Ok In lu of recent events (My own near death) We've (me and Ush) have decided that we need a plan. We need to carfully coordinate our efforts. If we all continue this random attacking bit we are all going to die, and that would not be good.
First things first. We need to get down that shaft without the agents following. Secondly we need to get Mors to stop acting like a Kamakazi and think. we have a daunting task in front of us and we must be smart in order to survive.
Objectives
1) Escape out the Shaft with everone alive.
A) we need to get mors out of his little Agent hitch
B) we need to stall Agent 2 from getting to us while we are escaping
any Ideas. Remember think before you act and try to ask and coordinate before you move.
Heh, Burn...at least you got knocked through the window side of the box, I had been in a lot more trouble with the agent when he attacked me in the box, I had gotten knocked through the none-window side...but anyway, those agents are starting to get very irratated with us.
So here's what I say:
Barbarossa's already at the lifts, and Ares and myself are at the far end of the room with the agent halfway between us and you guys. Here's the idea:
Barbarossa: Work on getting the doors to the lift shaft open.
Ares and myself: Work on exerting Agent 2, to allow you guys relatively safe way through the room.
Mors, Burn, and Cloud: Get the hell away from Agent 1 and get across the room while we exert Agent 2. STOP TRYING TO FIGHT HIM. (Rex, relay the message to BB that continuing to try and fight the agent is idiotic and suicidal).
Okay?
And my action: 4 more bursts at Agent 2. Basic Dodge against any attack.
(the philo guys managed to get their agent to fall out the window...but I don't think we should waste time/risk pissing off our agents anymore than they are already by trying this).
No point in a Vertical dodge against jut one attacker- it is a multi-dodge like Willow Step.
Agent 1 rolls +8... doh... that is a 23, and a hit.
The fist powers into your face, Mors, for 25 damage. That takes you to 44 wounds... and a death check. You roll -3... a fail.
The punch was angled slightly downwards, so what happens is that Mors is driven onto the floor, with a cracking as his nose breaks, and he lays still.
Cloud or Burn... one of you has to get him out of there.
San, your attack on the Agent takes adds another two exertion to him, which exerts him, so you can make it clear to the lift, as Barb forces the doors open.
We just need to wait for Cloud or Burn now.
"Get down into the shaft," says Dallas, San, "and... hold on..."
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Shehazarard cut scene
Dallas throws the headset to one side as he watches the scene unfolding on the monitors before him. He gets up from the chair, and dashes back across the room to where the crew of the Shez lie hooked into their chairs, and over to Mors' screen. Blood is pouring out of Mors nose and face; Dallas rips off part of his clothing to try and stem the flow. He checks Mors' vital signs; they are weak and unsteady.
"Hold on in there," he says. "Hold on in..."
He checks the blood flow,. It seems to have stopped.
"That's my boy..."
"Is he alright?" asks Ariadne, at the doorway.
"He's concussed and out," says Dallas, "but he'll be fine soon enough."
"His life signs don't look good!"
"Shock," says Dallas. "He'll be fine. They'll all be fine. YOU get back to work."
Dallas strolls more slowly back to the monitors.
"You think I don't know what you did?" he says, to himself. "You think none of them will get out? You're way wrong... Jericho, you bastard, I'll make you pay for this one."
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