Ok, going to have to move on now... Celsius hands Rade his rifle. I think Castor and Coeus stay in cover for now.
Ok, Fire, you flip over to the right (giving the heli gunner a harder time to hit you) and join the others behind the right barricade (sorry, but your idea of where they had gone was wrong, as San tries to tell you).
Because Heph is going to get blown to pirxes otherwise, I ill have him move back and get into cover with Barbarossa.
Ok, the bad guys- undiminished in number- open fire. Targets are now Burn, Heph, Ares, San, Fire and Barbarossa.
Oooh! We get one amazing shot of +10, for a 23, on Heph. That is a Hit! That is 11 damage, I shall have him Shielded in Life that to zero, just throwing himself flat on his back in time!
Oooh! Heli gunner rolled a +7 on you, Burn, but that is still only 17, a miss!
Aside from that, everyone is missed, secure behind their cover off of which bullets are pinging!
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STATE OF PLAY AT START OF: Seventh round, fifth action
Roof entry
Castor: 12/23/2
Burn: 6/27/1
Celsius: 13/15/0
Rade: 10/10/0
Coeus: 15/28/0
First set of barricades
2 Elite Goons behind left barricade Hit
2 likewise behind centre barricade
1 likewise behind right barricade Hit (5)
Ares: 4/38/3 (in cover other side of right barricade)
San: 8/20/3 (in cover other side of right barricade)
Fire: 15/31/0 (in cover other side of right barricade)
Barbarossa 10/0/0 (in cover other side of left barricade)
Heph: 2/35/2 (in cover other side of left barricade)
Second set of barricades
2 Elite Goons behind left barricade
2 likewise behind centre barricade
2 likewise behind right barricade
Third set of barricades
2 Elite Goons behind left barricade
2 likewise behind centre barricade
2 likewise behind right barricade
Helicopter
Gunner, Hit (1)
Ni Zhan
CURRENTLY OWED ACTIONS: Burn (1)
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This is the last action of the round. The helicopter therefore leaves the ground at the end of this action.
Ares, you frantically reload. This gives you room for two Very Fast actions...
That would certainly help. The trick is that you are almost entirely safe whilst in cover but if you advance past the first barricade you won't be in cover from them any more, and once you advance to the third you won't be in cover from those at the second, and so on.
Oh, only two bursts each from the Goons this action, remember.
hmm I cartwheel over the concrete block, heading over towards one of the dudes behind the centre block -if that's possible- and slash at him with a Hand of the emperor modified with Hands without Shadows (-4 Focus) IF I hit him I want to use Gift of the emperor To KILL HIM
I use the cover from the concrete block to get into cover from the second row, and use Turtle Shell dodge on any attacks made on me
I think that we should have whoever has taken the least damage (IE Barbarossa) run like hell over to the copter, I asked him if he was willing to do so and he agreed (since he's got Master Storm Turtle)...so, anyone else find this a good idea? Because otherwise I think we're screwed because I don't see any other way of taking out all these guys and stopping that copter in one action.
As for me, I'm going to leap over the barricade and attack the guy with Kick of the Grasshopper coupled with Hands without Shadow (my other fave...). Defense as Shell of the Turtle.
EDIT: heh, just read TM's post
me and Ares will cover you barbarosa, just get to the heli!, and any MA's with clips, me and ares will need um! 3 bursts at one guy first center baracade
3 burst 'nother guy at first center baracade
3 bursts 'nother guy at second center baracade
and so on, using my banked action as well to shoot everyone in the center baracade,
if i have to reload, do it!