USH'S MATRIX GAME: SECOND ASSIGNMENT: 'Ghost Hunt'

Started by tptmanno187 pages

woo hoo i rule!
ok,
I got an IDEA!
we need to stop that heli!
soo, we all focus all our energy to clear out the left side of the baracades, this is because that when you are on the left side, the right side guys cant fire at you! so we take out one complete side and get close to the heli fast,
Oh, and Ush, is there any way we can disable the Heli without it going BOOOM! And, would shooting the gun on the copter work? dont shoot the guy, shoot his gun, gun go boom, guy can't shoot!

Cover where, Ares? And are you sure you want to fire at the gunner (and don't fire more than four bursts at one target)?

Incidentally, it doesn't necessarily follow that the left side guys cannot fire at the right. It depends where you are. If you are level with them on the other side they have a clear shot at you (left side second row firing at right side second row).

There is no realistic way to stop the chopper taking off by force without destroying it.

And firing at the gun is the same as firing at the guy, you still have to reach Hit (8) to Out that attacker.

Forget it then...

I'll fire my bursts at one of the hit guys.

And cover on one side of the right concrete block.

I'm going to fire 4 bursts at one of the guys at my barrier.

"Anyone up to give these guys some help"
looking at Barbarossa, Rade, Celsius
Also Castor if you still have a gun why not use it from this position, true the chance that you hit anything is small, but you never know, and you might attract some fire, with that +5 cover it'll be hard to hit you and if they don't concentrate their fire, the others who will have to go deep have shot

So everybody try to do something, maybe even attract some Fire

"Coeus what do you say?"

(Well If I move Im SOL cause i make myself a target, but i dont have a good shot it seems, from here........any suggestions ush?....Im thinking a helicopters a friggin big target...and my guns arent that bad, i should be able to hit that?)

if coeus doesn't post by next action I'm gonna head over towards that first barricade (like ares and hep and stuff)

I jump from the entery: "Vengeance!"
Running as fast as I can to the left then I make a jump with a half a screw to the right than continuing with a move like this (going to a handstand but letting you're self fall over and then going to another handstand and so on...) to avoid being an easy target.

if I get shoot at by more than 3, I use willow Step
if I get shoot at by 3 goons, do three normal dodges
if I get shoot at by 2 goons or less, do two times Turtle Shell

Ok, Ares... click... oops. Ten bursts you fired last action... you scramble into cover.

San, you open fire. You roll +1 for a final total of 18,a Hit for 4! Errr... you just going to stand there after that? You were lucky to be not hit last turn.

Coeus is very busy right now Fire so assume he will not. Castor, you can literally hit the helicopter but to what purpose?

Yeah, I'm just going to stand there and hope my luck holds out.</sarcasm> lol.

Am I actually behind the barrier with the guys or am I in front of it? I think I'm in front of it...so I'm going to duck down for cover ^^ Only way those guys can get me is if they get up and then they'll lose their cover...

Defense in case those guys get pissed at me will be Willow Step.

Yup, phew, taking cover behind the barricade, good call!

I thjink we will want Burn to fire at least, now.

You can't destroy the chopper so don't bother Castor

Btw Ares and Co are heading Left I'm going Right, I'd like some Back up, Rade? Bar?

Well, I'm already heading right...

Yup, you're good, San. A measured advance using cover actually turns this dangerous looking situation into a very safe one. They'll need 20s to hit San this turn.

Yay for me, I've now become very hard to hit. Because my luck NEVER holds out as long as I'd like it to...

IGNORE MY LAST POST EVERYBODY READ THIS ONE

NEW TACTICS (after talking to Ush)

CELSIUS: Give your gun to Rade, He'll have more use with it, head out for the first barricade, using it for cover Like San did
RADE: Take the damn gun and start shooting at the Second Barricade, KILL as many as possible
BURN: (seeing as the damn gunner is a decoy- I figured it out with help from Ush) Shoot at the Second Barricade As well
ARES: No idea why you left cover- But Shoot as many as you can perferably Second Barricade.
BARBAROSSA: Do what San and I did head for the cover in front of that First Barricade, Head towards the LEFT SIDE
CASTOR: Do what San and I did head for the cover in front of that First Barricade, LEFT SIDE
SAN: You seem to know what you're doing cross it next turn and Kick ass
HEPH: NO IDEA WHAT YOU'RE DOING THERE, I SAID FIRST BARRICADE FIRST, I don't think you'll make it to the chopper mate
MYSELF: I'll join you SAN

Bar and Castor IF you WANT you can SHOOT AND MOVE, Mind you it costs an extertion and I don't think either of you has much of a hitting chance, but you can try

ALSO GUNNERS WATCH YOUR AMMO

Those plans sound pretty good to me.

And if Barbarossa doesn't get on by tonight, I'll start posting his actions for him (he's kinda grounded from the computer...so, yeah.)

eeek! I see. Well, so long as they really are instructions from him!

And here's his first action:

Barbarossa says that he'd like to run towards the first left barrier while shooting 4 bursts with his assault rifle at the guy behind the barrier, and then duck down in front of it for cover when he gets there. Defense as Willow Step.

Ok, though he gains an exertion for moving and firing...

He rolls evens, a 15. Just pings off the cover I am afraid... but he gets to cover himself.