an XP Whore is someone who kills everything he can possibly kill to get the experience points from it, even if his character would not kill that creature in that situations
(e.g. Rangers that kill animals who they could just as easily convince to leave them alone, Fighters who kill city guards instead of just disarming them stuff like that)
*Cracks knuckles*
Right, I've now got 3 weeks of study leave ahead of me (and only a bit of te time is for studying I'm not spending ALL my time doing that) so I'll be able to speed along this mission, introduce ver 2.1, which has some bugs worked out of the moves, a new rule (Combat time is entered upon sight of an enemy) which'll also have the new stealth moves so fights can be avoided and experience earned and finally I can finish my Devil Never Cry story 😄
The rain has died down a bit and the thunder and lightning has almost stopped. After a long journey you've finnally found where the prisoners have been taken. It's a small clearing on a cliff edge. There are alot of serpent and horus guards, as well as a few hostages (new players will be umongst them). You make a total head-count of 23 jaffa. Three of them step close together with four prisoners. Five rings come down from the sky and beam them up. Looks like that's the only way off this planet, but you're going to have to defeat those guards to get there...
Mission Objectives
X Proceed to the village to the North of the Stargate and rendevous with SG-10.
X Do not engage any hostile activity on the planet.
X Return to the Stargate
X Head North-East to find the hostages
O Defeat the Jaffa on the cliffedge
O Get aboard that ship
Now before I enable combat time I need to know how you're going to go about this. You could wait where you are for the numbers to die down and then attack, or you could go and attack now. They don't yet know your there so use it to your advantage.
So there's 20 Jaffa left in the clearing right ? .. Even if we use the element of surprise to it's fullest, the attack might still hurt us plenty...perhaps we should wait until their numbers drops.. either way, there's no apparent advantage to tking all of them on right now (I'm thinking less to fight with onboard might have been one, but then again, there's probably unlimited amounts of them on a ship anyway)