USH'S LORD OF THE RINGS GAME- Character Creation Thread

Started by Trickster32 pages

1. Did all the adding myself, sorry if you didnt want it like this.
Strength: 5

Agility: 15

Constitution: 10

Intelligence: 0

Intuition: 5

Presence: 10

2. Ranger

3. Silvan Elf

4.
Unarmoured: 5
One-handed edged weapons: 7
Missile Weapons: 17
Climb: 12
Ride: 7
Swim: 17
Stalk/Hide: 22
Read Runes: 5
Perception: 17
Stamina: 6

My calculating...

With skill points distributed twice to the Dwarf's standard things...; 6 maneuver points on Plate armor, 6 weapon points to One-handed Concussion weapons, 2 weapon point to One-handed edged weapons, 2 weapon point to thrown weapons, 2 general skills points to climb, 1 subterfuge point on pick lock, and (I think this is how it works) 3 points stolen from general skills and subterfuge to put on Defensive Score. And the stamina upgrade twice because Talin's on level 2.

Unarmoured: 5
Chain: 15
Plate: 30
One-handed concussion weapons: 50
One-handed edged weapons: 10
Thrown Weapons: 15
Climb: 15
Swim: 10
Pick Lock: 10
Disarm Trap: 5
Perception: 10
Stamina: 54
Defensive Score: 15

So, then with stats and profession and Dwarf stuff added...

Stats: +10 to Strength
+15 Strength
-5 Agility
+15 Constitution
-5 Intelligence
-5 Presence

Profession Bonuses:
+3 to all Weapon Skills
+2 to Stamina
+1 to all General Skills

Unarmoured: 5 (-5 Agility)
Chain: 15 (+15 Strength) (-45 encumbrance): -15
Plate: 30 (+15 Strength) (-60 encumbrance): -15
One-handed concussion weapons: 50 (+15 Strength) (+3 Profession): 68
One-handed edged weapons: 10 (+15 Strength) (+3 Profession): 38
Thrown Weapons: 15 (-5 Agility) (+3 Profession): 13
Climb: 15 (-5 Agility) (+1 Profession): 11
Pick Lock: 10 (-5 Intelligence): 5
Disarm Trap: 5
Perception: 10
Stamina: 54 (+2 Profession): 56
Defensive Score: 15 (-5 Agility): 10

Can you take points from one place and put them somewere else?

yep trick but you need to take two points from one thing to gain one point for something else

nice going rex, I have more Stamina than the dwarf LOL

That's without Pain Resistant, Fire. 😉

Stats: +10 to Strength
+15 Strength
-5 Agility
+15 Constitution
-5 Intelligence
-5 Presence

Profession Bonuses:
+3 to all Weapon Skills
+2 to Stamina
+1 to all General Skills

Talin, Dwarven Warrior
Unarmored: 5 (-5) = 0
Chain: 15 (15/-45) = -15
Plate: 30 (15/-60) = -15
One-handed concussion weapons: 50 (15/3) = 68
One-handed edged weapons: 10 (15/3) = 38
Thrown Weapons: 15 (-5/3) = 13
Climb: 15 (-5/1) = 11
Pick Lock: 10 (-5) = 5
Disarm Trap: 5
Perception: 10
Stamina: 81 (2) = 83
Defensive score: 15 (-5) = 10

Background Points:
Pain Resistant = 1 point
Dwarven One-handed Battle Axe = 1 point
100 gold pieces = 2 points

83 stamina with pain resistance applied.

now that's better 😄

Oops! I missed something on Strength about my profession. It only makes me better, but it's a screw I up made anyway... 🙄

There, I should have had +20 in strength due to my race, profession, and bonus points.

Ah wait no! I messed again...

If this doesn't do it, I'll internally combust...

Stats: +15 to Strength (with Warrior Bonus), +5 to Agility
+20 Strength
0 Agility
+15 Constitution
-5 Intelligence
-5 Presence

Profession Bonuses:
+3 to all Weapon Skills
+2 to Stamina
+1 to all General Skills

Talin, Dwarven Warrior
Unarmored: 5 (-5) = 0
Chain: 15 (20/-45) = -10
Plate: 30 (20/-60) = -10
One-handed concussion weapons: 50 (20/3) = 73
One-handed edged weapons: 10 (20/3) = 33
Thrown Weapons: 15 (3) = 18
Climb: 15 (1) = 16
Pick Lock: 10 (-5) = 5
Disarm Trap: 5
Perception: 10
Stamina: 81 (2) = 83
Defensive score: 15 (-5) = 10

Background Points:
Pain Resistant = 1 point
Dwarven One-handed Battle Axe = 1 point
100 gold pieces = 2 points

RACE - Silvan Elf
+10 Agility, +5 Intuition, +5 Presence

PROFESSION - Ranger
Constitution - 10
+2 to all weapon skills
+3 to all general skills
+2 to Perception
+2 to Stalk/Hide

STATS - +5 to presence, +5 Agility
Agility - 15
Constitution - 10
Intelligence - 0
Intuition - 5
Presence - 10

Darvan Nightleaf, Silvan Ranger
Unarmoured - 5
One-handed edged weapons - 7
Missile Weapons - 17
Climb - 12
Ride - 7
Swim - 17
Stalk/Hide - 22
Read Runes - 5
Perception - 17
Stamina - 9

Background Bonuses:
1. Riches +50gp
2. Enchanted Elven Yew Long Bow
3. Pain Resistant(changed above)
4. Animal Empathy Horse

I wasn't sure if I do the level thing now. Or do we start at level 1? That would make sense to me.

Here's what I spent my level points on:
1 maneuver on Unarmored, 1 on Soft Leather
2 weapon on One handed edged weapons, 1 on missile weapons
1 general on Climb, 2 on Ride, 1 on Swim, 1 on Track
1 Subterfuge on Stalk/hide, 1 on Pick lock
+12 Stamina

Did you play last game? Ush, please tell me who can level up!

Everybody gets level points once. If you played last game you get to do it twice.

euhm rex if you get +10 str from your prof you can't add another +5 str it won't count

Good Lord! Ok, lemme see...

First of all, all new characters are level one. Only the vets from the first part are level 2.

Ok, Rex, it is not a warrior BONUS. Being a warrior SETS your strength to +10, then you add your race bonus on. I believe I specified that a few times. So you cannot spend that +5 on strength to get to +15. Don't spend your starting +5s on Strength at all if you are going to be a Warrior., So I shall wait for you to re-do that...

Revan, you cannot spend those two points on one-handed edged. You can only increase a skill once per level. To increase it by ten costs 3 points, not two. The exception is Manoeuvre which is very straightforwards- one for five all the way, as much as you like per level.

So I shall just wait for you to re-do that... nearly there though!

Ok, Trickster, that's all looking good. I shall just add the stats into those skills (also change those +2s in general to +3s)

Unarmoured - (5/15)= 20
One-handed edged weapons: (5/2)= 7
Missile Weapons - (15/15/2)= 32
Climb - (10/15/3)= 28
Ride - (5/5/3)= 13
Swim - (15/15/3)= 33
Stalk/Hide - (20/5/2)= 27
Read Runes - (5)= 5
Perception - (15/5/2)= 22
Stamina - (9/5)= 14

Ok, now add your level one skills. What trouble were you having with that?

BTW... Dexx and Fitch. Sorry to annoy you wo, but you need to change your characters. I forgot something, which due to thje editing character limit I cannot put in.

I am afraid that if you are a Noldor, one of your starting +5s HAS to go in Presence! Sorry about that. I shall leave you two to decide what.

ok take away one weapons point from one handed blades and add "thrown weapons" instead

Ok then! Just altered some of your skills- remember those level bonuses actually increase the base rather than being added on seperately or to profession bonus. Doesn't actually change the final totals you worked out though. Re-added up some though

Strength:5
Agility:10
Constitution:10
Intuition:10
Presence:5
Intelligence:5

Unarmored-(10/10)= 20
Soft Leather-(5/10)=15
One handed bladed weapons-(10/2/5)=17
Missile Weapons-(20/10/2)=32
Thrown: (5/10/2)= 17
Track-(5/5/3)=13
Climb-(15/10/3)=28
Ride-(10/10/3)=23
Swim-(20/10/3)=33
Pick Lock-(5/5)=10
Stalk/hide-(25/5/2)=32
Read Runes-(5/5)=10
Perception-(15/10/2)=27
Stamina-(18/10/5)=33
Defensive Score: 10

I think that is about right... look good, Revan?

Yeah that's fine

Ok! Well, now what you need is a name, if you do not have one yet, and some kind of background...