The Agent rolls +2, for a total of 18. Eeek! He got ya, Barb! His hands clamp around your throat as he lifts you bodily from the wrecked humvee...
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CURRENT SITUATION AT: Sixth Round, First Turn
Wrecked humvee
San: 8/19/3
Mors: 11/37/0
Barb: 10/27/0 (Held by Agent)
Cloud: 15/31/0
Agent 2: ?/2/3
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Ok, just waiting for actions from Mors and Cloud, and Barb if he has a hold breaker.
I'll drag Ares to a car quite far away from the agent, but not too far for me to take ages to get there.
I think it would be best if we take seperate cars, If the agent flips another car with most of us in we'll be dead. If we take cars with two people in then our losses would be minor, we could come back for them later and get into one car when we're free.
There are no other cars around to take... except fore the first one Loo,is stopp,ed which Ares blasted.
Cloud has dragged Ares clear. I shall assume Mors takes Burn.
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CURRENT SITUATION AT: Sixth Round, Second Turn
Wrecked humvee
San: 8/19/0
Mors: 11/37/0
Barb: 10/27/0 (Held by Agent)
Cloud: 15/31/0
Agent 2: ?/2/0
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The Agent throws Barb into the side of the pavement (or 'sidewalk', as we are in Yankland...)
It is a five metre throw that does a total of ten damage to Barb, meaning a death check. Barb rolls +1- a pass. This sends Barb prone until exertion 4.