USH'S STAR WARS GAME- CAMPAIGN II, EPISODE I (DARK SIDE)- New Order

Started by Captain REX125 pages

EDIT - came up with a better idea...

Galder channels the Force and wraps it around the Osokan Captain's whip, yanking it from his grip and tossing it away with Combat Push.

(I have Force Warrior level 2, so that should only cost me 1 Force point...)

You roll +1 for a 13, Galder- sadly you need to get an Outcome of two or more to disarm a melee weapon. He JUST manages to keep hold.

Puts you behind your three opponents who will now attack you.

Actually, it wasn't even a 13, due to your impairment. Oh well!

*holds fingers close together* This close to my ship, this close!

Make sure I'm buried on Hoth...

Oh, right, defenses. Active dodge against the Osokan Captain.

Rah continues his attack on the Osokan hunter, using riposte for defense

Rianna slashes at the Osokan (one of the ones at 18 damage). Riposte for defense.

(Having fun you two?)

(shut up, you...)

Another couple of misses from Rianna and Rah, who are finding it very hard to hit whilst impaired. Rianna has time for a second attack- this time she gets a solid hit, and brings her target down. Another attack on each of them, and two on Vash, who dodges again, and just about stays safe.

No luck with the ripostes. And now a Captain has arrived.

Galder, your Captain rolls evens, and you throw yourself out of the way. The gunmen roll +2 and -1; way off. More of them are turning up as well now, alongside a Hunter.

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CURRENT SITUATION AT: Eighth Sequence, Frame 8

Final Field

Galder: 1/31 (24)/2

Local Security x1: 2/2
Local Security x1: 3/2
Local Security x4: 0/2

Osokan Captain: 3/0/2
Osokan Hunter: 0/2

Wheat Field Maze (?)

Rianna: 5/30 (22)/3
Rah: 6/28 (28)/1
Vash: 10/30 (21)/8

Osokan Hunters x1: 18/Framed out +1
Osokan Hunters x2: 0/Framed out
Osokan Hunters x1: 0/Framed out +1

Osokan Captain: 3/0/1

Wheat Field Maze (?)

Takuan: 14/24 (24)/Framed Out

Osokan Captain: 3/0/Framed Out

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Me thinks grapping Rand and running again would be a smart idea about now...

In fact thats just what Rahs going to do!

I concur.

Rianna will snatch Tanic and run for it.

(Note to self: nothing is ever easy when you're evil...)

Galder runs sideways off to the left using Speed.

Ok, Galder can speed away at an obtuse angle, the Captain leading the pursuit. Unfortunately navigation whilst using Speed in a blind cornfield is hellishly hard and the roll is difficulty 15. Galder rolls evens for a 10- no good, and he trips and sprawls.

Looking at frames left and owed, Rianna will likely get away clean but Rah was rather more entangled and by the time he picks up Rand he has barely any lead on his pursuers at all.

Galder, as you get up, you think you are making a vague circle around the fallow field, when the wall of wheat in front of you suddenly vanishes, and you being to be sucked in by a hurricane-like wind being produced by the gaping maw of the Demaran harvester which is driving directly before you, with a deafening noise.

Speed roll is a 2.

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CURRENT SITUATION AT: Ninth Sequence, Frame 11

Final Field

Galder: 1/31 (24)/11

Osokan Captain: 3/0/9
Osokan Hunter: 0/9

Harvester

Wheat Field Maze (?)

Rianna: 5/30 (22)/11
Rah: 6/28 (28)/8
Vash: 10/30 (21)/11

Osokan Captain: 3/0/8

Wheat Field Maze (?)

Takuan: 14/24 (24)/8

Osokan Captain: 3/0/9

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As we can see, that Captain gets a shot at Rah before he buggers off, and the one Takuan is up against strikes first.

(Don't we get our Force pool back?)

Galder looks up at the massive harvester. "Sith spit, that can't be good."

(Can Galder perform a nice Jump and land ON the Harvester?)

Err, yes, pretend that force pool is back.

Galder, the Harvester is as large as a rather tall building. I really need to get across that it is HUGE.

HUGE, eh? Like Empire States Building HUGE?

Galder turns tail and runs AWAY and to the left, towards the ships, from the HUGE harvester.

Well, no, not THAT huge. But pretty big huge.

Well, the vast suction of the harvester is making movement rather difficult, Galder- and that Captain is moving to head you off!

"Hold on!" Rah says to Rand as he Force Dodges and then Evades any contact the captains makes during his attack. If necessary Rah will use Rand as cover to take any further damage.
He heads off after Rianna

(Sorry Zink but if Rah gets immobilised we're both toast!)