USH'S LORD OF THE RINGS GAME- Character Creation Thread

Started by Darth Revan32 pages

Stats: +5 to "unarmored" and "single handed blade weapons"

Ranger bonuses:
+2 to all weapon skills
+3 to all general skills
+2 to perception
+2 to stalk/hide
and a +10 base to "constitution"

Silvan Elf bonuses:
+10 agility
+5 intuition
+5 presence

Background stuff:
Animal Empathy
good quality weapon: elf longbow a lot like the one Legolas was given in Lorien
good quality weapon: two short swords, somewhere between Hadhafang and Legolas' white knives in length (I assume that counts as one weapon, if not I'll just have a sword)
Increase "ride" by 5

Which should give me:
Unarmored-(5/10/5)=20
One handed bladed weapons-(5/2/5/5)=17
Missile Weapons-(15/10/2)=27
Climb-(10/10/3)=23
Ride-(5/5/3/5)=18
Swim-(15/10/3)=28
Stalk/hide-(20/5/2)=27
Read Runes-(5)=5
Perception-(15/5/2)=22
Stamina-(6/10)=16

The extra 5 on "ride" comes from my background, obviously...

I've been doing a lot of adding and subtracting points here and there so forgive me if I made any mistakes

btw ush you said c'mon folks had stats below 0, very well, but I was wondering could we get some other creatures their average skills

like orcs or something, to see how much these figures actualy mean

Sorry, Revan, but stats are the ones under the 'stats' section- Strength, Agility etc. Do not confuse them with skills. I'll wait for you to do that again.

A basic Orc actually has +5 strength, Fire. However that is mainly irrelevant because all I am interested in for bad guys is their offensive and defensive scores- the final totals count for the most.

hehe and I don't suppose you'll give those out

You'll see them when you fight them.

Actually, Fire, could I have your breakdown on what you spent where as well, please?

sure

Argentis:

1) Stats: +5 to agility, +5 to con

2) Prof: +10 str

3) Race: +5 str

4) Skills:
Unarmoured- 5 (+5 agility) = 10
Rigid Leather- 5 (+5 agility) (-30 enc) = -20
Chain-10 (+15 strength) (-45 enc) = -20
One-handed edged weapons- 10 (+15 strength) = 25+6
Missile Weapons- 5 (+5 agility) = 10+6
Pole-arms- 5 (+15 strength) = 20+6
One-handed concussion weapons- 0 (+15 strength) = 15
Ride- 40 = 40+2
Swim- 5 (+5 agility) = 10+2
Perception- 5 = 5
Stamina- 18 (+5 con) = 23+4

+6 to all weapon skills
+4 to stamina
+2 to all General skills

profession:
10 weapons points
+20 to one-handed edged weapons 6 points
+10 to pole arms 2 points
+10 to One-handed concussion weapons 2 points

6 maneuver points
+25 in chain, +5 in unarmoured +10 in rigid

4 on general skill
+10 swim
+10 ride

4 on subterfuge => 2 on maneuver

Stamina +27*2

Pain resistant
Lightening Reactions: +5 to all weapon skills and defence score
Animal empathy Horse: +20 to ride and +50 to communicate

Errr... yeah, I am fuzzy on the manoeuvres. +25, +5 and +10 equals 40 points worth. Six manoeuvre points only gives you 30.

well it said we could move points, so I moved my subterfuge points to manoeuvre

Ahh, I see- for ease of me reading that over, probably better to put something like '6+2' by the Manoeuvre skills, ta. It just lookdd weird when I glanced it over.

Okidokey then, that all looks fine

okie WHIIIIIIIIIIIIIIIIIIIIIIIIIIII *preforms a lil happy dance*

Stats: +5 to "strength" and "intelligence"
Strength:5
Agility:10
Constitution:10
Intuition:5
Presence:5
Intelligence:5
Ranger bonuses:
+2 to all weapon skills
+3 to all general skills
+2 to perception
+2 to stalk/hide
and a +10 base to "constitution"

Silvan Elf bonuses:
+10 agility
+5 intuition
+5 presence

Background stuff:
Animal Empathy
good quality weapon: elf longbow a lot like the one Legolas was given in Lorien
good quality weapon: two short swords, somewhere between Hadhafang and Legolas' white knives in length (I assume that counts as one weapon, if not I'll just have a sword)
Increase "ride" by 5

Which should give me:
Unarmored-(5/10)=15
One handed bladed weapons-(5/2/5)=13
Missile Weapons-(15/10/2)=27
Climb-(10/10/3)=23
Ride-(5/5/3/5)=18
Swim-(15/10/3)=28
Stalk/hide-(20/5/2)=27
Read Runes-(5)=5
Perception-(15/5/2)=22
Stamina-(6/10)=16

Hopefully I didn't forget anything else.. And no, I am not normally this stupid.

stamina seems a bit low but I guess it's possible

Heh... not stupid, just a lot for people to take in all at once!

Ok, lemme see...

Strength:5
Agility:10
Constitution:10
Intuition:5
Presence:5
Intelligence:5

Unarmored-(5/10)=15
One handed bladed weapons-(5/2/5)=12
Missile Weapons-(15/10/2)=27
Climb-(10/10/3)=23
Ride-(5/5/3)=13
Swim-(15/10/3)=28
Stalk/hide-(20/5/2)=27
Read Runes-(5)=5
Perception-(15/5/2)=22
Stamina-(6/10)=16

Ok, so far so good! However, I removed that +5 bonus to ride. That should ALSO be on a stat. If you want, I can out it on intuition, which would be worth that ride increase and more!

All you have left to do now is spend your Level 1 level points on your skills- you up for that?

So I have a question--can I add new skills that I don't already have? For example, could I add "pick lock" using my subterfuge points?

yes you can (did the same)

Yes, absolutely. You can add to any skill.

Ooh, just adding in something I forgot. Everyone starts with an automatic stamina special bonus of +5.

Phew! I thought Vardalain looked a little TOO glass-jawed...

Strength:5
Agility:10
Constitution:10
Intuition:10
Presence:5
Intelligence:5

Unarmored-(5/10/5)=20
Soft Leather-(10/5)=15
One handed bladed weapons-(5/2/15)=22
Missile Weapons-(15/10/7)=32
Track-(5/15)=20
Climb-(10/10/8)=28
Ride-(5/10/13)=38
Swim-(15/10/8)=33
Pick Lock-(5/5)=10
Stalk/hide-(20/5/7)=32
Read Runes-(5/5)=10
Perception-(15/5/2)=22
Stamina-(6/10/12)=28

Sorry it took me so long I was eating

No problem! Could you break down what you spent where for me, please?