Wow, that was an unexpected turn of events in our game! I hope we can get this part done without blowing our cover. I thought about that part a little too late. But i suppose that being Jedi, a murder takes precedence over drug smuggling, so it had to be reported. Alkaselzer, lets try not to give out our real identities if we can help it.
The Spiridos plotline was a risky one for this playgroup, not used to serious RPing, but it has paid off well, even with no veterans in the plotline.
It deliberately juxtaposes a serene, almost eventless first half (during which the risk is that new players might just leave) and then suddenly flips the whole thing, from Gallagher's vision onwards, into exceptionally unpleasant extremes. The contrast is for effect- to make the events seem all the more horrible.
It gets worse from here in fact.
Cassilis is similarly advanced- the seemingly unstoppable and relentless countdown to doom, as the players seem unable to escape what they have foreseen.
Well, you never had to worry about me leaving. I know there will be times in games not necessarily for each players taste. While investigation isn't exactly my cup o' tea, I've enjoyed this so far, and we've managed to get through okay. No secret I like the fights though, and I think there's a fight coming up the hallway now...