Before the Viceroy can retort, he is interrupted.
"Medical emergency!" bawls Jeb at full volume into his communicator. "Evac team to upper concourse section 3a immediately! HURRY!"
Clarion and Gundark, you are a little unclear as to why he is bothering. The sentiment is appreciated, but the guards are somwhat beyond help.
"Master!" cries out Jeb.
The two of you turn slowly to follow his gaze. Gundark, you look almost stupidly at your left arm, where three needles have penetrated your robes. Blood is showing.
It's fine, Vlad. The Neimodians may be unpleasant but they don't poison their customers; there is no long-term profit in that.
Mind you, he is charging you 500 credits for it.
-
The rearguard of guards is rushing up, led by the Captain. They have their guns out, American cop style, trying to see if there is any way they can improve the situation by shooting something. They surround the lifeless droid.
At this point, Gundark crashes to the ground.
People give Ush personal plans!!
Ok, when Sunda is done cutting through the door (How many frames left? I forgot, sorry) I'll rush in and try to get The most official looking guy there. That way maybe we can win the bridge without much of a fight, and interrogate him.
But other than that its just gonna be play-by-ear cuz I have NO idea whats in the bridge
Gallagher watches helplessly as the Jedi Master falls, using the Force to soften the fall.
He turns to where the guards had surrounded the droid. "I want this droid and a sample of these needles sent to the Jedi Temple, immediately," he orders calmly.
He quickly checks himself for needles, and looks over the others as well.
The emergency medical transport is coming into sight- it was meant to be for the Viceroy's usage, but they'll deptuise a Jedi Master without too much hassle.
Jeb stays by Gundark's side as she loses consciousness. The wound is tiny; treating the poison requires equipment and specialised knowledge beyond what you have here; you don't even know what the poison is.
-
"There is an added service charge..." says the Bartender.
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Rex speaks truly- Sidestep is something you activate when it is yoyur action; it lasts until the end of the sequence. Not just blaster fire it helps against though, Rexy...
You can attack three right now, Densk, but that many from now on could be tricky. A -1... is enough for a triple kill!
I have no actions from Xeth, so he goes on Guard. No actions from Roan either, so he goes 50/50 defence. One pirate and one turret attack on each up top; everyone is safe.
Six pirates attack Densk, and five on Rusky. Densk will do another 50/50 dodge for now, as I have no legal instruction from him. Rusky can do two lots of reflections. Rusky scores two kills... but takes another hit for five damage!
Dodges from Christof again... but he takes a hit for four damage.
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CURRENT SITUATION AT: Second Sequence, Frame 6
Forum, third level
Xeth: 3/21/5
Roan: 0/10/6
Sunda: 6/14/3
Pirates x3: 0/3
Auto-turrets x3: 0/3
Forum, second level
Densk: 10/0/1
Rusky: 3/10/5
Pirates x9: 0/3
Forum, first level
Christof: 10/14/6
Pirates x6: 0/3
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Before long I shall have to rule Christof out of things as unable to meet commitment.
On frame 3, Sunda has the door open.