Originally posted by Burning thought
hehe locks dont pwn that much, not in arena, ime not 70 yet and never set foot in arena but my m8s seem to think their not exactley the best class in there, their damage isnt instant enough for quick kills and dots that last after the game are no use
Well tell your friend that it isint alla bout instant high crit dmg, you cant succed in the arena like that, cause its based on luck on how well your hits are and after those ''instnats'' are used the dps'er doing them is useless for the most part, survivability is the best thing in the arena, we using warrior/rogue/feral druid in there atm and its working like a charm, and got either 2 paladins healing or 1 pala and 1 priest, and when we meet hgih nukers that use all their instnat dmg we simply out heal it and after their nuke is done, well then they are so dead cause we got infinite dps. high nukers with alot of instnat attacks dont.
Originally posted by Vinny Valentine
I've never lost to a Lock EVER since getting CLOS.
That's because that skill is ridiculously over powered.
Once it gets nerfed (it will, mark my words) you'll have a much harder time against locks.
Even with it as it is, I've seen great rogues fight great locks, and while yes, the locks have a very hard time, they can still pull out the win.
Originally posted by BackFire
That's because that skill is ridiculously over powered.Once it gets nerfed (it will, mark my words) you'll have a much harder time against locks.
Even with it as it is, I've seen great rogues fight great locks, and while yes, the locks have a very hard time, they can still pull out the win.
what lock specc you thinking of here, i mean the only one i see is a master pvp 1v1 is the Demo lock, however other locks can beat them but all other classes have a problem quite often, but yes ofc rogues are pain in our butt...🙁 but yeh, anyway, 1v1 is rather usless isnt it since you dont get any rewards for 1v1, all arena battles are atleast 2v2 isnt it
thats why Locks are prob among the worst classes for arena, the only thing that would prob be good is an Affliction lock who can use his felhunter to block out the healer and then full DPS everything with all the dots...while keeping the healer unable to heal, this is especialyl easy vs alliance scum 🙂, none of em are undead so they dont hav WOTF
Originally posted by BackFire
That's because that skill is ridiculously over powered.Once it gets nerfed (it will, mark my words) you'll have a much harder time against locks.
Even with it as it is, I've seen great rogues fight great locks, and while yes, the locks have a very hard time, they can still pull out the win.
It's still a good fight, but I think Rogue's have the advantage.
It wont get nerfed 😉
Originally posted by DarkC
It doesn't mean every single rogue or every single class has that sort of ability to escape fear. You have THREE options now to escape fear. WotF, CoS, and your PvP trinket.
.....All Rogue's at 70 DO have the ability. I'm just talking Rogue's Vs Locks.
Originally posted by Burning thought
mages and locks dont need skill.....i aint played a mage but knowing when to time your spells and the order now thats skill...what do you call skill?
skill is definitely very far away from the land of pushing a button for 3k damage
before skill can even be taken into account the game has to be balanced and its really not
thats why for the life of me I cant understand why someone could complain about cloak of shadows, when crap like invisibility, spell steal, and unstable affliction exist... they're all just as bad as one another IMO
http://www.warcraftmovies.com/stream.php?id=36326 spell steal in action.. need I say more?
when blizzard fixes ridiculous crap like that then we can begin to discuss skill
Originally posted by SaTsuJiN
skill is definitely very far away from the land of pushing a button for 3k damagebefore skill can even be taken into account the game has to be balanced and its really not
thats why for the life of me I cant understand why someone could complain about cloak of shadows, when crap like invisibility, spell steal, and unstable affliction exist... they're all just as bad as one another IMO
http://www.warcraftmovies.com/stream.php?id=36326 spell steal in action.. need I say more?
when blizzard fixes ridiculous crap like that then we can begin to discuss skill
What's wrong with invisibility? It's a very balanced skill. It has a 5 second period fade out time when if the mage is hit at all it cancels the effect.
Spell steal is fine too, it costs a lot of mana and randomly takes one buff, that buff may be awesome or it may be shit, it's a matter of chance, really.
Unstable affliction is pretty crazy, very powerful, but there's an easy way around it, just don't dispell the target with it on them. Pretty much all the warlock end talents are insane, way better than other classes.
Cloak of shadows really is the last thing rogues needed, a way to break fear, and wipe all dots off of themselves, with a cooldown that allows it to be used in almost every fight. The skill itself isn't so bad, but the cooldown should be increased to 3 minutes like other "I win" abilities, because that skill being used against caster classes is pretty much "I win".
Originally posted by BackFire
What's wrong with invisibility? It's a very balanced skill. It has a 5 second period fade out time when if the mage is hit at all it cancels the effect.Spell steal is fine too, it costs a lot of mana and randomly takes one buff, that buff may be awesome or it may be shit, it's a matter of chance, really.
Unstable affliction is pretty crazy, very powerful, but there's an easy way around it, just don't dispell the target with it on them. Pretty much all the warlock end talents are insane, way better than other classes.
Cloak of shadows really is the last thing rogues needed, a way to break fear, and wipe all dots off of themselves, with a cooldown that allows it to be used in almost every fight. The skill itself isn't so bad, but the cooldown should be increased to 3 minutes like other "I win" abilities, because that skill being used against caster classes is pretty much "I win".
I'm not looking at the skill so much as I'm looking at whats being done with the skill (how the players use it)
with invisibility - as if mages never get first dibs with polymorph.. they now get a 2nd "opening move" and can basically become a rogue with Pyroblast as their "ambush" when I think stealth really only belongs to rogue.. invisibility to me is more of a decision to avoid an encounter, but thats not the way I see it being used... it could be just me though
(what'dya mean about the 5 second fade-out? O_o )
spell steal - as you've seen in the video.. spell steal takes the said spell (buff, blessing yada yada etc) and amplifies it by your own spell power, which is what breaks the skill... the mage in the video took a crappy immolation / fire shield and turned it into a deadly weapon from his spell power alone.. he ran up to them and ice blocked and they all died.. I dont see how thats fair (even though I know not everyone takes advantage of nonsense like that, its still there)
unstable affliction - absolutely ridiculous.. if another class got this type of spell everyone would be crying nerf.. basically its FFs "Doom" spell... except much faster, as 2k HP is alot to just shrug off when there is more than one curse / debuff on you.. but thats just IMO
what is the cool down on this skill? I recall having a fight with a lock and after I healed through it he threw another one on again
as for cloak of shadows.. when have you seen a rogue and actually been afraid? lol.. they're like a free kill.. isn't that skill only 10 second duration? make sure they blow it before you use your full power or something I suppose (like a few petty dot's that make them panic) /shrug... thats how I fight mages who love to jump the gun on blink.."ZOMG I KEEL YOU!!" *blink* "Bwaahaahaha! now j00 diez!"