rade still holds his position, having a more backing-up part. He wants to be able to act against coes but watch the door to the building also. He draws his mp5 to his hands.

I'm going to vault over the barricade and kick one of the guards in the face.

Coeus continues moving forward, drawing his katana, awaiting the time that he encounters Rade

can i shoot and run at the same time,
if i can 2 shots at the clostest guard and run towards the first barracade
if not i just run

moves a bit closer towards the entry door from the building and a way from the corner

Ares gets closer to Rade and takes a 2 shots.

Rade, I believe, specified West side, so therefore it is Ares who can see him.

You are being fired at, Rade! I'll need a defence from you!

Burn, sure you can! No problem. Oh, and you are on FIRE! (which somea as a surprise to Fire). Plus NINE! Blown away.

Just a standard Kick, Cloud? Very well, but remember all the tricks you have! The cop attempts to dodge.

Cloud rolls -1 for a final total of 11 (including the -1 for the kick). Hmm, you have less skill than the others, Cloud, so you need to use your tricks a lot!

That equals the guard's defensive value with the dodge. The kick makes the hit harder, but his body armour makes it softer. So, a Hit for one for the guard- you vault and kick him, and he staggers back but is still up...

Cops will be acting soon folks!

umm..yeha...defence: shell of the turtle -2p.

on second thought, rade keeps his mp5 strapped on and draws his katana also.

Ok, Rade is in good cover, especially at that range. Ares' Eagle Eye mitigates but does not quite totally remove that penalty.

Ares rolls evens. He's good, but he's not that good... Rade, you have already flipped back into cover out of the way of the bulelts that go screaming oast you. If you want to keep watching Ares, he'll be able to take shots. Of courser, that might be your plan...

Darn it, Ares, but it's never easy to hit Rebels...

First Player vs. Player attack of the match! May there be many more...

so...coeus is on the west side, and ares is somewhat behind him, am i right?

Actually, there as some confusion there as Ares asked to go the other way, which threw me a bit. Regardless, he missed. Coeus is west.

sweeeettt!
ok i wanna jump the baracade and putaway my guns so i can engage the guards in hand to hand,
if i can attack too,
i wanna (punch) the closest guard in the face

We aren't actually onto the 3rd action yet, Burn! Mind you, you can help me out by declaring your expected defence in advance- a Willow Step, I assume, yeah?

Virus, Mors and Hep KEEP TRACK OF YOUR PATHS AND USE THEM, FOR DEFENSIVE AND OFFENCIVE MOVES.

ONLY WITH PATHS WILL YOU BE ABLE TO CLEAR THAT ROOM QUICKLY

Ok folks, time is up, cops are firing again!

This leaves us the same situation as before. 5 loads of three shots each coming at each of you in the rooms- that is:

Burn, Cloud, Castor, Heph, Virus and Mors.

Burn, only three shooting at you this time, but soon even slow-thinking cops are going to work out you are the most dangerous person to them there! Then you can expect more heat.

Those crossing the barricades- currently only Cloud- are easier to hit.

I need defensive actions from all those guys, and still actions from several of you!

Team Leaders, please feel free to help aid and advise your teams!

yup
like always
sometimes its nice to be wanted, NOT NOW!!

Castor drops to the floor in a stop drop and roll type manner and rolls to the side coming up with both arms armed with pistols he uses his focus to fire them at the source of the shots.

i kind of need to know where ares is.

I'll use my SHELL OF THE TURTLE ability to help be dodge.