World of Warcraft

Started by Mišt151 pages

I havent played this in months, I want to get back in with Blood Elves but I dont have the time for it anymore 🙁

Originally posted by SaTsuJiN
Heres my pally atm :


I see what looks like the Defiler's boots, GM's Claymore, Arathor shoulders, SC tabard, Marshal/General armor.

How much damage do you do per hit?

Originally posted by BackFire
What?

Nearly all the horde PVP items look so much cooler than the Alliance one, particularly the sword, Axe, and staff.


The other two I agree with, but between the two handed swords it's the massive size of the Alliance one I'd have to side with. Horde looks interesting too, no doubt, but a little small to be a 'Greatsword'. Personally I'm chasing the 2H axe at the moment.

The 2handed sword on a paladin biggest waste ever period. specialy after 2.0 the ret tree is dead

Originally posted by The Highlord
The 2handed sword on a paladin biggest waste ever period. specialy after 2.0 the ret tree is dead

Personally I can't think of a better choice under his circumstances, really, in terms of a solid damage-dealing weapon. Excluding raiding epics and legendaries, of course. What would you suggest?

Originally posted by DarkC
I see what looks like the Defiler's boots, GM's Claymore, Arathor shoulders, SC tabard, Marshal/General armor.

How much damage do you do per hit?

I have :

Arathor Belt (warrior / paladin) <- purchased "warrior / paladin" cuz regular "paladin" version has tons of pointless intellect on it
Arathor Boots (warrior / paladin)
Arathor Shoulders (warrior / paladin)
GM Claymore (+25 AGI)
Lionheart helm (+8 STR)
Vambraces of the sadist (I think +8 ish STR)
Cape of the black baron

neck:
mark of fordring

rings:
magni's will
Don Julio's Band

as for the PvP armor.. its the old armor (where it was more melee paladin oriented).. they messed it up fairly recently by adding plus healing + spell damage.. so I stopped buying it after that.. so for the good (aka old) pvp set I have :

gloves / chest / legs

trinkets :
deathray
blackhands breadth
===================
Altogether I have 28.48% melee crit unbuffed .. when I judge the target with the retribution spec'ed crusader, I get 3% more crit

normally I hit for around 500.. I crit anywhere from 700 to 1.3k damage (1.4k if its Holy) (also, some of the more top end damage depends on if the target has been sundered 5(max?) times, in which critting for that much becomes constant, hit after hit), since paladin is all about unpredictable burst... targets that approach me with large amounts of armor + health are judged with crusader and usually disposed of.. but naturally it comes down to my crits.. so I'm basically riding on the good fortune of the % to crit... if I get dealt a shitty hand, I go to the graveyard.. but its a risk I'm more than willing to accept.

This is the most fun I've ever had playing a paladin

Originally posted by DarkC
What would you suggest?

He suggests that I trail behind a warrior and heal rather than taking up the fight myself.... while I wholly respect his outlook, I will not subject myself to needing / depending on another class to enjoy the game.

Originally posted by SaTsuJiN
I have :

Arathor Belt (warrior / paladin) <- purchased "warrior / paladin" cuz regular "paladin" version has tons of pointless intellect on it
Arathor Boots (warrior / paladin)
Arathor Shoulders (warrior / paladin)
GM Claymore (+25 AGI)
Lionheart helm (+8 STR)
Vambraces of the sadist (I think +8 ish STR)
Cape of the black baron

neck:
mark of fordring

rings:
magni's will
Don Julio's Band

as for the PvP armor.. its the old armor (where it was more melee paladin oriented).. they messed it up fairly recently by adding plus healing + spell damage.. so I stopped buying it after that.. so for the good (aka old) pvp set I have :

gloves / chest / legs

trinkets :
deathray
blackhands breadth
===================
Altogether I have 28.48% melee crit unbuffed .. when I judge the target with the retribution spec'ed crusader, I get 3% more crit

normally I hit for around 500.. I crit anywhere from 700 to 1.3k damage (1.4k if its Holy) (also, some of the more top end damage depends on if the target has been sundered 5(max?) times, in which critting for that much becomes constant, hit after hit), since paladin is all about unpredictable burst... targets that approach me with large amounts of armor + health are judged with crusader and usually disposed of.. but naturally it comes down to my crits.. so I'm basically riding on the good fortune of the % to crit... if I get dealt a shitty hand, I go to the graveyard.. but its a risk I'm more than willing to accept.

This is the most fun I've ever had playing a paladin

He suggests that I trail behind a warrior and heal rather than taking up the fight myself.... while I wholly respect his outlook, I will not subject myself to needing / depending on another class to enjoy the game.

That's impressive, the only PvP gear I've bought so far is the Unstoppable Force, I'm working on AB gear next and then HW armor. Warriors just have to be so damn gear dependent. Even with a couple of greens and blues, I still HS for 1k occasionally.

Nonsense, if you can crit for that high then why waste efforts healing others. You're a plate class anyways.

Originally posted by DarkC
That's impressive, the only PvP gear I've bought so far is the Unstoppable Force, I'm working on AB gear next and then HW armor. Warriors just have to be so damn gear dependent. Even with a couple of greens and blues, I still HS for 1k occasionally.

Nonsense, if you can crit for that high then why waste efforts healing others. You're a plate class anyways.


hate to but in on this one, but ermm thats kinda half the paladin class ( healing that is).

Also who wants to be known as that a$$hole who doesnt even throw one tiny heal anyones way.
Part of being a hybrid is being able to decide your roll in a givven situation, if the situation calls for you to heal for a few moments rather than run in CS ablazing than be ready to do so.

I also have TuF, it's quite good for CSing clothies.
Ive started saving the some 900+gold it wil cost me to get deepthunder.
Master mace craft, level 70 2h mace, i can't find it on teh web 🙁.

You see when a paladin dose pickup the fight hes being nothing more then a ''filler'' for his team, hmm lets take WSG for exsample, tell me what a retribtuion paladin dose to benefit his team, I'l name you some small stuff that he lacks first of.

VERY easily interupted by a pet, rogue, or any fast attacking thing for that matter, which will (oh yes it will) end with team mates dying cause you couldint help them the way you where suppose to do, you also cant heal for very long cause of your gear and build so your useless after a few big heals, you dont have the instant heal 'Holy Shock' which is very useful with divine favor it will save your team mates very often.

And the fact that your using most of your time using judging, using crusader strike etc, all is very crappy dps and costs shiiitload of mana, and in your gear you really do lack mana to start with.

When you are infact dps'ing its so bad dmg compared to a equaly geard warrior, rogue, mage , well you name it, infact druid dps now owns paladin dps. so your just like a filler for your team, not doing any significent dmg and doing very very horrible heals, and imo its more ''fun'' to see your team work as a unit, then watching every man for himself just having to show of lucky crits.

Your not doing a good job for your team, if you've spent your time with supporting them instead I can guarantee you'd see MUCH better results then you are atm.

And its bloody fun to support, there is so much more to do, then being the mindless 2h ganking rofladin,

Point is your not doing anything really that any other class couldint do in your spot, there is one thing the paladin dose much much better then any other class, thats healing and supporting in pvp.

With your current build and gear your nothing more then filling a spot for another class or real paladin that could acturly make a differance in the bg's.

I've yet to see a ret paladin do what he thinks he can do and thats beat the shiit out of others, in my time in wsg when we've had some friends joining in for a few games they've always sucked, and in the arena everytime I've met a 2h paladin they've been such a joke that it aint even funny.

I updated my CTprofile : http://ctprofiles.net/2326669

I can't wait for the expansion!

Your even worse then I imagined Sat... 3871 hp and ROFL 2372 mana, oh geez thats bad bad bad, your spec is also waaaaaaay of, i have no idea how that can acturly be fun, you die fast,, your team will also die faster since you cant even pull of healing more then 3 holy lights high rank.. it cant even be fun playing like that its like that, your as useful as a green/blue gear warrior for the record.., i hope you dont intend to keep that sorta gear and build for TBC 🙁

Can anyone help me out with a druid quest? I'm level 19 and I'm in Moonglade trying to get the water form thing.... and I have to acquire a few items but I have absolutely no idea where to look. The quest says to talk to people around town but none of them say anything...

more details would be good.

Originally posted by The Highlord
Your even worse then I imagined Sat... 3871 hp and ROFL 2372 mana, oh geez thats bad bad bad, your spec is also waaaaaaay of, i have no idea how that can acturly be fun, you die fast,, your team will also die faster since you cant even pull of healing more then 3 holy lights high rank.. it cant even be fun playing like that its like that, your as useful as a green/blue gear warrior for the record.., i hope you dont intend to keep that sorta gear and build for TBC 🙁

Useful as me, you mean?

As a green/blue toting warrior, I've taken on Paladins with similar build to his and lost handily. Badly.

Try not to sloppily annoy other less fortunately geared classes. Thank you very much.

Originally posted by The Highlord
Your even worse then I imagined Sat... 3871 hp and ROFL 2372 mana, oh geez thats bad bad bad, your spec is also waaaaaaay of, i have no idea how that can acturly be fun, you die fast,, your team will also die faster since you cant even pull of healing more then 3 holy lights high rank.. it cant even be fun playing like that its like that, your as useful as a green/blue gear warrior for the record.., i hope you dont intend to keep that sorta gear and build for TBC 🙁

Why shouldn't he keep that gear/build? It would be very good for TBC, he would be great at solo grinding, killing mobs quickly and being able to heal when necessary. Just because he isn't your generic healadin doesn't mean you should mock him, his build looks way more fun than your average "I don't die but don't do much damage" paladin that are running around usually.

Originally posted by Spartan005
Can anyone help me out with a druid quest? I'm level 19 and I'm in Moonglade trying to get the water form thing.... and I have to acquire a few items but I have absolutely no idea where to look. The quest says to talk to people around town but none of them say anything...

That quest is terrible, i hated it. try checking http://www.thottbot.com/ for more info, though.

Infact it would be even worse for TCB since you'l see mages nuking for alot more etc. his build dosent support good enough it dosent let him heal enough so ppl with ret build wont be able to keep the team up in a fight not to mention the horrible survivability that a retribtiuon paladin generaly has.

Now take Sat for exsample, roughly 3.9k health and 2.4k mana, thats not gonna cut it in any situation, heck 1 fireball from well geard mages and you'r already toast, and its not true with the "I don't die but don't do much damage" statement you'l see far more retribution paladins these days by very far infact at least thats from battlegroup 1 on EU, the ret build dosent give the team anything, and this game is much more then just solo grinding and killing mobs.

This game is a team game and let there be no mistake by working as a team you will get the best results and progress, and not by solo'ing.

There is a reason why the team im usualy co leading with another player hasint lost a single bg for well over 2 months when we first started gathering to do bg's a little while after xrealm one of the key things we worked on was everyone giving their best everyway possible, no protection warriors, no SL warlocks, no ret paladins etc, everything perfect in class balance and char builds etc, that would never have been accomplished with rambo playstyle btw and I've enjoyed seeing the progress we've made. and tbh I enjoy working as a team if I thought it was so dreadful I'd play a single player game.

So the 'I stand alone' attitude and playstyle really dosent benefit anyone, and infact it dosent benefit your self either, and to be honest its not even funnyer, since its so repeative, the supporting role has much more to it, always things you gotta look out for always diffrent ways you need to go about your healing and stuff all depenting on diffrent classes, and since the fights are never the same there is always something intresting going on and things you gotta take care of.

Somehow most paladins it seems think that by going healing they are somehow loosing their pride and not being men enough, at least thats what it seems.

Let's reminisce back last summer where I said that Paladins were not pure support classes.

They weren't then, they aren't now.

You can't simply expect a Paladin to have his auras up with no downtime, hang at the back of the crowd and heal. Not sure about you, but I'd rather have a Priest at the back doing that where they can also toss out a few DoTs and the occasional mind control off the top of LM.

It isn't always a matter of teamwork, neither it is to look "macho" or independent. You're right when teamwork is involved, but you hardly can expect it to be as seamless as that, where every player knows their role up and down. There's a line where killing as fast as possible and keeping your team up to have the edge, that's a decision to make for a Paladin. They can do excellent melee damage when they're built up for it and geared well. Would you expect an Enhancement Shaman to heal? Satsujin has decided to go the DPS path.

Originally posted by The Highlord
Infact it would be even worse for TCB since you'l see mages nuking for alot more etc. his build dosent support good enough it dosent let him heal enough so ppl with ret build wont be able to keep the team up in a fight not to mention the horrible survivability that a retribtiuon paladin generaly has.

Now take Sat for exsample, roughly 3.9k health and 2.4k mana, thats not gonna cut it in any situation, heck 1 fireball from well geard mages and you'r already toast, and its not true with the "I don't die but don't do much damage" statement you'l see far more retribution paladins these days by very far infact at least thats from battlegroup 1 on EU, the ret build dosent give the team anything, and this game is much more then just solo grinding and killing mobs.

This game is a team game and let there be no mistake by working as a team you will get the best results and progress, and not by solo'ing.

There is a reason why the team im usualy co leading with another player hasint lost a single bg for well over 2 months when we first started gathering to do bg's a little while after xrealm one of the key things we worked on was everyone giving their best everyway possible, no protection warriors, no SL warlocks, no ret paladins etc, everything perfect in class balance and char builds etc, that would never have been accomplished with rambo playstyle btw and I've enjoyed seeing the progress we've made. and tbh I enjoy working as a team if I thought it was so dreadful I'd play a single player game.

So the 'I stand alone' attitude and playstyle really dosent benefit anyone, and infact it dosent benefit your self either, and to be honest its not even funnyer, since its so repeative, the supporting role has much more to it, always things you gotta look out for always diffrent ways you need to go about your healing and stuff all depenting on diffrent classes, and since the fights are never the same there is always something intresting going on and things you gotta take care of.

Somehow most paladins it seems think that by going healing they are somehow loosing their pride and not being men enough, at least thats what it seems.

We're talking about a game that supports pure solo PVE play, maybe that's his primary concern, and not about group dynamics or PVP survivability. Ever think of that?

Your opinion that this aspect of the game takes a back seat to the team aspect is silly and moot, it's a matter of personal taste. You like the team game, fine, I hate it. I hate relying on others and I always make my build self reliant, being support is great if you have a team around all the time, but one on one support builds will get systematically destroyed when going against a player with a solo-friendly build. Besides, when leveling up (as we'll have to do in TBC) it's far more efficient solo leveling then group, especially grinding. It's also a matter of playstyle, maybe he wants to do heavy physical DPS with his big two handed sword, which he'll do very very well with his current build.

Yeah, solo game is repetitive, but obviously farming the same instance 100 times isn't, or blowing through PUG with a premade is totally fun and different everytime, thanks for clearing that up. By the way, it's nothing to be proud of that your premade BG group beats PUGs. Any premade with even a shred of teamwork will beat out nearly any PUG, no matter the builds or even classes of the players in the premade, it's so easy. It's certainly nothing to brag about.

Originally posted by BackFire
We're talking about a game that supports pure solo PVE play, maybe that's his primary concern, and not about group dynamics or PVP survivability. Ever think of that?

Your opinion that this aspect of the game takes a back seat to the team aspect is silly and moot, it's a matter of personal taste. You like the team game, fine, I hate it. I hate relying on others and I always make my build self reliant, being support is great if you have a team around all the time, but one on one support builds will get systematically destroyed when going against a player with a solo-friendly build. Besides, when leveling up (as we'll have to do in TBC) it's far more efficient solo leveling then group, especially grinding. It's also a matter of playstyle, maybe he wants to do heavy physical DPS with his big two handed sword, which he'll do very very well with his current build.

Yeah, solo game is repetitive, but obviously farming the same instance 100 times isn't, or blowing through PUG with a premade is totally fun and different everytime, thanks for clearing that up. By the way, it's nothing to be proud of that your premade BG group beats PUGs. Any premade with even a shred of teamwork will beat out nearly any PUG, no matter the builds or even classes of the players in the premade, it's so easy. It's certainly nothing to brag about.

From my exspiriance PuG's are so bad that they aint even fun to be in, they dont listen, no team work its like playing counter strike with 12 year olds, and the retrbituion build and play style along with gear chooice will not get anyone far as I said when your going to wear 2 year old warrior gear you wont do good against most classes with players somewhat knowleagble about what their doing.

Yes it may go a little fast with the ret build to lvl in TBC, but few will be hanging in between 60 and 70 for a year, ppl will lvl up and start doing arenas and the new instances, where I might add retribution will be close to pointless, you mention also that 1 v 1 spec will beat the supportbuilds...

Yet in over 500 arena fights, and oh oh oh 1000's of duels, I've yet to loose to a ret paladin one on one.

The ret paladin will easily get in truble with: mages, priests, warlocks, (well played dps warriors) good geard druids, dps shammys, infact almost everything, every class has a great chance of takin down the ret paladin fairly easy since their heals are so easyly interuptable, and their bad survivability, yeah granted they may take one down every 5 min when bubbe is ready once it aint and they meet a prepared enemy their chances are not so high.

and I wasint really bragging about beating pugs tbh, we've fought every well known premade in our battlegroup and won, take that for what you will, what I originaly trying to say was that why use so much time on trying to be something your not and will never be( in this case a 2h wielding killing machine) Your playing a very repeative playstyle, your'l never really shine out with that build, you dont do any of the jobs really good, physical DPS btw wont be so very very good with a health poll that low, a dead DPS'er is a useless DPS'er.

Trying to go solo will just never work, I hate to say so but it wont, you'l not get anything by doing it, sure you can farm, but is that acturly fun? I think we all know the answer to that its not.