Originally posted by SaTsuJiN
I'm not looking at the skill so much as I'm looking at whats being done with the skill (how the players use it)with invisibility - as if mages never get first dibs with polymorph.. they now get a 2nd "opening move" and can basically become a rogue with Pyroblast as their "ambush" when I think stealth really only belongs to rogue.. invisibility to me is more of a decision to avoid an encounter, but thats not the way I see it being used... it could be just me though
(what'dya mean about the 5 second fade-out? O_o )spell steal - as you've seen in the video.. spell steal takes the said spell (buff, blessing yada yada etc) and amplifies it by your own spell power, which is what breaks the skill... the mage in the video took a crappy immolation / fire shield and turned it into a deadly weapon from his spell power alone.. he ran up to them and ice blocked and they all died.. I dont see how thats fair (even though I know not everyone takes advantage of nonsense like that, its still there)
unstable affliction - absolutely ridiculous.. if another class got this type of spell everyone would be crying nerf.. basically its FFs "Doom" spell... except much faster, as 2k HP is alot to just shrug off when there is more than one curse / debuff on you.. but thats just IMO
what is the cool down on this skill? I recall having a fight with a lock and after I healed through it he threw another one on againas for cloak of shadows.. when have you seen a rogue and actually been afraid? lol.. they're like a free kill.. isn't that skill only 10 second duration? make sure they blow it before you use your full power or something I suppose (like a few petty dot's that make them panic) /shrug... thats how I fight mages who love to jump the gun on blink.."ZOMG I KEEL YOU!!" *blink* "Bwaahaahaha! now j00 diez!"
UA just deal 1000 odd damage....only another 1k if your foolish enough to dispel it..just heal...easily dealt with