Originally posted by Lord Melkor
I agree that there could be more diffrences - for example fallen Jedi are more likely yo have "soft" skills like Persuade than renegades.
Jedi having Persuade and Dark Jedi having Lying was in the basic design concept, which I will not be changing.
This isn't really about the number of differences either; that's looking at it in too much of a mechanical sense.
I may have been misleading above, btw- I don't mean to make sure no templates mirror. The basic opposition between a Jedi and a Dark Jedi remains in a way that does not apply to an OT game. Adventurers, Swordsmen and Scholars all have plausible Dark Side equivalents that will be broadly similar (with the Scholar remaining my most enduring contribution to the basic Template setup). It's just the way I mirrored five templates three times that I think was the mistake; it led to concepts that were not needed.
For another example- and this time it is BB I will annoy.
What's the point of the Vigilante? See, there is absolutely no conceptual basis behind him at all other than "I need an Renegade version of the Athlete,", which was the kind of thinking I now regret (The Athlete's conceptual basis is to be the Light side embodiment of physicality, where the Dark Side gets the Brute).
And to be clear, the basic idea of the Vigilante- ex-Jedi who wants to clean up crimes- is fine. The mistake is trying to squeeze it into its own template. A Ronin or Freelancer could do that job just fine as part of their backstory. And if I look at Xeth- ok, he's obviously adopted the Athletic schtick as his own (and if I do press ahead with this, the simple solution is just to let him use the Athlete template as a gesture to history, whilst keeping him a renegade) but as far as his RPing is concerned, I can't think of anything that made Xeth a Vigilante as opposed to a Ronin (or Freelancer, judging by the heavy weapons. Actually... wasn't Xeth originally a Freelancer?). His behaviour wouldn't be any different.
Unlike, say, Gallador, who has obviously defined himself around his template in all ways. 'Dark Side thinky type' is thematically strong. Likewise, Dark Side combat nut.
I am pondering if there is more than one approach to 'Dark Side combat nut' or not.