USH'S MATRIX GAME: SECOND ASSIGNMENT: 'Ghost Hunt'

Started by Ushgarak87 pages

Oooh, so what is it to be?

Can I just jump over the barrier and take cover behind the next one?

Certainly can.

Okay, I'd like to do that with Willow Step as the defense.

Ok, third right side barricade, yes?

Yep.

two bursts (if i have them) at the two remaining guyz behind the second barricade

Ok, Rade, I think you have one burst left, and that will have to ba banked...

Ok, let's move it on!

Six gunners remain! One shot each at Heph, San, Castor, Fire, Barbarossa and... Burn

Poor! Poor poor poor, all miss.

Ok, let us see how the Heli gunner does!

Useless bloody thing...

Ok, wel, the Heli is going up still!

-----

STATE OF PLAY AT START OF: Eighth round, fourth action

First set of barricades

Ares: 6/38/2 (in cover behind right barricade)
Celsius: 13/15/0 (in cover behind left barricade)
Burn: 8/27/2 (in cover behind left barricade)
Rade: 10/10/0 (in cover behind centre barricade)
Coeus: 15/28/0 (in cover behind centre barricade)

Second set of barricades

1 Elite Goon behind left barricade disarmed and Hit (4)

Fire: 10/31/3 (in cover behind right barricade)
Barbarossa 10/11/-1 (in cover behind other side of left barricade)
Castor: 5/29/2 (left barricade)

Third set of barricades

2 Elite Goons behind left barricade Hit (2)
2 likewise behind centre barricade
2 likewise behind right barricade

Heph: 10/35/1 (between left and centre barricades)
San: 8/27/1 (in cover behind other side of right barricade)

Helicopter

Gunner, Hit (1)
Ni Zhan

CURRENTLY OWED ACTIONS: Burn (1), Heph (1)

-----

At the end of this action the helicopter will be 15 metres up...

Rade fires. His +2 is enough to blow away the final second barricade guy, as Castor had already Hit him, and so only the third barricade remains!

ok, I wanna run up to the third barracade, and use an exertion to fire 3 shots at a guy on the third baracade

Sorry, 3 shots?

Actually, you do not even have that; your gun is empty!

I'd like to fire 3 bursts at each of the two guys behind the right barricade. Willow Step for defense.

Barbarossa wants to jump over the barrier and take cover behind the third left barrier. Also Willow Step for defense.

Ok, San, in nice inversion, you roll -4 and +4! Once past their cover, that second attack is an 18 for a Hit of 6 that their armour reduces to a Hit of 4. So far so good...

Burn, I'll blow one of your banked action picking up a magazine from one of the dead guys at that barricade and then another moving you forwards. You fire three bursts at a guy on the centre third... You roll +1, for a 17. A Hit for 4, and with your Coppertop Killer and the Mundane Killing Power of the Assault rifle, that is a kill- yay!

I wanna hop the baricade and use Eye of the Fox on one of the center guys. I will use willowstep as a defense.

...Hmm...well can I use a fast action to pick up the guys gun after I use it to hit him, cause its still got useful ammo?

No need for the fast action- if you do a Fox Disarm you can keep or drop the gun as you wish.

Do you want to dodge the reflex attack he will get on you?

Yep.

Ok! He rolled evens and would have missed but wise anywa.

You roll +1, a hit... a disarm, you keep the weapon, and smash him for a Hit of 2!

How much ammo in that gun?