USH'S MATRIX GAME FOURTH ASSIGNMENT (COMBAT PATH)- 'The Heist'

Started by Ushgarak54 pages

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CURRENT SITUATION AT: Second Sequence, Frame 9

Top of Bus
San: 6/25/5
Mors: 8/37/9
Cloud: 11/31/4

Agent 2: ?/5/4

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This leaves Mors and San ahead of the Agent- Mors' frames are at the 'use them or lose them' point.

I'll use a Sweep of the Grasshopper on the Agent.

BB says:

Sweep of the Grasshopper, and Hand of the Jade Emperor to make up for anything I've missed.

Bwa! Your sweep rolls -7, Mors... ugh! But then your two frame Jade Emperor attack rolls +2, for a 16, a hit! Just a graze, though- another point of damage to the Agent.

San, the Agent dodges. You roll evens- insufficient, but at least he wasted the dodge.

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CURRENT SITUATION AT: Second Sequence, Frame 4

Top of Bus
San: 6/25/2
Mors: 8/37/4
Cloud: 11/31/4

Agent 2: ?/5/3

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Mors and Cloud, you're up...

(How long till we knock Mr. Agent off the bus?)

Mors tosses his blade into the air and lets his fist fly at the Agent's chest.

(Deceptive Blade Strike into a Breath of the Dragon)

Err... you know you can just use Breath with the Sword, Mors? Sharpened Scales works with ANY Martial Arts attack, you do not need to be unarmed.

And how long? Looks like it could be a long time, Ares- the bus may well get to where it is going first.

What happened to my kick?

Ah, ok, well after losing frames you could have changed your mind if you wanted.

You roll evens... problem is, with the impairment you all have, it is so much harder to hit with Kicks! Don't any of you have non-kick ways to Prone people? The Agent nimbly steps aside from your blow, Cloud.

Pfft...I don't...unless some path powers have drastically changed since the last time I checked them, which I doubt...

Oh...well, just the sword then!

Mors swings his katana with all his might at the Agent. (Breath of the Dragon)

Whoa! The Agent dodges, but Mors rolls +6 for a total of 20! A hit indeed! Another scratch on the Agent for two points of damage.

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CURRENT SITUATION AT: Second Sequence, Frame 2

Top of Bus
San: 6/25/2
Mors: 5/37/1
Cloud: 9/31/1

Agent 2: ?/7/2

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San and the Agent. Agent privilege says the Agent goes first!

Agent performs- Straight Punch

Aimed at Mors...

You may declare your move, San.

Oh...I've only got one frame 🙁

And I've no attacks that will prone other than kicks 🙁

You can use that one frame, Cloud; remember you can go to -2 with your final action (basically so long as you have one frame left you can still perform a standard three-frame action).

Hmm...Jump of the Grasshopper with Hands without Shadow.

Evens... still not good enough, San.

I'll give Mors one more day...

Ok then, I am going to have to move on!

The Agent rolls evens... a hit! Uh-oh... that is 18 damage to Mors as the Punch slams home. Mors rolls +5 on his death check... and that was important because a bad death check could have been an outright kill, seeing as that took Mors to 55 damage.

As it is, Mors is DEFINITELY out, and rolls back into the bus also.

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CURRENT SITUATION AT: Second Sequence, Frame 2

Top of Bus
San: 6/25/Framed out
Cloud: 9/31/1

Agent 2: ?/7/Framed out

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"God DAMNit..." says Dallas. "Ok, Burn, first right, first left, and then at the very end of the street there is an old multi-story carpark. Listen to me... drive towards that as fast as you can. Keep your foot on the accelerator. Don't slow down!"

"You want me to Jump the Bus right?"

(Nice goin Mors! Still alive and dealt some damage to our fiendish foe! 😛 )

(Ah damn...)