USH'S MATRIX GAME FIFTH ASSIGNMENT (PHILOSOPHY PATH)- 'The Reason'

Started by Dexx33 pages

active dodge

Rade* rolls -3, a miss.

Puts you and he on the same frame, so your move, Rade. Also, there is another attack from a mask.

HANDS WITHOUT SHADOW on Rade*

Well, he'll just let that come- and you roll +2, for a hit, and 3 damage!

He responds... with a Lightning Fist.

grasshopper stance...i think i only have 2 focus left...just enough for it

Rade* rolls -1... that is a hit. Ten damage to you, Rade, as his nerve strike hits home.

OK, I'll have Castor and Castor* exhaust a clip and re-load in the meantime.

New sequence starts- speed roll was a 3. The rear doors, behind the clones, burst open, and half a dozen more mooks rush in.

Heph, meanwhille, you burst into the next room- where piled on the floor is all your stuff. And guarding it, another six masked guards.

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CURRENT SITUATION AT: Second Sequence, Frame 13

Decision Room

Castor: 11/4/10
Rade: 10/10/12

Castor*: 11/0/10
Rade*: 10/0/13

Masks x7: 0/9
Masks x1: 4/9

Stuff room

Hephaestus: 13/0/10

Masks x6: 0/9

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Some people might want to think about tactical options here...

Rade*s opens up with a Claw of the Tiger, modifed by Hands Without Shadow.

hey..rade* has 3 damage also.

and..can i use a reflex attack after having been wounded? like VENGEANCE OF THE TIGER

if not..then UNYIELDING GRASSHOPPER STANCE

"Hiya fellas..."

Heph uses Kick of the Grasshopper on the nearest flunky, Willow Step for defense.

Hey, Rade, wanna switch enemies. You go up against my clone, and I go against yours. That way we arent fighting ourselves?

In the meantime, I'm gonna fire 2 bursts from both glocks one to a mook and the other to castor*, willow step defence

yeah, sure..if we can.....i'd like that. but i doubt it..

Oh, attacks may indeed be mixed up if you want!

Vengeance can only be used at the point you are hit, Rade- and you had no focus then.

Rade* rolls +3 on his attack, for a final total of 18. Rade, that is the difficulty of your counter-kick. You roll +1... not good enough, sadly. Rade* hits, for eight damage... nasty.

Castor* will dodge, Castor. But you roll a +8! A hit still! Six damage to Castor*. Your other shot is a +7- superb dual firing there! The Mask is blown down.

At this point, another six masks come in. This is trouble now... you need to re-consider things! Dallas did advise you at the end of the last assignment...

Heph, you kick out with a +1, smashing a foe aside. The others all open up on you, but your Willow Step evades all.

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CURRENT SITUATION AT: Second Sequence, Frame 11

Decision Room

Castor: 11/4/7
Rade: 6/19/11

Castor*: 11/6/9
Rade*: 8/0/10

Masks x12: 0/9
Masks x1: 4/9

Stuff room

Hephaestus: 10/0/6

Masks x5: 0/6

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Heph and Rade to attack. An annoyed Castor* will fire four bursts at Castor from a Glock.

well...VENGEANCE OF THE TIGER now

i am in the sh!t

He'll dodge that. You roll -3, for a total of 20, which is a hit, for sure, but only for four damage, I am afraid. Good news is, you pass your Cnstitution roll, so that was only three frames.

Rade* will then try and put you more in the shit with a Grasshopper Sweep. Six masks also fire at you.

oh feck.
dodge.
or..willow step...if it applies for rade* also

Okay, Two Bursts gain, one to my clone, one to rades clone.

Castor, you are NOT acting, you are under attack.

And no, it does not apply to Rade* as well, Rade, so make sure you have whatever dodges you want to make planned right.

And, err, you guys make sure you are thinking about what to do, because six more masks will enter every six frames.

Whoa, wait, how come I have 11 to deal with now? Are you saying they approached me?

This is like suide,save that attack for m next turn, asfar as dodging. I dont thinkI have many options for this type of situation. So Willowstep.

sh!t....well..dodge for rade* then.

Sorry, Heph, my bad- carry on!

Rade* rolls evens and so is dodged by his namesake. The gunfire from the masks all misses for now.

It is just Castor* you were dodging, Castor, so Willow Step is no good- I'll make that a standard dodge. He rolls -2... not good enough, you get out of his way.

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CURRENT SITUATION AT: Second Sequence, Frame 6

Decision Room

Castor: 11/4/6
Rade: 2/19/7

Castor*: 11/6/6
Rade*: 6/0/6

Masks x12: 0/6
Masks x1: 4/6

Stuff room

Hephaestus: 10/0/6

Masks x5: 0/6

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As you can see, the both of you are now ready to act. I will enact that planned attack of Castor soon, bear in mind both of you will have six attacks from Masks to dela with as well, and if your namesakes dodge those attacks will come on different frames.

However... you guys still aren't doing anything. Again, I'll remind you of Dallas' advice to you at the end of the last assignment- in fact, Rade was already doing it then; I am surprised he did not continue to now.