World of Warcraft

Started by The Highlord151 pages

I take it you heard of those guys from japen that dehydraded infront of their computers while playing WoW, seriously thats sick. 😖

http://warcraftmovies.com/stream.php?id=21425

Originally posted by SaTsuJiN
http://warcraftmovies.com/stream.php?id=21425

Haha I just watched that a few hours ago, holy crap 😱 That's one mother of a crit! I haven't seen any boss crit for that much lol.

that was sooo mad!
was that crit directed at one person? if so;PWNED!

Arrent we getting tired of biggest crit etc. I for one have a long time ago, its nothing specail at all, it req no skill at all, just gear (= time) persoanly I think its very very boring, I also dare to say that the whole pvp concept as it is now is dreadfully boring, game as very little to offer atm to be honest, everything is repeative nothing specaily new has been added to the game play for many many months, and these guys make over 100 million USD a month 😖 yet nothing exciting is added to the game

well.. I totally agree.. its just funny to see people breaking the game and noone cares

It was just the number that popped up it what surprised me, I thought it was funny, not necessarily bad-ass or anything.

but it is a sweet crit.

lol.. I got banned from wow forums for posting a thread titled "Paladins - Do they belong in this game?"

pffft they dont like it when someone bad talks about their little game do they 😖 or even quastions it hehe

lol indeed.. it was a perfectly logical question.. considering pure classes do everything better.. yet my thread was labeled as "trolling"... shii'.. I havent trolled on the internet ever since I been up in it

Originally posted by SaTsuJiN
lol indeed.. it was a perfectly logical question.. considering pure classes do everything better.. yet my thread was labeled as "trolling"... shii'.. I havent trolled on the internet ever since I been up in it

If you question that, all the players who have Paladins as their mains would probably get offended. Which is likely why Blizzard closed it.

why should they? do they like to pretend they'r playing something that can deliver yet cant really cut it? if thats the case they should seriously check their own heads

Originally posted by DarkC
If you question that, all the players who have Paladins as their mains would probably get offended. Which is likely why Blizzard closed it.
I didnt deny anyone feedback.. if they wanted to say "yes they belong in the game" that was fine with me... I just wanted to hear what the players thought... kinda sick of hearing what blizzard thinks..

well if you ask me, the paladin dosent make up for a fun class, firstly, they aint healing efficient until you get 400 or more + healing power, they'r defencesive abilitys just suck in most situations, and if you wanna dish out some dmg you gotta gimp alot and I mean alot of other stuff like mana and very often possibly also stamina, and you just press SoC, then stun judge etc, its very stragiht forward, therefore it gets exstremly boring, honestly I dont think the paladin that blizzard has made in WoW belongs in the game, cause what they made goes agsint almust everything that they have said about paladins in their previous games aswell as novels. the paladin is suppose to stand in the frontlines fighting of enemys and inspiering the allies and also be of the finest fighters, what blizzard made in WoW is not that, they made a exspandable class very targeded for RPG noobs, simply cause they are very easy to play, sure a paladin has a few uses, but it dosent have a influence like they did in previous games and books. I will go into detail later on how I'd like them to make the class too busy now.

What i'd like is that blizzard made the paladin more of a fighter that can fight multiple enemyes at the same time, what I mean by that is he should have good skills so that he can do dmg to multiple mobs at the same time, a skill like Hammer Slam, where the should blow his weapon down on the ground and cause a Aoe effect (not crap like Concencration) and it should daze the enemys in the area, also hava spells like faith's devotion, so all players in the area could have dmg reduction from all sources for 20 secs or so, it would be great, maybe 15% or 20% reduction, a realative good Aoe Heal, also have a spell called Lights Cleanse, the paladin would charge the spell, then all ally players in radius would ahve their poison, magic debuffs removed every 5-10 secs or so, however paladin would be unable to use any other spell while this spell is active and it should be on cd and only be up for so long, that way the whole concept of endless boring hours of cleansing would be removed (dont tell me you like to bot cleanse) so after having the spell up for awhile the paladin could go back to fighting, by having this the paladin should be more of a class that could fight a few mobs at once reasonably good, while the warrior should be more of a class that could fight single targets exstremly well, ofc there would have to be other spells and stuff that the class would need, but the basic idea is he should be able to heal but not make him just do that as that is the case atm rather have the paladin also be able to fight and by having a good AoE fighter ppl could acturly consider letting the paladin do some of melee for a change, the AoE would also be good so that the paladin could heal the party while standing in front fighting, and that is one of the things that blizzard has been suggesting in the previous games, while having said this someone will ofc say if that wouldint leave the horde underpowerd, well the shammys should be around the same, be great fighters and have good heals, and other good stuff for his party, by havinga hybred I dont think he should nessesarly be worse then any of the pure classes for everything, sure the paladin wount be so good for fighting single targets as the warrior but to fight of multiple targets he should so both classes would be needed in raids for fighting, and same goes for the healing not has good as the preist for healing amount but should have some really fast heals in tight situations, at least this is what IMO would make the paladin class something ppl acturly would consider having in raids for the things he can do fight and heal.
What do you think about that?
furthermore what is your thoughts about the current situation on the paladins SaTsuJiN ? and how would you like it to change?

Currently, I feel like there is no use for the paladin, as any class can perform their function at least 2x better.. if not moreso

Oh, but you can wear plate
Plate means nothing... only 2 of the 8 (?) classes are melee only... which means you're mostly going to be blasted with armor-ignoring magic..

You've got heals
I dont know who in their right mind is going to stand there while you cast for 2 seconds in order to even use those heals...which basically means you have to blow at least 1 of your possible 2 stuns (as the other is a talent), or the 5 minute cooldown (divine shield) when facing a competent adversary...
Also.. in order to make the best usage of the 1.5 second heal (flash of light), you have to have healing gear on.. I dont know how many pallys do.. but I dont..

shield?
true... but its not exactly exclusive... shamans can use a shield also.. shields generally give a 2,000 armor bonus @ the level 60 bracket, which is almost equivalent to an entire suit of plate (3 to 4 peices most likely)... which is why it bears no meaning for a shaman to complain about wearing mail armor.. shield also happens to not be my style..

cleanse is overpowered
Not really... mana cost was increased.... not to mention shamans can purge our entire combat system.. while theirs counts as an "enchantment" and thus cannot be dispelled

Those are just a few of my opinions on certain issues with paladins...(I havent even gotten into the counterspell and fear issues)
What I would add, is more combat / Dps (as in melee DPS) skills for those that lean heavily into the retribution tree.... everyone that talent specs for dps is allowed to have it , except for paladins...

the one thing I will say though, is that if you get leet gear.. you can sortof reach your goal... but honestly.. in a game where other classes just bend this game over backwards.. there is no point to have a paladin class (IMO)..

A paladin is pretty much a warrior who can spellcast and heal a little.

ya only for a short while since everything is dependant on mana, once the paladin has used his mana on say attack (if he wants to have good atack he ant gonna have alot of mana) hes only gonna be albe to put up a decent fight for a short while after that hes a useless twwat, if he wants to have alot of mana hes attack is gonna suck, what im saying is there isint much use of a paladin atm, therefor dose not have a place in WoW, unless they make some major changes

holy paladins wind up playing turtle style.. they throw up retribution aura, put on a shield (possibly with a spike on it) and +healing gear and just heal themselves the whole fight... unfortunately that doesnt work towards casters..

I mean overall they're still gonna be in the game regardless.. but they're more like the 'last minute thought' rather than something that was planned to be in the game from day 1